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  1. Replies
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    Sticky: Re: The EBII Recruitment thread

    Hey guys!

    As with all the other guys replying here I enjoyed the beta a lot and would love to speed up the development of this great mod. I definately know about all the files like edb and edu but...
  2. Re: State of the Mod Address, Fall 2013: We're Almost There

    Thank you so much EB-Team! For everything!
    I will definately look into freshening up my scripting knowledge so that I may be of help in the completion of this project.

    Yours,
    a fan from day one
  3. Re: I've really gotten annoyed at this Harry Potter ****.

    excuse my highjacking at this point please but i couldnt resist to post in this thread. over 2 years ive been visiting this site and i can just say it changed in a rather rediculous way. i mean just...
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    Re: NASA cannot spell

    sure thing why dont they also delete the a? that one's a serius waste of time too...
  5. Re: Registration Open: Texture Creation using Photoshop

    i want to be signed up, too.

    i do not have any experience in texture painting and such but what i do have is some experience in basic editing of some of my own photos.
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    Re: Why the world needs a reboot

    i think the main point got lost here the point what we could do about it this thread slowly becomes one of these talking threads i mean look at the possibilities you have! most of the people who read...
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    Poll: Re: Europe Shariatized: Wife-Beating Legitimized by German Court

    @ lone rider:
    i think you didnt get the point of ibn rushds post the point was not to justify domestic violence through examples from the us it should show that the domestic violence is a thing that...
  8. Thread: Blacksmiths

    by Windseller
    Replies
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    1,429

    Re: Blacksmiths

    too bad that rtw has no recruitment slots like in m2tw because i think the barracksupgrade should only give you additional recruitment slots for the sake of realism better units should depend on...
  9. Thread: Grass

    by Windseller
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    Re: Grass

    welll when prom posted this new feature and i replied that i noticed that already in vanilla yes probably nobody really cared for the stupid grass in vanilla BUT large things like elephants chariots...
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    Re: EB Preview :: Lusotannan

    outstanding!
    im definately in love with all these new units for 8.0 even though i would have tried it again with epirus im now convinced to give the lusitanians a shot too
    keep it up we love you...
  11. Re: The story of a French vs HRE battle, told in 1st person

    hmmm these pics remind me of what i dislike about the cavalry animations... they attack downwards even if theyre fighting against other cavalry. thats sad. otherwise i really much like the new...
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    Re: Were the "faction destroyed" videos...

    oh yes eb has them. and since res gestae isnt ready i think eb is still the best mod out there but once res gestae is released it seems to have the best gameplay
    cheers :thumbsup:
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    Re: Who would Win? Macedonians or Romans?

    well im also totally on the romans side... i mean look at the duration. the romans simply had a better system to hold what they conquered and they understood well to integrate other cultures in their...
  14. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    hmmm as i saw in the export_descr_buildings you are ment not to be able to recruit cavalry in capitals
  15. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    oh wow i didnt expected it to be so simple... it works now thx
    but why the hell was the map.rwm file the cause of it?
  16. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    the problem is as said before that only the julii can recruit a general and with this an entire legion and because i dont want to play julii this is quite anoying because the game tells me i can...
  17. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    hey man thats pretty not neat that you dont listen to me because i handled the problem now seriously.
    alright i searched for the thing that caused the problem with the generals and found this in the...
  18. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    another thing i detected about this is that the mars field is called furs: a valuable trade resource... maybe you should check your resource description....
  19. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    hum goin to reinstall it tomorrow and see what happens but on this build i got now everything is perfect except this bug i dunno whats wrong but i do the same as i do with julii but i cant recruit...
  20. Re: Res Gestae Total War - The Promethean Legions - Bugs and Problems report.

    i detected something about your script:
    if you play julii everything works fine... you can recruit a general and stuff but if you play as scipii or brutii you seem to activate the script still ONLY...
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    Re: Some other Add ons !....

    oh well nobody ever recognized this before :blink: ...
    i cant belive this i thought it was a known but unecessary feature that just takes effect as such that the guys with the hide_long_grass...
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    Re: 3D modelers needed!

    well i didnt hear from you quite long from now and i gotta say im STILL very interested in working for your great mod. im very confused about this everything went wrong so for all you if you want to...
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    Re: 3D modelers needed!

    nice but menander asked me to model for his project... a modification for eb and his offer fitted a bit more into my interest.
    but if help is needed very bad i you can email me at felii.g@web.de or...
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    Poll: Re: Favorite Type of Music?

    wow i dont really get why people are arguing about things like slipknot is **** and the others say rap is ****... well i dont give a **** if somebody doesnt like my type of music. i just put it off...
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    Re: 3D modelers needed!

    well id like to help this mod in any way i can i even got 3dsmax and watched tutorials so that i know how to do this job.
    BUT i am in no way a professional i would just like to join your team in...
  26. Re: Byzantine general model looks horrifically ugly.

    well i reckoned the same problem with the byzantine general for the rebel one...
    cheers :thumbsup:
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    Re: Will there be flails?

    i think it should be included because like said above the flail is kinda fun and CA likes to include funny things like the elephants in rtw... though i agree with those people who say that making the...
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    Re: Rome project

    so whats up now am i accepted as a member of your mod? :ermm:
  29. Replies
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    Re: Rome project

    hey prometheus id like to join your modding project too.
    i was having fun with the text files of rtw since a year now and believe that the files of m2tw will not differ really much from the ones of...
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    Re: Warcraft a project by windseller

    its sad that this thread catched far less interest than i hoped it would
    but i will try to get more people listen to me now as i have a bit of time for advertising
    :laughing:
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    Re: Warcraft a project by windseller

    @spirit_of_rob ouuuh that sounds ugly :ermm: but are you sure that blizzard goes through some kind of forum that has normally nothing to do with their type of games?? but indeed i thought a long...
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    Warcraft a project by windseller

    in order to make myself happy i started to create my own mod for rtw based on the blizzard game series of warcraft. this mod would be mostly based on warcraft 3.
    everyone has heard of world of...
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    [Tutorial] Re: Tutorial: a basic guide to the UVW modifier

    very nice tutorial but id suggest for the shield to be only the quarter to just work on a quarter of the shield first then make sure that its symetric then make the uvw mapping and then first mirror...
  34. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    hehe im not really getting fast forward but here are some pictures of the model i made... the footman:
    front:
    http://img141.imageshack.us/img141/7027/footman8ay.th.jpg
    right:...
  35. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    hehe thank you Goscino ill try it and now the model looks even better i have deleted the stupid edges that all go to the one one vertex near the jaw guard an now it might be a bit easier to do like...
  36. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    woah thank you very much hs that was very useful and helped me a lot but to exactly paint the helmet i would need to unwrap the uvw not only create a perspective view wich you might see in the...
  37. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    whaaaaat???
    somehow the fourth video doesnt really work :no:
    but i only need one last thing to know: how can i make the uvw mapping on the new helmet in the tutorial? because i did a helmet in a...
  38. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    @HS wow thank you that was quite useful i didnt know that it is that easy to do the mapping :original: and now i had success with the mapping :cool: maybe i might show you some screens when the...
  39. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    well its nice that you took some time to help me with my problem but all these tutorials are not that what i was looking for :no:
    i already found them before my only problem is to make the uvw...
  40. [Tutorial] Re: RTW Modelling Video Tutorials 1-3 Released

    oh first thanks a lot that you heard my crying in the darkness :laughing:
    well i use photoshop and i dont have ANY clue about uv mapping :(
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