Re: [Submod] Movie Events + Campaign Intro Video Mod
Hey guys, sorry for the long delay.
I have almost finished the DeI version of this mod for the first release - it includes (as requested) an optional pack file of Malay's intro videos in their original format (fewer ugly compression artifacts, but takes longer to download), reform movie events while playing the campaign and a re-worked soundboard to be more distributable with permission from its makers to include inside the audio files (i.e. you just download one package, extract it anywhere, start up the .exe, start the game and press the hotkey - no need to fiddle around manually adding sound files to each hotkey anymore or separately download the soundboard app to load the soundboard audio files etc). Yes, ideally I would like audio to play automatically ingame like all the other movies do or through some kind of third-party application which doesn't require input from the user, but I just don't think it's possible (thanks Wwise).
However, I have run into a problem. For some reason, the reform incidents will not trigger on the turns I want them to trigger on (I've set them to turns 2, 3, 4, 5, 6, 7, 8 and 9 just for testing, but they won't start up - not even the event messages, which leads me to believe that it's something to do with the incidents themselves and not the videos) and the title + description text for the "Hannibal Crosses the Alps!" / wonder captured videos won't show up (these events won't be in the first release - they're just there for testing purposes until I've got a script which can spawn the Carthaginian armies I need for the HatG campaign and made my own wonder videos).
I was wondering if someone capable of using the PFM could see what I've done wrong inside the pack files? I bet it's something simple and maybe I'll discover it myself, but I've been messing around with them for hours and still haven't found out what it is. Once this has been dealt with, I'll immediately release the finished files here on TWC.
DB Pack *snip*
Event Movie Pack (only includes the movie files for events, not intros - needs to be loaded along with the DB files, otherwise it won't find the binked movie files to play) *snip*
Version of DeI I'm working for (atm) is 1.2.2g
February 20, 2018, 05:51 PM
Jake Armitage
Re: [Submod] Movie Events + Campaign Intro Video Mod
Glad you're back mr.Benjin!
February 21, 2018, 09:16 AM
♔Greek Strategos♔
Re: [Submod] Movie Events + Campaign Intro Video Mod
Quote:
Originally Posted by Benjin
Hey guys, sorry for the long delay.
I have almost finished the DeI version of this mod for the first release - it includes (as requested) an optional pack file of Malay's intro videos in their original format (fewer ugly compression artifacts, but takes longer to download), reform movie events while playing the campaign and a re-worked soundboard to be more distributable with permission from its makers to include inside the audio files (i.e. you just download one package, extract it anywhere, start up the .exe, start the game and press the hotkey - no need to fiddle around manually adding sound files to each hotkey anymore or separately download the soundboard app to load the soundboard audio files etc). Yes, ideally I would like audio to play automatically ingame like all the other movies do or through some kind of third-party application which doesn't require input from the user, but I just don't think it's possible (thanks Wwise).
However, I have run into a problem. For some reason, the reform incidents will not trigger on the turns I want them to trigger on (I've set them to turns 2, 3, 4, 5, 6, 7, 8 and 9 just for testing, but they won't start up - not even the event messages, which leads me to believe that it's something to do with the incidents themselves and not the videos) and the title + description text for the "Hannibal Crosses the Alps!" / wonder captured videos won't show up (these events won't be in the first release - they're just there for testing purposes until I've got a script which can spawn the Carthaginian armies I need for the HatG campaign and made my own wonder videos).
I was wondering if someone capable of using the PFM could see what I've done wrong inside the pack files? I bet it's something simple and maybe I'll discover it myself, but I've been messing around with them for hours and still haven't found out what it is. Once this has been dealt with, I'll immediately release the finished files here on TWC.
Event Movie Pack (only includes the movie files for events, not intros - needs to be loaded along with the DB files, otherwise it won't find the binked movie files to play) https://drive.google.com/open?id=1f1...KF9-V8YYWoSHlv
Version of DeI I'm working for (atm) is 1.2.2g
I'll take a look later today but I'm not sure if I could find the ''error''. I'll let you know though.
@Don Diego or @Ritter could help you more with their artistic powers.
February 21, 2018, 09:46 AM
Benjin
Re: [Submod] Movie Events + Campaign Intro Video Mod
Quote:
Originally Posted by Greek strategos
I'll take a look later today but I'm not sure if I could find the ''error''. I'll let you know though.
@Don Diego or @Ritter could help you more with their artistic powers.
Okay, thanks man. I'll take another look at it today and see what's wrong with it after I've done some other work.
February 21, 2018, 09:55 AM
♔Greek Strategos♔
Re: [Submod] Movie Events + Campaign Intro Video Mod
Quote:
Originally Posted by Benjin
Okay, thanks man. I'll take another look at it today and see what's wrong with it after I've done some other work.
No problem buddy. Can't wait for your icons pack for DEI as well. ;)
February 21, 2018, 10:01 AM
Benjin
Re: [Submod] Movie Events + Campaign Intro Video Mod
Quote:
Originally Posted by Greek strategos
No problem buddy. Can't wait for your icons pack for DEI as well. ;)
I'll definitely get around to doing that once it's finished for vanilla (i.e. Empire Divided... and now for Desert Kingdoms... sigh)!
I've also been working on something else which I think everyone - vanilla and DeI users - will appreciate as well. More info + screenshots will come later on a separate thread.
February 21, 2018, 10:35 AM
♔Greek Strategos♔
Re: [Submod] Movie Events + Campaign Intro Video Mod
Quote:
Originally Posted by Benjin
I'll definitely get around to doing that once it's finished for vanilla (i.e. Empire Divided... and now for Desert Kingdoms... sigh)!
I've also been working on something else which I think everyone - vanilla and DeI users - will appreciate as well. More info + screenshots will come later on a separate thread.
You have our attention buddy. :thumbsup2
February 21, 2018, 10:56 AM
Jake Armitage
Re: [Submod] Movie Events + Campaign Intro Video Mod
I can't say anything about those specific db tables (cdr, incidents, movies ecc., i've never edited them), but i can say that it seems there is no script into your file.
You put the "scripting lua" table too, but it has nothing changed inside, as far as i've checked.
I'm not a master scripter (i do have just some basics), but I think that it would be actually better to put the script into "lua script">"grand campaign" after the db tables.
I'm not sure if the insertion of a new new script into "scripting lua" would be triggered or not, check the callbacks at the end of the page, I do think that "scripting lua" needs info from other script tables, the ones into "lua script".
MAYBE.