Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
Tactics Mayers
The reform date of the Sweboz says it only occurs between turn 648 to 728 but I got them much earlier than expected. (Turn 130). Was this because I've conquered most of the Boii's teritory?
It's because the dates have been changed in 2.2c, with which the OP is consistent.
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
QuintusSertorius
It's because the dates have been changed in 2.2c, with which the OP is consistent.
Figures. The germanic reforms were always too late for the player.
Also...
About the Sweboz Migration. Do those cultural bonuses stack whenever I successfully complete a tribal migration? 2% becomes 6%?
Re: [Official] Reform requirements - as at 2.2b
Regarding the Carthaginian reforms, do the battles against Rome have to be fought by the player or can they be auto-resolved?
Cheers.
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
Frodge
Regarding the Carthaginian reforms, do the battles against Rome have to be fought by the player or can they be auto-resolved?
Cheers.
Have to be fought by the player on the battle map.
Re: [Official] Reform requirements - as at 2.2b
"and have a General of the Army or War Leader who's part of the Barcid faction."
also for gain this traits it occur to be at cartage or they can gain it everywhere?
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
Raffula
"and have a General of the Army or War Leader who's part of the Barcid faction."
also for gain this traits it occur to be at cartage or they can gain it everywhere?
You have to be in Carthage in the winter to be elected to the rank of General, from which you can then become a General of the Army or Warleader. An FM only needs to do this once.
Re: [Official] Reform requirements - as at 2.2b
Hi guys!
A question.. In order to reqruit Hetairoi, agema phalangites etc playing as Macedon, requires some kind of reform? Because i can't..
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
Thyra13
Hi guys!
A question.. In order to reqruit Hetairoi, agema phalangites etc playing as Macedon, requires some kind of reform? Because i can't..
No, it requires a Basilike Patris government, which in turn requires a helcol_two and polis_two. You need to build two tiers of Hellenistic Colony in Pella, Demtrias or Korinth to access one.
Re: [Official] Reform requirements - as at 2.2b
Re: [Official] Reform requirements - as at 2.2b
Another KH reforms question) How to get fm's with Korinthios, Kretan and etc. ethnicity?
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
deoved
Another KH reforms question) How to get fm's with Korinthios, Kretan and etc. ethnicity?
I got these guys through marriage/adoption.
Remember: you only need 4 archons of any Hellenic ethnicity--not specific ones. I've triggered the reforms before with just a boiotian, athenian, spartan and Areus' starting "islands" archon trait or whatever it's called.
Re: [Official] Reform requirements - as at 2.2b
Do the seleukids have their own reform?
I didn't find anything about them in this thread.
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
hitdark
Do the seleukids have their own reform?
I didn't find anything about them in this thread.
No, they share the same military reforms as the other Hellenistic factions.
Re: [Official] Reform requirements - as at 2.2b
Re: [Official] Reform requirements - as at 2.2b
Just to be sure, as the Romani I need to have battles with 10+ units vs Carthage, do they need to be field battles or do sieges count?
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
Coldfire88
Just to be sure, as the Romani I need to have battles with 10+ units vs Carthage, do they need to be field battles or do sieges count?
They have to be field battles, played on the battle map, and sieges don't count.
Re: [Official] Reform requirements - as at 2.2b
Quote:
Originally Posted by
QuintusSertorius
They have to be field battles, played on the battle map, and sieges don't count.
That is going to be a hard, there's barely 5 stacks in existence and most of them are in cities..
Re: [Official] Reform requirements - as at 2.2b
There are 2 fall back positions for the polybian reforms. The 1st is owning the 3 cities in Sicily and 3 in Cisalpine Gaul which is easy to do. The second is a generic timer based on turns.