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  1. Re: Medieval Kingdoms Total War: The Cuman-Kipchak Confederacy (Complete)

    Actually that is 12c Polovtsi art reference based from contemporary literature evidence. Well, I want to rest my case regardless as this inst precisely the thread for it -) But I think you did miss...
  2. Re: Medieval Kingdoms Total War: The Cuman-Kipchak Confederacy (Complete)

    Thats bcoz that one is fresca of 14-15 cc.. Mongols coming out far and wide (13-14cc)in history are best known wearing such khalkas hats, and actually those are still part of Mongol traditional garb....
  3. Re: Medieval Kingdoms Total War: The Cuman-Kipchak Confederacy (Complete)

    Great artwork!
    Not particularly accurate as to the clothing with some units (eg javelienmen, early cuman tribesmen incorrectly wear mongol (khalkhas or kolpack) brim-split hats, etc)
    but awesome...
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    Re: DaC - Previews and Announcements

    Holy cow, that's tremendously nice artwork on 2d map models! Gratz on this marvelous progress.
  5. Re: Various Armors, Reinforcements and Gadgets (VARG) - a submod for DAC 1.2. (13/12 - UPDATE!!)

    Just to note @OP, awesome work, the love you put into artwork for Dorwinion and Dale really stands out. keep it up!
  6. Re: Gothic TW: CoM - DISCUSSION THREAD (please address here for comments. I'll happily answer)

    Thanks for answers. LAA is good to make sure that game itself runs more smoothly with gfx and script intensive mods (meaning fps and less visual stuttering). It will not impact load times however.....
  7. Re: Gothic TW: CoM - DISCUSSION THREAD (please address here for comments. I'll happily answer)

    I figured out it would be due to scripting load. Have you tried to parse scripts for the load?
    As for the drive, I sure do have SSD, as I guess most ppl with non obsolete pcs. My point is,...
  8. Re: Gothic TW: CoM - DISCUSSION THREAD (please address here for comments. I'll happily answer)

    Hey just a heads up here after having tried this mod. Really loving very much all the hard work you guys put in it !!! The scripting alone must have been insane effort -). Great job indeed for the...
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    Re: DaC - Previews and Announcements

    Even apart from multitude of new and updated units looks, this looks really very thorough. Great job!! Tempted as it is, I will refrain from asking when is release planned..or then may be I wont)
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    Sticky: Re: 2D Art Preview Thread

    Wow, great attention to details on the roster cards. Very nice
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    Re: DaC - Previews and Announcements

    Holy cow! Those do look niceee. Dale is one of my DaC favorite factions, great to see some more variety to the baseline units. Is this replacing the previous low tier unit or just adds another with...
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    Re: DaC - Previews and Announcements

    Very solid stuff on settlement models.. Also great to see some love thrown for Dorwinion, those upgraded looks really make a very big icing on the cake for the faction
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    Re: DaC - Previews and Announcements

    Hell yeah, inspirational! Repping that with endless shrimp..
  14. Thread: Ancillaries

    by eatme
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    Re: Ancillaries

    The idea makes sense. Feel free to preview stuff if you want specific feedback..
  15. Re: Medieval Kingdoms Total War: Republic of Venice (Complete Preview at Last!)

    Awesome model art. No variety on marine and condottieri type of units though?
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    Re: DaC - Previews and Announcements

    New Khand units look super intriguing. Would definitely prefer to see better quality pictures less the cool frames..) But really nice work!
  17. Re: Medieval Kingdoms Total War: the Seljuks of Rum (and the Ottomans)

    Have to say I rarely try out new historic mods by playing for eastern factions. But this.. makes me want to start GP with Sultanate of Rum.. Awesome work.
    Agree on the note above concerning naming,...
  18. Thread: Ancillaries

    by eatme
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    Re: Ancillaries

    Great stuff. Lovely anc pictures. Some alpha blending will be in order but that's just technical bit.
    On side note, for Sylvan elves, ( ie Lothlorien and Mirkwood), putting out many feudal like...
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Badass models all in all! Congrats on the progress there.
    If I may ask, work still going on the campaign map release ?
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    Re: Medieval Kingdoms Total War: Kievan Rus (REVAMP)

    Yeah funny that.. )

    By the way, would love to see in the roster more Novgorodian special units representing more the republican style there
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    Re: Medieval Kingdoms Total War: Kievan Rus (REVAMP)

    Very nice updates, especially loving Kniaz Guards unit. Great idea to have open face helmet for Nevsky. Couldnt help to notice, some models e.g. dismounted boyas sons look very much alike the units...
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    Re: One last release before the campaign?

    Nope.. Better when team is to focus on working out the 1st campaign release, that most of us have been expecting for months.
    Cheers
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    Re: Medieval Kingdoms Total War: Crown of Aragon

    Gotta say first, the unit model art, wow they all look amazing, very nice. Yet again.

    Have to agree on the comment for the odd choice of Aragon Noble names. For historical accuracy sake you could...
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    Re: Who am I ? Third Age Edition v.II

    Up dead?
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    Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    No that is not at all historically accurate for year 1212. Easily verified even by going over Wikipedia...


    Agree. Though you guys have the wrong (modern) coa for Murom part..
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    Re: DaC - Previews and Announcements

    Admittedly, splendid 3D art work there
    keep em coming..
  27. Thread: Campaign Map

    by eatme
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    Re: Campaign Map

    Very nice indeed, eagerly await to try campaign mode out
  28. Re: Divide and Conquer New Unit Cards mini-submod

    Some very nice 2D art work! GJ
  29. Thread: New units...

    by eatme
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    Re: New units...

    Wow guys, you still continue to amaze with work on this... So it aint entirely dead then )
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    Re: TSARDOMS TOTAL WAR - BATTLE BETA RELEASE

    Just to say here, enjoying this great piece of work tremendously. Can not wait if you ever muster up to release campaign mode -). Kudos to the Team and keep up the good work!
  31. Re: Ultimate Way To Make Your Campaign Harder, Has Anyone Tried This?

    Sounds like a pointless route. There are probably other ways to make the GP more challenging in the least. Involving changes to scripts, and tweaks to UR. Like a decent garrison script for starters.
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    Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Which is coming hopefully this year?
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    Re: Divide and Conquer Public Beta Release - Patch 0.4 Released

    Awesome preview Arachir! WTG

    @Revar, dunno if things looks so static from that gameplay of yours strictly due to 0.4.. I vent been playing that for very long yet. However, looking at 3 different...
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    Re: Divide and Conquer Public Beta Release - Patch 0.4 Released

    Hmm, that's true, and there I thought Dunedain factions had own culture set
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    Re: Divide and Conquer Public Beta Release - Patch 0.4 Released

    On off-note here, some Generals' avatar pics would do a lot with more variety and improvement. Many factions use same pic pool (i.e. Gondor, Bree using same as Dale, Rohan and vice versa).
    Some look...
  36. Thread: Early Map Pics

    by eatme
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    Re: Early Map Pics

    If this is an early version, it is very good indeed. Keep up the good work!
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    Re: Divide and Conquer Public Beta Release - Patch 0.31 - First Hotfix Released

    Why is changelog tracking not broken down per release #?
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    Re: Divide and Conquer Public Beta Release - Patch 0.3 - Important Bug Fixing File Released

    Also note on another descriptive error - Ancillary text for the ring Narya that Gandalf has, is mistakenly describing ring Nenya instead.
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    Re: Divide and Conquer Public Beta Release - Patch 0.3

    Is there a full list of submods this release uses? Also particular question - does this use latest custom settlements by Leo.civil.uefs ? (would be good to see stuff like custom Annuminas, Fornost...
  40. Sticky: Re: Submod Index, Recommendations and Questions - updated for 3.2

    1st page links in need of update (MOS, FROM, etc)
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