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  1. Re: How do you give byzantine buildings to other factions?

    oh cool, thanks
  2. How do you give byzantine buildings to other factions?

    I like building things so I wanted to add some byzantine buildings to other factions, how do I do that?
  3. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    what's the differences between difficulty settings? I've only ever gotten conflicting answers to this
  4. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    How do you recruit novgorod's home guard?
  5. Ptolemy, can't build settler cities (tier 3 colonies)

    Hey,

    What's are the requirements for building this? The guide says waystations/garrison, the epi hellenas government, and 45% hellenic but I have those and it still won't let me build the tier...
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    Re: Crash when ending turn

    relaunching the game gets around this bug
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    Crash when ending turn

    Playing as egypt not I don't remember anything else though
  8. Re: Hayasdan questions (can't build buildings in certain cities and recruitment questions)

    replying to shoebopp

    1. That makes sense. It's really unfortunate that you can't destroy those things or at least recruit from them like the greeks can (use them as local troops).
    2. That...
  9. Hayasdan questions (can't build buildings in certain cities and recruitment questions)

    1. I'm wondering why I can't build any level of military colony in antioch, it's the only greek city that I can't seem to do this in.

    2. What's the reasoning behind removing khalide and...
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    Quick save crashing game

    Just quick saving
  11. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Do you have an ETA for 2.4? Like is it a year out? 3 years out? No idea?

    Just going back to my original question of wondering if I should wait to play a long campaign or not.
  12. Game crash when navigating to custom or historical battles from the grand campaign screen

    I've had this repeat a lot.

    Go to the grand campaign selection screen, the back out and try to start a custom battle or historical battle. Happens every time.
  13. Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Out of curiosity, do you have any idea what's left before you consider the mod complete? I'm just wondering how my favorite faction (rome) will be affected before I get too far and have to start...
  14. Re: Question about dalminium (spelling? it's an illyrian province)

    that's unfortunate, is that intended?
  15. Re: Question about the alliance between carthage and rome

    ok, thanks

    I didn't realize carthage annexing it would start war though, funny because they've been rebuffed a few times.

    Maybe I'll take syracuse first...
  16. Re: Question about dalminium (spelling? it's an illyrian province)

    oh don't worry I'm taking it back, I just need them to slave away for me first
  17. Question about the alliance between carthage and rome

    Could someone remind me what the stipulations are? I remember from the first one I'm not allowed to invade the sicilian independent provinces as rome. Does this stipulation ever expire or anything?...
  18. Re: Question about dalminium (spelling? it's an illyrian province)

    Actually, if I give it to Carthage they'll do it right? Might be better to prevent culture switching (after I've acquired some of their provinces first...)
  19. Re: Question about dalminium (spelling? it's an illyrian province)

    Might have to do that, it just has a lot of mines so I don't want to give it away.
  20. Question about dalminium (spelling? it's an illyrian province)

    Is there any way to convert it from a camp to a city as rome? I have 3 levels of farms but so far nothing
  21. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    This is the corrupt quicksave
  22. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    I fought a large battle on the city next to the illyrian coast, of course it crashes after I win. Maybe because I quicked saved right as the battle ended? The the sprite died, etc.

    Also luceria...
  23. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    So I can't disband state militia, any reason why?

    Also, I'm at 1816 and the game seems to freeze on austria's turn. They've been taking a long time in the past (up to 3 to 5 minutes) but now I've...
  24. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Also, do you have building trees for the US? I'd mostly like to know what certain buildings will allow as I can't see what the final building does.

    What's the area of recruitment for US military?
  25. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Also, do you have tech trees for the lesser province buildings? I can't tell if building the military govern building is ever a good idea.

    What's the area of recruitment for US military?
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    Re: Unit Capacity / Unit Limit

    Thank you!
  27. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    For the US, I don't think the repression bonuses from technology work, I should have +4 repression (1 from the military tech and 3 from 2 philosophy techs) to all regions but it doesn't show in the...
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    Re: Unit Capacity / Unit Limit

    where are the unit_tables?
  29. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Would it be possible to remove the limits on the legions of the united states (and light infantry, dragoons, etc.). I get why it's done for historical purposes but I can't really defend against any...
  30. Re: IS RotR spawning priests...

    They can take a while.
  31. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    I just realized that, sorry, I mixed up the tech requirements for the modern university in my head.
  32. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    hey, how do you research federalism and the constitution? I don't have the ability to do so but I'm not sure why. I tried looking around on your website but I didn't find anything.
  33. Sticky: Re: TECHNICAL ISSUE {{v2.2.1b}} In game issues READ OP FIRST

    The US recruitment doesn't seem to work right. I don't have rise of the republic or anything but I was playiing the US through the road to independence episode and I can't make anything in my tier...
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    United states guide

    Any advice on early moves? I started and pretty much half the provinces are in the red for public order, not sure what to do.
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    Re: Stainless Steel 6.3 Released

    Are there download links that work (I'm trying to do a clean re-install)? None of these seem lead to any download link.
  36. Sticky: Re: Bug Reports for 6.4! - Post CTDs in a new topic!

    Whenever I try 'continue campaign' I get a CTD. Loading from autosave works but any attempt to save causes the crash instead. Also starting a new campaign doesn't work. It simply redirects to the...
  37. Does anyone know the chances of schools improving acumen?

    It seems it never happens, so I'm wondering what the percentage chance is.
  38. Re: The Legends about one-man armies. Do they have an element of truth?

    Try r/ askhistorians.
  39. How do the republican units stack up against their counterparts?

    I'm curious what their stats are compared to the imperial and shogunate counterparts, since the encylopedia only gives the stats for vanilla.
  40. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Why can't the republic of novgorod and Rus make late pikemen?

    Also, what artillery units are available to the russian factions?

    Edit: I know Honga has a unit list but that's for 6.1, not the...
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