I know this thread isn't exactly alive anymore but, it looks like there are no links posted for the earlier analysis, only a handful of the later ones. Does anyone have those other ones?
Type: Posts; User: Revan The Great; Keyword(s):
I know this thread isn't exactly alive anymore but, it looks like there are no links posted for the earlier analysis, only a handful of the later ones. Does anyone have those other ones?
Hey guys, I just wanted to inquire and see if this mod is still in development and if there are any active communities (Discord groups, etc.) I could join?
Oh, I see. When you say it reflects their 'exhaustion', is there reason to believe the Ptolemies were more overstretched/depleted than (say) the neighboring Seleucids? I know IRL the Ptolemies had...
For what it's worth, I can appreciate what the development team is trying to do with Carthage/Rome. But I think they're trying too hard to make reforms and government systems in a game that really...
Hey there.
I noticed an issue cropping up where apparently the Ptolemaic factional units (Phalangitai, Agema troops, etc.) don't appear recruitable until turn 2, at which point the pool...
Edit: I was able to get it to work!
Since Steam has a separate install for Alexander, I had to install RO into my Alexander, and then copy the BI folder from Rome Total War Gold into Rome Total...
So I reinstalled and everything seems to work fine now. What I determined, after some experimentation, is that playing with the settings appears to be causing the crashes. The mod appears to default...
Hi there. I'm having some similar issues to others in this thread, namely whenever I load into a battle 9/10 I crash as soon as the camera zooms into see the general's speech. I've tried turning...
Ah thanks for the tip, I never would've thought of that. I demolished the colony and that let me build the higher level governorship.
Another (seeming) bug is that in Ambrakia, I can only build up a Strategeia government and not the customary Eleutheria kai Autonomia available in most Hellenic settlements (including nearby Thermon...
Perhaps in that case it would make sense to rework the Macedonian Kingship event?
If you remove the 'free' Basilike Patris then the player will have to wait approximately 50-60 turns before they...
As it happens, I made a save just before the kingship event fired so I had a chance to test it a little more.
If I destroy the existing government building then the Basilike Patris still spawns...
So I freshly reinstalled EB2 and got the latest version and tried Macedon again tonight. Can confirm that once the Kingship event fires, the Basilike Patris building does spawn, but does not...
Well crap, I thought I was playing 2.35A but now that I actually look at the lower left corner it just says 2.35... That's probably it. :doh:
I guess I need to do a fresh install!
Okay, so point taken about the colonists. I started a new Macedonian campaign just because I wanted to be sure I did everything 'right'. So I beat Pyrrhus, got all the required buildings (AND the...
So is it my responsibility to make sure an Isoteleia Katoikon is built in Pella before the kingship event?
Right now Pella only has a Hellenistic Polis building, it hasn't been upgraded to...
Well I can confirm I do not have two government buildings in Pella, only an Eleutheria kai Autonomia. Sar1n is right, I am lacking the pre-requisite of an Isoteleia Katoikon, but as you can see in...
Hi there,
I'm playing Antigonidai and managed to fulfill all of the requirements for Macedonian Kingship including getting the event pop-up. I can now build Basilike Patris governments in certain...
Hi there,
I've been trying out this mod and it's pretty impressive. But I'm having some trouble where I pretty consistently where I'll end turn and the game goes through the 'faction rotation',...
If you don't like Rome, then Egypt is a great faction to start with. You're strong and have a good roster, but it's challenging because you have a very powerful neighbor.
If you want a barbarian...
Interesting that the map goes further East than is traditionally portrayed, featuring some sort of mountain range and large (Fangorn-sized) forest in the far East. To my knowledge these are...
I agree. The unit cards are nice, but aren't very easy to use. I also have trouble in the recruitment panel, seeing how many of a given unit are available to recruit.
Some sort of improvement...
I've been following this mod for awhile now and it just keeps looking better and better! I appreciate you doing the long-form YouTube previews, as they're very interesting to watch.
Please keep up...
Hello,
I just wanted to post my support for this mod. I'm really interested in seeing it eventually reaching completion!
On the subject of unit descriptions, could you maybe post a little more...
That is one thing.
I don't know if it's just selective memory on my part, but battles seemed to go much more smoothly in Rome 1. In my EB 2 games, a lot of times the AI just sends stuff...
Try both! That said...
EB II has more factions, and more nuanced things like 'missions' and 'events' to give different nations more flavor. There's also a more complex system of governments,...
Hi there,
I'm playing the Koinon and trying to progress through their government reforms. I've reached the 'Symopolitea Helleon' level, and received instructions to build these governments and...
I have my settings turned pretty low, but I typically only crash when I do something like go in and out of menus a lot, or occasionally during an end turn. Nothing major, in other words.
I haven’t...
My autosave works fine, and the game has been (relatively) stable. Perhaps you could just turn the feature back on?
Yes, I see that now. They don't render properly on low and medium unit detail, but do render on higher settings. And my God, they look *amazing* now that I finally see them how they're supposed to...
Screenshot: https://steamcommunity.com/sharedfiles/filedetails/?id=1474127478
I'm playing on Medium Unit detail and Medium Textures. Does anyone else have that issue?
I like forums though.
With Discord you can only have one discussion at a time, and it’s difficult to read back in time. Forums work better for a community like this where you can have dozens of...
I’ve been enjoying the mod a lot, and one thing I like to do is read discussions and stories from other players when I can’t play - like at work for example.
Unfortunately this forum seems pretty...
Yeah, that was the problem... I was missing the requisite level of military colony. I had the same thought process as you - why build the colony since it’s already Macedonia. Oh well.
Hi,
I'm playing a Macedon campaign and really enjoying it. I've managed to fulfill all of the requirements to be acknowledged as Basileus - kill Pyrrhos, capture Pella, build security buildings,...
Any chance of this being completed/updated? I thought it's a really great read, but it'd be great to have the rest of the factions written up as well.
Well, this may be true. However, similar factions such as the Antigonidai and the Seleucids have access to plenty of royal bodyguard units such as Hypaspistai, Basilikoi Peltastai, etc. which can be...
Great patch! That said, I did want to point out something that's been bothering me for awhile, and hopefully you'll consider adding it to the next patch.
The Epirote Hypaspistai (Basilikoi...
Thanks, as always, for your quick feedback and responsiveness. There's a reason DeI is number one :thumbsup:
The only submod I'm using is True Legions for True Romans, which afaik is just graphical, and the Rome 1 music mod which obviously shouldn't affect anything.
Edit: Here is another example of a...