Re: BETTER GRASS 1.0 (released)
it's great dude
may we use this mini-mod in other mods?
(credits will be given)
Re: BETTER GRASS 1.0 (released)
woot thanks man, been watching u develop it..finally here..great little mod that fixes the little things, but will enhance so much more
Re: BETTER GRASS 1.0 (released)
Quote:
Originally Posted by
Swagger
it's great dude
may we use this mini-mod in other mods?
(credits will be given)
Sure!!!!!!
Re: BETTER GRASS 1.0 (released)
what other mods have u done davide? or are u working on any other mods or have any wips?
Re: BETTER GRASS 1.0 (released)
Quote:
Originally Posted by
PubliusKhannus
what other mods have u done davide? or are u working on any other mods or have any wips?
for med2:
Thermopylae Map 1.0, which is in this section
Battle for Eilean Donan's, which is in this section too
Re: BETTER GRASS 1.0 (released)
Re: BETTER GRASS 1.0 (released)
spoilerize your screenshots. other than that. YAY and THANK YOU! I'm honored to be the third downloader of this!
Re: BETTER GRASS 1.0 (released)
This is a good surprise :D!
Re: BETTER GRASS 1.0 (released)
thermopylae sounds real interesting..ill def look into it!
Re: BETTER GRASS 1.0 (released)
Nice efforts but the most of the new grass textures are completely unrealistic. :disgust:
Regards A.U.
Re: BETTER GRASS 1.0 (released)
Couple questions.
Can I paste it in a mods on Kingdoms engine as well?
I participate in several hotseats-it would be problems in dl?
Re: BETTER GRASS 1.0 (released)
Hail Mr Davide :cheer:
Your name shall live on.
Re: BETTER GRASS 1.0 (released)
well done mister! :thumbsup2
Re: BETTER GRASS 1.0 (released)
This is just amazing work!
I'm pulling my hat from you.
Re: BETTER GRASS 1.0 (released)
Quote:
Originally Posted by
dearmad
spoilerize your screenshots. other than that.
done
Quote:
Originally Posted by
garato
Couple questions.
Can I paste it in a mods on Kingdoms engine as well?
yes. It works perfectly even in Kingdoms..
Quote:
Originally Posted by
garato
I participate in several hotseats-it would be problems in dl?
what's dl?
Re: BETTER GRASS 1.0 (released)
Quote:
Originally Posted by
davide.cool
what's dl?
It stands for Download doesn't it?
Re: BETTER GRASS 1.0 (released)
Re: BETTER GRASS 1.0 (released)
how do i unpack? im decent modding rtw, but medieval 2 and etw seem bulletproof to me jejeje
Re: BETTER GRASS 1.0 (released)
Quote:
Originally Posted by
campesino
how do i unpack? im decent modding rtw, but medieval 2 and etw seem bulletproof to me jejeje
there's a folder called "Tools" inside Med2, open it and launch "unpack_all.bat"
to create the .bat alternative exe of the game, io.file_first:
To do this, copy your medieval2.preference.cfg file and name the copy "mymod.cfg"
Then open "mymod.cfg" with a text editor and add the following to the top:
Quote:
[io]
file_first = 1
[log]
to = logs/system.log.txt
level = * error
This will tell the game to use the files it finds in the data directory instead of those in the packs.
It will also enable error logging to a custom error log, which is highly recommended, but not strictly necessary.
In order to be able to start your game using this config, create a new text file inside your MTW2 directory called mymod.bat
Open it (right-click, edit) and write this into it:
Quote:
medieval2.exe @mymod.cfg
Congratulations. If everything worked, you should now be able to run the game with your unpacked files by starting mymod.bat
now open your data directory (inside your MTW2 directory) and delete or rename descr_geography_new.db and descr_geography_new.txt (this is important - if you don't do it, your game won't run)