Version 4.2
MGs (special thanks to Sama for getting these in! :thumbsup2)
SMG Infantry
Naval Stats Update 1.5
Reworked armour, gunnery and speed
Three new faction-specific ship classes for France
Transport ship and Pre-Dreadnaught Battleship added for all nations
Fixed names for several units (including ships)
Fixed unit cards for several units
Reworked (and balanced) German units
New Italian units
New French units
New (revolutionary) Russian unit
New mortar unit
Flamethrower fixes
New technologies
New loading screen quotes (special thanks to Lewis :thumbsup2)
-Left-over Napoleonic units removed from major factions and rebellions
Reworked Railroads
The beginning of New portraits
Some general text changes/fixed
Version 4.1
A few various fixes, including a little music fix, unit recruitment, and flamethrower fix.
The mod is now compatible with the new patch. (4)
The mod now works if you have the newest DLC.
Some of our units are now adapated to work with the new patch, for example Sniper can now deploy outside of the zone.
Oh, we have mines in there now too, thanks to CA for fixing them
Version 4.0
The Startpos's (Beta)
Installer created by Mitch
New Infantry Units (Canadians and many German units)
Flamethrower Units from Aanker
Sniper Units from Mitch (and some work by King Sama)
Naval Stats update (Whole new ships classes)
Loading screens
New Music
Blood
New weapon and artilery sounds
New Event Pictures
Whole New Unit ID Cards
New descriptions for nations and some units
Trench Texture changes
Changed reload animations
New explosion effects (Including Green gas!)
New UI text, to become more WW1 like
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