Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Automatix
yes, in Bohemia lived many germans, but what i know so in this timeframe it was 50 on 50 officialy names been czechs only in the Germans lokations only germans used germans names. The Great Germanization og every names been later.
it was only idea. that could be only there where was settlements capturing by someone :) in this timeframe for better historial accuracy.
regards
I understand that, but is it not easier just to rewrite them (that is if you want a bit of roleplay of the Great Czechization :) )?
:laughter:
Re: 1648 - Der dreissigjährige Krieg
I suppose one could put it in for a few major cities (where it was known) for variety's sake. Monti is the specialist there.
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
gigantus
I suppose one could put it in for a few major cities (where it was known) for variety's sake. Monti is the specialist there.
I think (understand this is my speculation and could be way off base!) Cities are good!, but since there are a number of factions already. I believe the aim is to build up to that point! you know add gameplay before you get into the "meat and potatoes" of what this mod is about! JUST MY OPION~sorry if I am wrong
Druvatar
Re: 1648 - Der dreissigjährige Krieg
not loosing the mainpath of discussion. i give a summary:
1) some guys want to do a translation after release of the mod
2) a idea was to build a script who change the german names of cities after capture of a non-german speaking faction into the name of these people, example: Iglau changes to Jihlava (central bohemia) or Breslau to Wroclaw (Silesia). This script would build by the translation-guys not by the 1648 team.
3) gigantus take a point, with a warning about slow down the mod with a big script like this, also the 1648 script is without this names-change a very big guy.
And 2/3 cities in 1648 are Minor Cities, where no name-change per script is possible.
4) So i would make a guess, already only translation without extra wishes would be a huge job, so start with the basics before other extras.
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Monguntiacum
not loosing the mainpath of discussion. i give a summary:
1) some guys want to do a translation after release of the mod
2) a idea was to build a script who change the german names of cities after capture of a non-german speaking faction into the name of these people, example: Iglau changes to Jihlava (central bohemia) or Breslau to Wroclaw (Silesia). This script would build by the translation-guys not by the 1648 team.
3) gigantus take a point, with a warning about slow down the mod with a big script like this, also the 1648 script is without this names-change a very big guy.
And 2/3 cities in 1648 are Minor Cities, where no name-change per script is possible.
4) So i would make a guess, already only translation without extra wishes would be a huge job, so start with the basics before other extras.
This is exactly what I meant. Just translation. If anyone needs city names in their native language, they can rename them in the camaign after they conquered them...
Re: 1648 - Der dreissigjährige Krieg
If there is a translation from German to English for this mod still needed, I will do it. :)
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Odoaker
If there is a translation from German to English for this mod still needed, I will do it. :)
There is a special place at the seat of God reserved for whoever translates this mod.:thumbsup2
Re: 1648 - Der dreissigjährige Krieg
I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.
Re: 1648 - Der dreissigjährige Krieg
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Monguntiacum
I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.
Oh my, that is just excellent!!!:thumbsup2:yes::thumbsup2:yes::thumbsup2
Re: 1648 - Der dreissigjährige Krieg
I am very excited for this especially as I am completely bored with the English Civil War mod...:)
I have been waiting for this for a long time...:thumbsup2
Are there going to mercenary generals in the pool?..:tongue:
Re: 1648 - Der dreissigjährige Krieg
Just quick question. How do you plan to implement Wallenstein? Will he fight for Bohemia or for the Emperor, or does it depend on the situation?
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Mr. Sorrow
Just quick question. How do you plan to implement Wallenstein? Will he fight for Bohemia or for the Emperor, or does it depend on the situation?
he and a handful other great generals are "heroes".
Wallenstein fight for the Emperor.
Bohemia gets as generals:
Matthias von Thurn,
Albrecht von Smiřický
Graf Andreas Schlick
Wenzel von Ruppa,
Colonna von Fels
Wilhelm von Lobkowitz
and more historic people
Re: 1648 - Der dreissigjährige Krieg
Can you give some details about the units (name, best ones)? :thumbsup2
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Monguntiacum
We have 5 Pools of Recruting:
1) Units of Religion: Papist oder Protestant / lowest class troops
2) Units of Militia: Every faction has the same cadre /lower-middle class
3) Units of Mercenary: Every faction can recruit /lower-middle class
4) Units of regional: This a AOR Troops, example Pappenheimer Curassiers you can only recruit in Franconia, etc. / high-highest class
5) Units of Special: The great factions, with estates beyond the map: Poland-Lithuania, Sweden, France, Habsburg (we united the spanish and the austrian parts of the family, so the faction can fight against the rebellious netherlands and the insurgent princes) will get Spawn Aid, these are in example the mercenary units of sweden (scots, etc) or swedish core (yellow brigade, finns, etc). / middle-high class
hope this will help to imagine
Re: 1648 - Der dreissigjährige Krieg
I knew that, was hoping for further details. I'll wait for previews then...
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Maximinus Thrax
I knew that, was hoping for further details. I'll wait for previews then...
take a look, our latest appetizer about the new canon-models in german board:
http://www.totalwar-zone.de/forum/ap...s/t18941-f143/
the pictures showing our "all-faction" canons, canons of the secret pools (regionals, specials) of course not.
Re: 1648 - Der dreissigjährige Krieg
Quote:
Originally Posted by
Monguntiacum
I´m very happy to announce that the teams of Wallenstein TW (banzai!) and XVIIth Century Mod: DMB (trashing_mad) have given their permission to use their heritage. So we use the time until our mod will release with assemble some units of this both mods.
That's great news!:thumbsup2
Re: 1648 - Der dreissigjährige Krieg
I have seen on some pictures, and on the Swedish faction symbol, that you are using the present coat of arms of the Kingdom of Sweden. But in those days, the Vasa family ruled Sweden, and the coat of arms looked like this:http://upload.wikimedia.org/wikipedi...3%A8de.svg.png
Re: 1648 - Der dreissigjährige Krieg
I've been hoping for a Thirty years war mod for a long, long time. I'm thrilled to hear it is about to be released! Thank you!