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  1. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    great job, I got here way too late.
    keeping my fingers crossed!

    Am I the only one who has the problem that in castles the archers standing behind the barricade do not want to shoot?
  2. Replies
    0
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    739

    Polish translation submod

    Hello,
    I've created a Polish translation pack for Shieldwall. It is compatible with the latest "population upodate".
    Translated in 90%.
    Just need to catch single untranslated lines Due to a...
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    1,104
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    416,016

    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    it's good to hear that you're still working on it! Keep my fingers crossed
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    3
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    547

    Re: [request] 1.2.6 compatibility project

    thanks mates!

    the half translation would be for a nonenglish player

    There is an old polish translation that I tried to combine with the existing dei version but it crashes when loading the...
  5. Replies
    3
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    547

    [request] 1.2.6 compatibility project

    Hello. Is there a chance to make something similar to UPC available for non-English players?
    This will allow us to run the game partially in our own language, with english text inserts instead of...
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    14,908

    Re: Piter AI (new CAI)

    it works!

    thank you
  7. Replies
    38
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    14,908

    Re: Piter AI (new CAI)

    Hello
    after your AI I have crashes when i starts campaign
    you know what could be wrong?

    I am using BC7 + bugfixer

    log below
    [always] CPU: SSE2
    11:11:19.445 [system.rpt] [always] ====...
  8. Thread: Faces Variety

    by Jaggen
    Replies
    0
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    1,012

    Faces Variety

    Hi

    Do you also have an army of clones? Strange situation, cause some of the units have different faces (I think the unmodified ones from vanilla but most have only one face with a "mustache". In...
  9. Thread: User Presets

    by Jaggen
    Replies
    240
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    211,715

    Sticky: Re: User Presets

    Wonderful! Thanks a lot!
  10. Thread: User Presets

    by Jaggen
    Replies
    240
    Views
    211,715

    Sticky: Re: User Presets

    @bruce7

    Is there a chance to relase a new ver. of your awesome preset?
  11. Sticky: Re: Imperial Destroyer project v4.1 (Added New regions!)

    I'll fix it! If you see any bugs, send mi PW please!

    Greets!
  12. Sticky: Re: Imperial Destroyer project v4.1 (Added New regions!)

    Only problem that i naticed is that Vadants desease mod does't work with battlemaps mod by AmimaMea... strange :hmm:


    P.S.

    New version of PRUP, 4.1 compatible

    https://yadi.sk/d/rPtqEskBcs9pF
  13. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    I tested it and everything works FINE!
  14. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    Small update - Polish Regiment Units Pack

    - Improved translation
    - Now all units fire at once. Like in ID
    - Added pictures to the card units (most of the early Polish and all Saxon)
    - Private...
  15. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    I don't know. Probobly not, because it removes some units from polish rooster e.g. line infantry
  16. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    As promised I add a translation for the Polish Regiment Unit Pack.

    http://hostuje.net/file.php?id=cfb457900a34080eb5813318c450f222

    To download please check below "Oświadczam....." and next...
  17. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    Add!

    Post no. 341!
  18. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    There!

    http://forum.totalwar.org.pl/showthread.php?8144-Polish-Regiments-Unit-Pack-v-1-1-for-IMPERIAL-DESTROYER/page35

    Last post. Download files from both links.
    First link contains files...
  19. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    Don't be funny... :laughter:
  20. Thread: Polish units

    by Jaggen
    Replies
    0
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    892

    Polish units

    Hey guys!

    Is it possible to implement that unit pack into LME?

    http://www.twcenter.net/forums/showthread.php?661704-Polish-units-pack-25-new-units

    It perfectly complements gap in rooster!
    ...
  21. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    Lord!
    Don't you think that ballance of foot units is innacurate? Mounted units are so overpowered or shooters have too small firepower. Shooting time between units is too long for me. For example....
  22. Sticky: Re: Imperial Destroyer project v4.0 (Added New regions!)

    Same problem, as you.

    Do you have problems guys with many CTD after end turn on Arcot analysis?
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    128,057

    [Released] Re: NTW Graphics for ETW

    HI

    Could you reupload file? I Have problem with download ;-(

    cheers!
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