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  1. Re: [PUBLIC BETA] 1.2.5c Released!

    Thank you for this update. You guys are the best!
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    Re: Trade regions

    Jake is already working on region trade submod.
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    Sticky: Re: [Support] 1.2 Bug Reports

    Just found that Germanic Farmanozz spearman (Suebi) are holding spears in reverse.
  4. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey DEI Team. Could you please do a submod that includes all of the Roman auxiliary units in custom battle? Would be interesting to test for example Roman Cataphracts or auxiliary cavalry archers on...
  5. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    The Roman soldiers fight pretty well in current version of the mod. However, they are much weaker in experimental battle pack and I hope that pack is not in final stage and some stuff will be changed...
  6. Re: [Logo Remake] + new loading screen overlay

    Sound great! By the way, do you plan to do unit cards of the entire units of DEI?
  7. Re: [Logo Remake] + new loading screen overlay

    I really like your unit cards. Could you make Roman ones as well?
  8. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hey Jake. Is there any news regarding region trading submod?
  9. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    DEI team, when are you defending the city, is it possible to increase unit deployment range beyond the city? I mean it would be interesting to deploy your units beyond the walls, at the gate for...
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    Re: [Submod] Old Roman Unit Cards

    Thank you so much for this submod Dresden.
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    Re: Unit Cards For DeI

    Okay great. Can you tell me how to extract the file?
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    Re: Unit Cards For DeI

    Dresden, is it possible to make a submod that keeps Rusty's older Roman unit cards?
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    Re: Region trading

    As far as I know, the DEI team is either already working on it, or they will start it in the near future.
  14. Re: can i pls look at etruscan progress in ROTR

    DEI team, there is an option, you can allow ROTR vanilla units in the mod, until overhaul is done, as it is in Empire Divided campaign.
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    Sticky: Re: [Support] 1.2 Bug Reports

    Mauryan imperial guard (infantry unit) have a flying wedge formation. I believe it's not intended.
  16. Re: Region gifting/exchange (Very important feature)

    So in the near future, the feature will be added to the mod, that would be excellent. Region trading probably is the most important diplomacy feature that the game lacks.
  17. Re: [PREVIEW] Visual update of Pergamon and Sparta

    We need Rusty back, his unit cards are the best.
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    Sticky: Re: Screenshot Thread

    What Roman submod do you use?
  19. Re: [Teaser Preview] Divide et Impera: Alexander

    They announced that they're working on a new Saga game. Who knows, it may be an Alexander game.
  20. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Dresden, by modding, is it possible somehow to copy region trading from TW Three Kingdoms and to put it in DEI? One of the most important options that Rome 2 diplomacy lacks, is region trading in my...
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    Re: [Preview] Kimbroz

    By the end of this month I guess.
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    Re: [Preview] Medewi 2.0

    Looks promising. May I ask, which other factions will be also included in upcoming visual update?
  23. Thread: Update

    by Roma Invicta753
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    Re: Update

    Looking forward to it!
  24. Thread: Update

    by Roma Invicta753
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    Re: Update

    Too bad that Rusty left the team. His unit cards are the best ones I have ever seen in the Total War franchise. Hope he will return in the near future.
  25. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    KAM, can you tell me which is the best situation for the Discipline Formation to be used? Maybe in the cities, to block the streets. I noticed that it is a bit useless during the open field battles.
  26. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I asked that because in the current beta, charge bonus has much importance than in the previous versions. Since the Romans have low charge bonus, they are suffering a lot of casualties compare to...
  27. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello team. I Noticed several Iberian melee units have a bonus vs infantry. In the near future do you have any plans about adding that feature to the Roman infantry units? And maybe expert charge...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Couple of bugs: Mauryan Imperial Guard have invisible weapons and also, they have Flying wedge ability.
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    Re: Kartli Roster, Caucasian AOR, etc.

    Do have any information about CA's plans, whether they intend to release another campaign pack for Rome 2 or not?
  30. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul and New Traits System

    Do you plan to add Shield Wall formation to the Romans? Since, that formation is now fixed by CA.
  31. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Dresden, do you plan to add region transfer option to the mod? CA mentioned about it as I remember.
  32. Re: So what if the new DLC adds a new playable faction?

    Would be quite interesting to see them in my opinion.
  33. Re: So what if the new DLC adds a new playable faction?

    Have you guys ever thought about making Cherusci faction playable in GC? With for example +10-15% chance of successfully launching an ambush.
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    Re: Happy birthday KAM !!!

    Happy birthday KAM, wish you all the best!
  35. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I think they should be only available in Imperator August campaign.
  36. Re: [Experimental Battle Pack] - New stat and combat system (06.24.2018)

    The only thing the unit Triarii need is a bit buff, since they are way weaker than for example Carthagenian Sacred band unit. BTW KAM, is this new stat system your final decision to keep in the game?
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Regular Roman marines are okay, but for example Egyptian marines have attack level 73, defence 37 and health 115, while Marian veteral legionary marines have 61/31/100. I'm not sure about imperial...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    You are talking about regular Roman marines. Check Marian Legionary marines and veteran legionary marines. They have low stats and health.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Marian Legionaries and Marian Veteran Legionaries (Marines) both have older stats, with low melee attack/defence and low health. They need a buff since you buffed other marine units.
  40. Re: [Submod] - restore old rectangle shields for Imperial Romans

    Nice work KAM. Once again, thanks!!
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