I checked the settlement population - I had enough of the relevant citizen types. There must have been some other issue affecting the replenishment, I just couldn't figure out what it was.
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I checked the settlement population - I had enough of the relevant citizen types. There must have been some other issue affecting the replenishment, I just couldn't figure out what it was.
Many thanks for the feedback.
One additional question: Why do I see some armies (Alexander's for example) are able to replenish (when regional pop allows) but armies led by other generals, located...
Just started up an Alexander Campaign with DEI. Very challenging thus far (even on normal difficulty), but then again the real-life story of Macedonia taking on Persia was very much a David vs....
While I certainly acknowledge the ingenuity behind max/min strategies for province management, I have to say that the concept is entirely unrealistic and borderline immersion-breaking for a mod/game...
Hi,
Just started a DEI campaign and I'm trying to determine an answer to the following: do agents and general have a skill cap at level 10 (as in Vanilla)?
Alwyn - thanks for the feedback! Very helpful indeed.
I acknowledge that you make solid points on most of the topic (i have a few dozen more hours of campaigns under my belt since my original...
Hello All,
Long-time Total War Player (Rome I, Medieval II, Empire, Napoleon). I've just recently gotten into the newer titles (Warhammer I/II, Rome 2) after a bit of a hiatus from the series and...
It is important to understand how sailboats work and move (in relation to the wind). Once you have a basic understanding of sailing, the tactics of naval warfare are rather simple.
I would read...
Fine - a vast oversimplification on my part regarding the Young Guard.
My original point still stands - the Old Guard was very experienced, but so was the Middle Guard and so in fact were many...
People tend to compare the two as such: LME is great for SP, NTW3 is great for MP.
I disagree: I think NTW3 is great for SP and MP. I think it really comes down to what you fancy.
NTW3 is...
In terms of unit behaviors (really AI competency) - NTW 3 is working with what CA crafted. So if you have a problem with how the AI handles itself, blame CA, not the modder.
In terms of some of...
Let me start off by saying that I love NTW3 - I think it truly enhances the feel and immersion of Napoleon TW. While I play mostly single player (which can be a bit buggy and crashes from time to...
Check out Steam and the forum here on TWcenter for some basic guidance on tactics.
Also, check out epic history tv on youtube:
https://www.youtube.com/watch?v=cl7ElFROgts&feature=youtu.be
...
1) The mythos surrounding Napoleon's Old Guard is almost just as bad as that which surrounded the supposedly invincible Spartans. Yes - the Old Guard was composed of highly experienced veterans who...
A few general tips/comments:
1) Most ETW players (& NTW players for that matter) have no idea how to fight naval battles. The game provides all the basic mechanics (sail direction, formations,...
You're arguing semantics. How do we develop an understanding of “what we think we know?” It’s not by making assumptions as Alwyn is doing. We get the foundation from historical texts and other...
I think the problem with this conversation is that you’re back-pedaling and claiming neutrality on the subject when it suits you, yet your original article was decidedly opinionated in certain areas...
I think the major reason that DME moved away from tradeships is the AI spammed tradeships (including the big Spanish Galleons) instead of building proper fleets with Ships of the Line. And honestly...
It's been a while since I've played Vanilla ETW. In many of the mods, tradeships are removed and you can use any ships to establish trade routes; hence you can send up fleets of warships that can...
I'm surprised no one has mentioned Darth Mod Empire TW.
Well if you're playing a mod that has units bugging out, then I'd say you should try and resolve the bug or get another mod.
I don't know what buffs, if any, Thrones of Britania gives to cavalry,...
HRE would have been my favorite due to the location and politics associated with that faction, but there late-era units were surprisingly nerfed (which I supposed mods could address).
For Vanilla...
The manpower limits inherent to Medieval 2 were an awesome gameplay mechanic. The force pool replenishment of certain high-tier units was very slow, which meant that you had to use those units...
The Silvan’s do have somewhat of a roster advantage over the High Elves in the early game, though by the late game, the advantage switches back to the High Elves who have pretty much everything the...
Please reread all the of your comments highlighted in bold and consider what you're saying.
You're asking us to accept CA's changes as historically accurate because of the many "unknown's" that...
Is there any way to add walls to the elven settlements?
Regardless of whatever algorithms CA used, the percentage of female generals depicted in the average game is not historically accurate. Based on the historical texts that we do have (which is all...
That is ultimately why I favor the older games over Rome 2. The game engine was initially designed for Napoleonic warfare and then adapted to ancient infantry battles.
Despite all the improved...
Why, if women really were leaders and commanders in ancient history, do people say that this is unhistorical?
Because the degree to which Rome 2 portrays female generals is not historically...
I haven't played as Isengard in a long while.
I think some of their higher quality units only come after a scripted barracks event (similar principle for most other factions).
Isengard is an...
This AAR serves as a good example of what I love about the elven factions in TATW: they have the best armies, but it takes time and a lot of money and planning to build up and reinforce those armies....
The newer total war games are perhaps a bit more "polished" than the older ones.
My main gripe with the newer ones (Rome 2, and Empire to a lesser extend) lies with the tactical battles. They're...
Battles rarely resulted in such lopsided casualties. And like I said, CA should strive to build that sort of gaming experience where the player can choose to fight using one of several strategies or...
Was this an issue with the most recent version of TATW? I recall a recent campaign with HE (TATW 3.2 I think) where i was able to retrain my HE units so long as I had enough elven culture in the...
Mostly true, but Romans did regularly lose running, multi-day battles to armies of similar numbers or higher. Pitched battle was a Roman legion's forte, but dealing with hit-and-run and forest...
Well most of my ETW campaigns (all DME, as I don't like the vanilla version one bit) have been with big, strong western factions (Sweden, GB, France). So far I've found the challenge, on either the...
This thread is taking a tangent that it doesn't need to take.
Tolkien lived in a time when most people, including westerners, had a different view of the world around them and things were viewed...
Can't edit, but I meant to add to the post above: ETW did add naval battles, which is something previous TW games didn't have. ETW's naval battles are somewhat fun and definitely innovative within...
Well, to each their own. My take is that ETW can be half decent with mods (i'm a big fan of Darth Mod as well). And the musket battles look good, that's for sure. But there is a bit more strategy...