Huge update getting ready for the new Zim Zam campaign - including 25 new handcrafted maps, complete reworks and rebalances of some units and a new poison arrow unit for aztecs!
Spoiler for CHANGELOG:
> added a 25 new maps for the new Zim Zam campaign /
> reworked khans guard, kwarizmian cav, famiglia ducale and polish guard /
> decreased particle amount for arrow trails /
> added poison arrow archers /
> change wasp flag colour to yellow /
> smaller gap between formations /
> replaced ballista crew with spearmen, increased cost /
> slowed units with pavise shield /
> cataphracts limited to 1 /
> made naffatun throwing arc more versatile /
> added naffatun projectile trails /
> increased naffatun explosion radius /
> cheap jav cav morale reduced /
> dis men at arms cost decreased /
> urban militia rebalanced /
> reiters range fixed /
> crossbow and archer militia melee attack increased /
> decreased elephant arquebus damage /
> decreased highland rabble amount per unit /
> decreased merc javelinmen cost /
> galoglaich nerfed slightly /
> capped merc arquebusiers and musketeers at 2 /
> norse war cleric and huscarl mounts reworked /
> rebalanced lithuanian archers /
> reworked polish nobles and strzelcy /
> removed mounted sword knights from poland /
> added cav militia to poland /
> added dis. merc. german knights to poland /
> dis. polish knights rebalanced /
> dis. christian guard rebalanced /
> removed formed charge from many cav units /
> nerfed sipahis /
> reworked hussars /
> reverted mongol heavy lancers mount /
> increased noble highland archer cost and mass /
> increased moral and max number of slave spearmen /
> removed dis. feudal knights from denmark /
> gave all aztecs a bonus in woods /
> reduced hornet nest damage, extended effect duration, added nearby stagger /
> removed ALL crusader units, preparing for a complete rework next update /
> added all black units to both moors and egypt /
> a few minor tweaks /
November 14, 2016, 05:04 PM
AleksiMizaro
Re: [v3.3] 🔥 Igni Ferroque ⚔ ~~Multiplayer Mod
**DEUS VULT UPDATE**
An entire faction rework, many custom units added and some general teaks!
Spoiler for CHANGELOG:
> reworked papal states /
- revamped the great cross
- removed militias and feudals
- crusaders!
> NEW UNITS! /
> added veteran holy crusaders /
> added allah's chosen /
> added crusader gunners /
> added a new great cross unit /
> added muslim infantry /
> cav militia made to start not skirmishing /
> made all handgunners unable to skirmish /
> melee-based ranged units made to start not skirmishing /
> ballista accuracy decreased, flaming shot buffed against infantry /
> buffed cossack musketeers melee def and melee att /
> slightly nerfed jinetes and grinadine jinetes /
> slightly increased viking raiders, highlanders and sudovian tribesmen cost /
> gave free company men at arms to sicily /
> increased morale of cbow cav /
> tidied up some gunpowder effects /
> increased standard hp /
> made ghazis able to hide anywhere /
> decreased cost and morale of byzantine frontline inf /
> decreased catapult splash area /
> increased janissary musketeer range /
> updated some faction descriptions /
> a few tweaks here and there /
I not want this link please send a link mega or mediafire
November 15, 2016, 03:51 AM
AleksiMizaro
Re: [v3.3] 🔥 Igni Ferroque ⚔ ~~Multiplayer Mod
Quote:
Originally Posted by alexanderxanferi
I not want this link please send a link mega or mediafire
It is mediafire lol
November 21, 2016, 10:07 PM
AleksiMizaro
Re: [v3.3] 🔥 Igni Ferroque ⚔ ~~Multiplayer Mod
**UPDATE**
v3.4 released! I've been busy getting the mod ready for the new Zim Zam campaign; adding units, fine tuning balance between both different units and different factions.
Spoiler for CHANGELOG:
> added dismounted polish nobles (with javelins) /
> added dismounted boyar sons (with javelins) /
> mounted crossbows rework /
> halberds and pikes split into heavy and light /
> gave halberds to milan /
> rebalanced western halberds, voulges and sword staffs /
> added AOE knockback to allah's chosen explosion /
> spread out allah's chosen slightly and made normal+loose formations the same /
> rebalanced byzantine cav, hungarian nobles, sipahis, cossack cav and mamluk archers /
> tweaked a bunch of other horse archers /
> added visual splash impact effects to posion arrows /
> made some crossbows more accurate /
> added info picture for muslim infantry /
> some minor tweaks and changes /
As always, feel free to suggest changes.
November 23, 2016, 01:44 PM
AleksiMizaro
Re: [v3.4] 🔥 Igni Ferroque ⚔ ~~Multiplayer Mod
Just a small update with some minor but important tweaks:
Spoiler for CHANGELOG:
> lowered mass and increased cost of viking raiders, sudovian tribesmen, khasseki inf and highlanders /
> tweaked highland archers and norse archers /
> fixed spear in ui of moors bodyguard /
> increased me peasants cost /
> tweaked lusitani axemen and swordsmen /
> decreased al haqa bodyguard attack, increased mass /
> increased mounted cbow attack /
> decreased cost of mounted cbow /
> removed cavalry militia from sicily /
> a few minor tweaks /
> tweaked norse axemen /
Downloads, changelog and install file+credits have been moved to their own thread.
Videos moved to its own thread.
January 11, 2017, 02:42 PM
AleksiMizaro
Re: [MOD INFO] 🔥 Igni Ferroque ⚔
A new update will be coming in roughly 2 weeks after the current Zim Zam campaign is finished; expect a ton of changes, new units, new maps and new historical battles!
June 18, 2017, 07:26 PM
AleksiMizaro
Re: [MOD INFO] 🔥 Igni Ferroque ⚔
***UPDATE!!***
It's been a while since the last update and this one is bigger than all the others put together! 67 new units, 9 new maps, tonnes of balance changes and much more.
- reworked all shock infantry /
- rebalanced all units with 2h swords /
- reworked all offensive infantry with 2h weapons /
- reworked all spear infantry /
- modified handgun and arquebus projectiles /
- reworked all musket and arquebus units /
- partly reworked all bodyguards /
- nerfed most artillery crew /
- tweaked most aztec units /
- increased weak cbow bolt speed /
- all javelin cavalry ranges reduced from 60 to 55 /
- reworked all units with longbows /
- reworked ribault and monster ribault /
- made general units unable to hide or withdraw /
- added grapeshot to elite cannons /
- reworked black units /
- buffed phalanx units melee defence /
> MINOR UNIT CHANGES:
- lowered cost of sailors /
- reworked conquistadors and dis conquistadors /
- made all all highland units have untrained formation /
- increased attack of dis maa and dis bl /
- slightly buffed ballista crew /
- gave irish kerns to scotland /
- gave merc cbows to byzantines /
- removed merc spearmen from byzantines /
- made scots guard mercenary /
- gave dismounted feudals back to portugal /
- removed merc musketeers, merc arquebusiers and sudanese tribesmen from timurids /
- removed lusitani axemen and swordsmen /
- reworked venetian archers /
- decreased cost of allahs chosen /
- increased rocket splash damage radius /
- slightly nerfed religious fanatics /
- buffed mutatawwi'a to match religious fanatics /
- made elephant rocketeer not a merc units /
- norse war clerics limited to 2 /
- fixed typo for jaguar warriors descr /
- buffed pavise cbowmen melee attack /
- fixed allahs chosen not always being suicidal /
- fixed pilgrims description /
- decreased peasant archer cost /
- reworked eastern town militia /
- reworked all half size spear units /
- modified archer militia description /
- slightly buffed mounted sergeants /
- gave alan light cav to hungary /
- decreased muslim archer cost /
- decreased turkish archer cost /
- made mortars explosive /
- made half size archer units looser formation /
- reworked swordsmen militia /
- reworked sword and buckler men /
- gave sword and buckler men to portugal /
- increased accuracy of serpentine and artillery elephants /
- buffed melee stats of crossbowmen and pavise cbow militia /
- increased voulge militia and voulgier movement speed /
- increased (me) halberd militia movement speed /
- increased highland pikemen movement speed /
- reworked sabadar militia /
- halved unit size of dragoons and rebalanced /
- reworked almughavars /
- reworked lusitanian units /
- reworked norse war clerics /
- a LOT of small random changes /
> TEXTURE/ MODEL CHANGES:
- made artillery trails longer /
- added lighting to gunpowder projectiles /
- fixed some byzantine shield textures /
- changed models of some byzantine spear units /
- retextured sailors /
- added pavise shields to pavise cbows icons /
- tidied up moors bodyguard icon /
- fixed pilgrims icon /
- changed up armour models for vhi and venetian archers /
- fixed regular grass patch on dark plains map /
- removed lance from conquistadores /
- fixed english armoured sergeants icon /
- changed some models of retinue longbowmen /
- fixed norse war clerics icon /
- updated a lot of unit info pictures /
> OTHER:
- tidied up the EDU a bit more /
- updated some faction descriptions /
July 16, 2017, 12:20 PM
AleksiMizaro
Re: [MOD INFO] 🔥 Igni Ferroque ⚔
*ELITES UPDATE*
Featuring a substantial discount for elite troops, morale and speed tooltips for every unit, 8 new maps, 8 new units and lots more!
Don't be put off by the form, it's just there to make sure people have enough interest in the mod to fill it out.
Quote:
Originally Posted by PhilipO'Hayda
Nice!! really enjoying this so far.
Thanks :)
October 02, 2017, 10:57 AM
AleksiMizaro
Re: [MOD INFO] 🔥 Igni Ferroque ⚔
I made a faction focus video:
October 24, 2017, 07:09 AM
AleksiMizaro
Re: [MOD INFO] 🔥 Igni Ferroque ⚔
*Huge Update!*
v4.5 is out!
Spoiler for changelog:
> added new maps:
- fort rush (by xholycrusader) /
> added new units:
- guardians of the holy sepulchre /
- the hand of michael /
- slave traders /
> added new custom models for:
- merchants /
- beast of al-nar /
- sudanese rock thrower /
- russian hand gunners /
- portuguese hand gunners /
- great cross + unit /
> added Igni Ferroque logo to splash screen /
> added new loading screens images /
> updated credits /
> modified faction descriptions /
> added engine hp to description /
> modified siege engine healths /
> explosive shots do the same damage against buildings and other siege as normal shots /
> flaming shots do slightly less damage against buildings compared to their non-flaming counterparts /
> increased charge distance for foot ranged units /
> fixed some sprites /
> the default for all ranged units is now start not skirmishing /
> gave armoured horses to broken lances and made new ui pics /
> gave eastern armoured horse to boyar sons and made new ui pics /
> gave priests to papal states /
> gave afghan javelinmen to egypt /
> gave armenian archers to egypt /
> gave merc crossbows to egypt /
> removed turkish horse archers from timurids /
> gave cuman horse archers to timurids /
> reworked halbbruder /
> musketeer formations are now "trained" rather than "highly_trained" /
> reworked moors peasant crossbows and crossbow militia /
> increased accurate low tier cbow damage /
> lowered cost of crossbowmen (fra, den, hun) /
> decreased range of turkish crossbowmen /
> limited gothic knights, lancers and broken lances to 3 /
> increased morale and decreased speed of broken lances /
> decreased cost of lancers and broken lances /
> improved morale type of men at arms /
> slightly increased serpentine damage /
> increased trebuchet and catapult accuracy /
> egypt dismounted bodyguard can use schiltrom again /
> increased ranged damage of bedouin camel riders /
> renamed slavalric knights to slavic knights /
> decreased cost of iberian axemen /
> saracen militia limited to 8 /
> heavy saracen militia limited to 6 /
> removed fear effect from ritterbruder bodyguard /
> removed fear effect from slekta bodyguard /
> removed fear effect from varangian guard /
> removed fear effect from dragoons /
> removed fear effect from cuirassiers /
> limited royal mamluks to 4 /
> decreased amount per unit and tightened formation of al haqa bodyguard /
> limited slave spearmen to 6 /
> decreased morale of slave spearmen /
> gave slave spearmen to timurids /
> lowered stamina of most 2h units /
> lowered price of carrocio standards /
> lowered great cross price /
> limited great cross to 2 /
> decreased the cost of greek firethrowers /
> increased greek fire damage against siege /
> decreased english sergeant speed /
> decreased speed and morale of heavy halberd militia /
> decreased speed of heavy saracen militia /
> increased cost of mailed hobilars /
> decreased hand gunner cost /
> increased arquebusier cost /
> limited dis hasham and dis hasham rangers to 4 /
> decreased lusitanian javelin ammo amount /
> spread out formation of italian spear militia /
> limited pronoia inf to 4 /
> decreased cost of pronoia inf /
> decreased cost of alamanoi /
> increased cost of dis ghulams /
> increased cost of hasham units /
> decreased morale of urban militia /
> decreased attack of dis hasham and dis christian guard /
> increased defense of dis hasham and dis christian guard /
> increased cost of boyar sons /
> decreased cost of battlefield assassins /
> removed ap from battlefield assassins /
> increased unit size of poison arrow hunters /
> increased ammo count of poison arrow hunters /
> decreased melee damage of poison arrow hunters /
> decreased range of cuirassiers /
> added slavemaster to sudanese and nubian units /
> increased cost of dragoons /
> modified ui icon of crusader cav /
> fixed einherjar axemen lower lod not holding axe properly /
> removed 1africa1 unused map /
> fixed crash of allah siege /
> decreased unit size of flagellants /
> increased attack and defense of flagellants /
> increased limited of flagellants from 6 to 8 /
> revamped great cross model /
> reworked great cross stats /
> decreased cost of crusader sergeants /
> decreased speed of veteran holy crusaders /
> added officer to veteran holy crusaders /
> reworked stats of veteran holy crusaders /
> lowered morale of non crusader papal units /
> updated great cross description /
> reworked hashashim stats /
> gave hashashim a small poison crossbow /
> removed hashashim shields /
> modified hashashim icons /
> made new unit icon for beat of al-nar /
> decreased health of sudanese rock thrower /
> increased flammability of sudanese rock thrower /
> modified sailors description /
> reworked sailors /
> reworked civilians /
> reworked merchants /
> reworked famiglia ducale /
> modified famiglia ducale description /
> reworked all crusader units /
> replaced some loading screen quotes with tips /