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    Dagestan protectorate bug

    I'd like to report that in two of my campaigns the infamous Dagestan protectorate bug best known from darthmod is here in ER 6.0.It wasn't present at all in the previous version.Few one-region states...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Oh I had no idea..my bad.I'm gonna get to it then...thanks :)
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Wow that's great news! I was planning to start some new campaign now that I finally finished the H/H polish one :)...
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    [Released] Re: Bran's Empire Campaign AI

    Hi I'm using "Bran_Empire_AI_Otto_++" and there seems to be problem with 2 units - Royal Deux-Ponts Regiment and 33rd Foot which both have only 160 man compared to 240 regular line infantry.Also...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Well this mod is already perfect and my almost 300 turns long polish campaign was such a blast.The same as my russian NER campaign:thumbsup2.Glad to see next version of the mod is coming :) If I...
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    What a fast response! Thank you Lordsith:thumbsup2
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Can we have a fatigue back in game as an option?
  8. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    I found a strange problem - french line infantry shooting range is only 100 in comparison to 120 of all the other nation's infantry and in battle french line is just underpowered.For example on the...
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    Re: imperial realistic v2.5

    I had the same thing.I think you forgot to add Er_Main.pack to your userscript file.
  10. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    Here are some few screens from the battle long long time ago...The time has passed...but the trees remember that horror...:tongue:

    ...
  11. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    From really epic custom battle :)

    https://steamuserimages-a.akamaihd.net/ugc/994639011914170845/FCD240C005D165FBE9F44FF0F693F3BBFE92B04D/

    ...
  12. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    I've noticed this bug in custom battle...some bizarre type of ottoman machinery...:tongue:
    https://steamuserimages-a.akamaihd.net/ugc/1000269741334787814/233F911D38C3FA3BC765FE2F38DED63126C46C86/
  13. [Released] Re: Vanilla Units Enhanced for all European Nations !

    Thanks for sharing!:thumbsup2 I wonder if there's a link to this update:

    http://i58.tinypic.com/2i77hvd.jpg

    If it was released I mean but I think it wasn't yet.
  14. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    What can I say - I've been a fan of this mod like forever because I knew that this mod someday will be the optimal and the best empire experience.The dedication and care for historical accuracy was...
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    Re: submod more realistic v1.5

    Wow thanks for this submod! Empire realism battle mechanics and imperial splendour is just perfect combination...once again - great job:thumbsup2
  16. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Amazing units ! :thumbsup2 Are you guys going to implement those swedish and russian units in the new patch or release? Can't wait to try them out in the new campaign!
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    Few dlc units missing

    I don't know if this is only my problem but few dlc units are missing from the rooster both in custom battle and campaigns. Lifeguard cossacks,17th Jager regiment,Archduke Ferdinand Cuirassiers and...
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    Re: Question about post installation of mod

    There are no specific changes in the main menu so you have to start a campaign like in vanilla and see if your basic line infantry is 200 men strong.And your income next turn should be...much much...
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    Multiplayer campaign

    Hello :) I wanted to play a campaign with my friend - is it working fine with ER 5.2?
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    What an amazing mod - I'm playing my polish campaign and it amazed me how challenging and difficult it can be...First time I think in my history of playing empire or napoleon I was forced to accept a...
  21. [Released] Re: Vanilla Units Enhanced for all European Nations !

    Great news!:thumbsup2 This mod is a dream come true for vanilla game and not only that.I've been playing empire realism lately with your middle units pack and it's amazing...I'm eagerly awaiting the...
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    Sticky: Re: OFFICIAL: Battle Realism Mod {{Version2}}

    Don't worry and take your time :) I'm gonna wait until it's done :) After playing ER mod I'm really hyped for realism and also to try already amazing IS but with realistic battles and of course...
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    Sticky: Re: OFFICIAL: Battle Realism Mod {{Version2}}

    Hi :) I wanted to play RotR 1.1 with battle realism but the game crashes at startup every time.I followed the installation instructions with the IS launcher , but also via Empire.exe...Is it ...
  24. Re: RISE OF THE REPUBLIC v1.1 [Discussion, Ideas, etc.] read OP first!

    Talking about Denmark :tongue:...
    https://steamuserimages-a.akamaihd.net/ugc/932678589865875474/BAD2171AEBA0EC48137D142DC19273CAA19763CB//

    Of course there are bugs like this and some factions...
  25. Re: TECHNICAL HELP & REPORTS THREAD [Bug Reports, Installation Problems, CTDs, etc...]

    Little bug report - there is a problem with campaign units voice - for example spy speaks as admiral and admiral speaks as missionary.It happened both in french and british campaign.
  26. Re: Rise of the Republic v 1.1 Preview

    Fantastic news!:thumbsup2 Those units and everything is incredible! Will you implement battle gameplay changes and new CAI in this new release?
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Ok thanks :) Yep I know that Poland won't be easy to play especially in this mod because of not so good situation in the beginning of the campaign :tongue: But I'm ready to hunt this wolves...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Can't wait for the 5.0 :) Few years ago I played this mod but unfortunately it was a short adventure.Now I'm so thirsty for realism experience in empire that I plan to play at least few campaigns ...
  29. Sticky: Re: [Submod] BRAN MAC BORN'S CAMPAIGN AND BATTLE SETTINGS FOR MASTERS OF EUROPE

    Hi.I started a new campaign and I don't know if this is intended in this submod or it's something wrong with my game but the morale of all units from other nations are higher than 16..even militia's...
  30. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    WOW! Thank you so much Lordsith!!! It's time to get back to Imperial Destroyer and witness the glory of this mod once again!!!! :thumbsup2
  31. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Well this is exactly what you're looking for :tongue: This mod not only is one of the most difficult but also spectacular in content.Every nation has it's own roster but it's also historically...
  32. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Great news Lordsith! :thumbsup2 Maybe I'll finish my campaign on time before the new version comes up :tongue: Looking forward to all the changes and a few questions in addition: Are you going to...
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    Prussia being extremely passive

    In my observations from few early campaigns , especially from current one as Poland, Prussia is completely passive :no:.After more than 150 turns Prussia didn't capture even 1 region and the only...
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    Muzzle flashes

    Hi :) First of all I'd like to thank you Moe team for such amazing mod with such great historical accuracy and details.I love almost everything about it except musket sounds :tongue: which I...
  35. Sticky: Re: Post your sceenshots here![Screenshot thread]

    Next pack of pics from my ongoing Commonwealth campaign :) :

    PRIDE OF THE COMMONWEALTH:


    ...
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    Re: Realism Core v5 for LME4

    Thanks for the answer :) I got it working finally.There was something wrong with my userscript and the lme4.pack file, maybe because I switched to another campaign and the file reverted to the...
  37. Sticky: Re: Post your sceenshots here![Screenshot thread]

    BRITISH are not welcome in this land! That was one of the most epic and amazing battles I've ever had :) This mod is just...THE BEST
    ...
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    Re: Realism Core v5 for LME4

    Hi :) Recently I've been playing lme with this mod and I'm really enjoying it - fantastic work :) Everything works great except those new musket models I saw on previous pages in this...
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    Re: CTD when field battles

    Well turning off v-sync helped a little bit I quess so maybe it's the case of graphic settings but on my rig that shouldn't be a problem.Well Empire is quite an old game now so anything is possible.
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    Re: CTD when field battles

    Yeah I've got the same problem.I've played with and without VDM and it's still the same - a lot of crashes during campaign field battles :( It's driving me so..so mad that there are no words to...
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