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    Re: 2.35a beta?

    Going to throw my name into the hat as well, I'm in the same boat. I'd love to help out anyway I can and really am excited to try the new version, especially the Epirus changes.
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I wanted to ask if the likelihood to accept diplomatic offers could be tweaked. The AI will never take peace. Even if you stack wipe 5 armies and take settlements from them they refuse to peace,...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I've got a few things to say about naval combat. First of all it seems odd to me that marines don't seem better fighting on ships than ground infantry on transports. They'll lose boarding actions...
  4. Re: [Double-topic thread] - personality/traits change and a Spartan campaign

    Oh all right. By the way how are early Roman soldiers, spearmen especially supposed to compare to the greek hoplites?
  5. Re: [Double-topic thread] - personality/traits change and a Spartan campaign

    I'm somewhat curious how the spartan hoplites are actually supposed to be slightly better than other early hoplites from other factions. From everything I can see they have worse stats than say the...
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    Re: AI rome too strong

    The DEI team did a really good job making the fight against Rome very challenging and rewarding. In my campaign I just took Rome itself and I've got them on the run. They've got two minor...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Yeah my friend and I both have the exact same mods. We even tried it with just DEI alone and nothing else but that still didn't work. Also Egypt's native militia are...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I've got a couple of questions.

    First one is performance. I've experienced significant drop in frames from when I played on 1.1 with the same settings. I also get major stuttering now in sieges...
  9. Re: Will something more similar to a co-op campaign ever be available?

    Nothing?
  10. Re: Will something more similar to a co-op campaign ever be available?

    As it stands now if you set the campaign to disallow playing as AI you're only able to autoresolve all battles.
  11. Will something more similar to a co-op campaign ever be available?

    I understand that the whole gifting units and all that won't work as it's part of the newer games; However, will it ever be possible to just have the player against AI in a multiplayer campaign? ...
  12. Re: Divide and Conquer - Public Beta Release - Preview in post #3249 - page 163

    The date is not displaying correctly for me as well as piety not being replaced with obedience. I'm also seeing strings in the description of some buildings, such as the recruitment ones instead of...
  13. Re: Unit Cards Not Displaying Properly With 40 unit saves.

    I did exactly as you said and this is the result, the issue is still there, though I appreciate your help nonetheless.
    ...
  14. Unit Cards Not Displaying Properly With 40 unit saves.

    Numbers of troops and other pertinent information is displayed far below unit cards, also some unit cards are missing from the panel. Does anyone know the potential cause of this or a solution? It...
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