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  1. Sticky: Re: ahowl11's VE Mod (Main Discussion) v12 Economy, Resources & Population Growth

    I’m assuming you have a steam setup or a traditional CD setup. Regardless you need the Alexander expansion. For the steam setup make sure the HRTW folder is located in the Rome Total War - Alexander...
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    Unit Costs and Balancing

    Hello,

    I wouldn't say that this is a guide, but it is helpful. I will be testing it with my mod in the next few days. All credit goes to dvk901, as this is a conversation I had with him a few...
  3. Sticky: Re: ahowl11's VE Mod (Main Discussion) v12 Economy, Resources & Population Growth

    I have uploaded the correct file for you now, hopefully it works!!

    As far as money is concerned, I never changed the costs and upkeeps of units.. I will look into that now. The recruitment system...
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    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    Not sure about the dragging bug, again we aren't really supporting this anymore. We all became burnt out from it sadly.
  5. Sticky: Re: ahowl11's VE Mod (Main Discussion) v12 Economy, Resources & Population Growth

    If you are wanting something realistic looking (texture wise) I am not going to stray from the vanilla look and feel. DBH of XGM did that by having the Romans use Ferres style Romans and it just...
  6. Sticky: Re: ahowl11's VE Mod (Main Discussion) v12 Economy, Resources & Population Growth

    I will have a look and see what’s going on tonight.
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    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    No worries thanks for the response. We aren’t really working on RTR8 anymore and thus can’t support it as well. However we will be able to answer questions when we can!
  8. Sticky: Re: ahowl11's VE Mod (Main Discussion) v12 Economy, Resources & Population Growth

    ahowl11's VE Mod v12 - Economy, Resources & Population Growth

    Well, as you can see it didn't take me long to follow up on my last release! Things are really picking up steam now as the grand...
  9. Thread: Download Links

    by ahowl11
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    Sticky: Re: Download Links

    Oh man that is amazing news! Of course you can post the link and you have permission to do so. Some of those mods did have errors so thank you for fixing them. These mods have been lost for years so...
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    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    Please detail where the bugs are happening, that way we can try to fix it.

    Glad you are enjoying the campaign, I would recommend that you play on Hard difficulty because to me it's the most...
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    Sticky: Re: Rome Mod Questions & Recommendations

    Let me know what you think about my mod in my forum, or let me know if you want to join the discord!
  12. Thread: Download Links

    by ahowl11
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    Sticky: Re: Download Links

    Moderator, all links to this mod series are dead or invalid. We need to find working versions. I have 310 BC and 280 BC, but need to get a hold of 275 BC and 270 BC.. lolisuck has told me that GED...
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    Sticky: Re: Bugs and Technical Support

    Saul is right about the camera bug, and as far as the mod folder, you might have installed the current HRTW into an older version because I didn’t have a double folder when I uploaded. Nonetheless...
  14. Sticky: Re: ahowl11's VE Mod (Main Discussion) v11 Map Overhaul, BI/ALX Units, Formations

    Thanks for looking into it, it’s too bad you can only see so many offices, otherwise I would have tried to flesh out the senate completely.
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    Sticky: Re: Suggestions & Ideas Thread

    Sorry for the super late response! What buildings are you talking about? Also, by now the map has been completely overhauled, so Numidia is in an accurate location.
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    Sticky: Re: Bugs and Technical Support

    Usually this means there was an install error. Sorry for the late response, I hope you got it working.
  17. Sticky: Re: ahowl11's VE Mod (Main Discussion) v11 Map Overhaul, BI/ALX Units, Formations

    You don’t know how good it was to read that haha
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    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    The guy who made the launcher might not be active so we will see, but I’ll get the word out. Thank you for posting
  19. Sticky: Re: 4.0 DOWNLOAD, Hotfixes, Patches, Links {4.0.2 FULL VERSION}

    Not sure why the game won’t work with steam unless the launcher needs updating.
    Yes the game crashes randomly, we could never find the issue though
  20. Sticky: Re: ahowl11's VE Mod (Main Discussion) v11 Map Overhaul, BI/ALX Units, Formations

    ahowl11's VE Mod v11 - Map Overhaul, BI/ALX Units, Formations
    Well, looks like I am following a three month trend when it comes to releases! In May I focused on some inner mechanics to the game...
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    Re: A few new barbarian / british ancillaries

    Nice work, you should put this in the released mods section and feel free to expand on it!
  22. Sticky: Re: ahowl11's VE Mod (Main Discussion) v10 Colonies, Temples & Recruitment

    The map will be completely different in v11 so stay tuned!
  23. Sticky: Re: ahowl11's VE Mod (Main Discussion) v10 Colonies, Temples & Recruitment

    Thats strange. I’ll make sure they are all present for v11
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    Re: Discord Server Up And Running!

    https://discord.gg/dM6t388
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    Sticky: Re: Extended Cultures Discussion

    It’s being worked on, mostly everything is finished but the units are being overhauled.
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    Sticky: Re: Bugs and Technical Support

    Thanks for your feedback, nursa, I am currently looking into it and it should be fixed for v11
  27. Sticky: Re: ahowl11's VE Mod (Main Discussion) v9 Rebels & Mercenaries

    Thank you for the warm feedback nursa!
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    Sticky: Re: Bugs and Technical Support

    Thank you, I will make sure to fix those bugs for the next release!
  29. Sticky: Re: ahowl11's VE Mod (Main Discussion) v9 Rebels & Mercenaries

    ahowl11's VE Mod v10 - Colonies, Temples & Recruitment
    It has been about 3 months since I released v9. I hope you all have enjoyed it because a new version is now here to take up your time! Being...
  30. Sticky: Re: 4.0 DOWNLOAD, Hotfixes, Patches, Links {4.0.2 FULL VERSION}

    If it’s steam it’ll go in the Rome Total War Alexander folder
  31. Discord for RTW Players and Modders Now Available!

    Hello everyone who loves Rome Total War!

    I have been wanting to make a centralized location for sometime now and finally have. It's only a few days old but there is a lot of potential for growth...
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    Discord Server Up And Running!

    Hi all!

    I have been contemplating easier ways to show off my work in progress and also answer questions easier etc and discord was an option. I have now made a discord and you all can follow...
  33. Sticky: Re: ahowl11's VE Mod (Main Discussion) v9 Rebels & Mercenaries

    Not at the moment, no.

    Some news to let you all know that this mod still lives.

    First of all, the deeper I get into this mod, the longer it will take in between releases as the work gets more...
  34. Sticky: Re: 4.0 DOWNLOAD, Hotfixes, Patches, Links {4.0.2 FULL VERSION}

    RTR 8 is inspired by 6 yes.
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    Sticky: Re: RTR8 4.0 Bugs/Feedback Thread

    Thanks for all the feedback!

    1. Probably an issue in the formations file.
    2. Usually deals with the trees we’ve added
    3. I didn’t find out until after we finished RTR but ai will get stuck if...
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    Sticky: Re: Suggestions & Ideas Thread

    Well the whole point of this mod is to have a vanilla look and feel haha so the skins won’t be anything like RTR. I hope you can continue to enjoy the game regardless
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    Sticky: Re: Suggestions & Ideas Thread

    Thank you all for thoughts and suggestions. Now that v9 is released I have a bit of a blank slate of what features I can add, so I will be looking into all of your ideas for v10!
  38. Sticky: Re: ahowl11's VE Mod (Main Discussion) v9 Rebels & Mercenaries

    ahowl11's VE Mod v9 - Rebels & Mercenaries

    It has been awhile since I released Nomads on the Horizon. Life endeavors and responsibilities definitely take priority sometimes. In this release, I ...
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    Sticky: Re: Bugs and Technical Support

    Thanks for the Info, I’ll look into these. The card is blurry because I had to resize the info card. It was the best I could do.
    I am surprised that quick battles even work!
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    Sticky: Re: Suggestions & Ideas Thread

    Thanks for the suggestions, Thrace will probably be unique leaning more towards Greek, but it won’t feel like a proper Greek faction, nor Barbarian.. but instead it’s own.
    Giving Horse Archers to...
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