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  1. Re: 2TPY & 4TPY Build, Research, Recruitment, Cost, Growth and Movement Mods v2.0 (Patch 16)

    yes, please,:) patrician

    I would be interested in the naval cost upkeep adjustments, been waiting for a update to start a new game

    tried doing it myself too, with no luck

    thank you
  2. Re: 2TPY & 4TPY Build, Research, Recruitment, Cost, Growth and Movement Mods v2.0 (Patch 16)

    yes, I can confirm what patrician is reporting, but I am using the Dresden_4TPY_Tech_Build_Rec_Cost_Mod.pack

    thank you for your mods, could not play rtw2 without them
  3. Re: Better Aggresive CAI for Rome 2 V 2.0 for Emperor Edition Patch 16.1

    if there is already an answer for this question, I apologize

    but what difficulty level is recommended for use with this mod?

    thank you for any reply
  4. Re: Better Aggresive CAI for Rome 2 V 1.9 for Emperor Edition Patch 16.1

    no,no, your mod is just fine, no offense meant, just a little intense for me, that is all

    the ai moves and strategy are awesome, just the declare war as soon as I meet a tribe is a little much...
  5. Re: Better Aggresive CAI for Rome 2 V 1.9 for Emperor Edition Patch 16.1

    any chance of getting a toned down version? had two full stacks from the gauls bearing down on me before i could even finish off the etruscans :doh:
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