Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
PurpleKalamaar
No important issues so far, apart perhaps from one question: I believe the character_skills from PoR2 are dummies (well not a hard guess since there is dummy in their name), I set them as bonuses for some skills because hell, who knows, it still displays the right bonus in game but does it give actual bonuses? If no I'd like to come up with a way to make it work; anyone from the PoR2 team around here?
More legendary skills under way ;)
Quote:
Originally Posted by
PurpleKalamaar
Yup I uploaded my test version of the mod, fixed as soon as I figured ahah ^^
Thanks mate !!!
Cheers
Re: Legendary Commanders TTT overhaul for generals
Great work :)
Out of curiosity - would it be possible to give commanders from different factions unique trees?
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
Commodore
Great work :)
Out of curiosity - would it be possible to give commanders from different factions unique trees?
It would, but it would also mean x times extra work per x faction; and anyways atm I feel like I'm already reaching the limits of the game modding tools in terms of variety (I'll make a few more legendary skills when I come up with unqiue ideas, but as for the tier 1 & 2 skills I really think there's no need for more), so basically I could make different icons/names for different culture groups, but it would not add much in terms of build possiblities (imo); but yeah from a purely technical point of view it's feasible.
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
PurpleKalamaar
It would, but it would also mean x times extra work per x faction; and anyways atm I feel like I'm already reaching the limits of the game modding tools in terms of variety (I'll make a few more legendary skills when I come up with unqiue ideas, but as for the tier 1 & 2 skills I really think there's no need for more), so basically I could make different icons/names for different culture groups, but it would not add much in terms of build possiblities (imo); but yeah from a purely technical point of view it's feasible.
Interesting. It'd be a lot of work, yes, but unique trees for generals from different cultures would bring a lot of variety to the game. In the simplest version it could just be one unique branch per faction, with the rest staying generic (for example: You'd have Crafty Manager, Indulgent Ruler etc. and then Ptolemaic General, with unique boni). Just food for thought! I might work on something like that in the future and/or help you if you need it.
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
Commodore
It's indeed an idea I could consider, for instance Nomadic Warlord could be exclusive to eastern factions.
As for working with ppl, I would be glad indeed, especially in the 2d art department since I do all the icons myself but really I am not very good at it lol ^^
Thanks for the feedback btw, constructive ideas are always welcome.
Re: Legendary Commanders TTT overhaul for generals
Re: Legendary Commanders TTT overhaul for generals
Hey do you still have the file for DEI 1.1?
Re: Legendary Commanders TTT overhaul for generals
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Originally Posted by
youngwolf
Hey do you still have the file for DEI 1.1?
Hello, no sorry I don't :(
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
PurpleKalamaar
Hello, no sorry I don't :(
I have it, dated from 2016-11~
https://mega.nz/#!7kAFwDzQ!Nfsh2ruwD..._z5j8rh8ReGLiY
Re: Legendary Commanders TTT overhaul for generals
Dei 1.2.1 is out of Beta now.
Any plans for your mod @PurpleKalamaar ???
Cheers
Re: Legendary Commanders TTT overhaul for generals
My offer to help with the mod still stands, by the way, @PurpleKalamaar :)
Re: Legendary Commanders TTT overhaul for generals
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
Commodore
My offer to help with the mod still stands, by the way, @
PurpleKalamaar :)
That's very nice of you, but atm i'm crumbling under work and really don't have time for modding! I'll make plans when I'll have actual time to realize them :)
Re: Legendary Commanders TTT overhaul for generals
@PurlpleKalamaar
Have you found any time for updating this mate ???
Cheers
Re: Legendary Commanders TTT overhaul for generals
It works with the lastest version mate.
Re: Legendary Commanders TTT overhaul for generals
Quote:
Originally Posted by
Tenerife_Boy
It works with the lastest version mate.
Yeah I have it already bro. I was wondering if we could have any new improvements or additions.;)
Re: Legendary Commanders TTT overhaul for generals
Re: Legendary Commanders TTT overhaul for generals
Any chance of an update to make this work with the new beta patch @PurlpleKalamaar? It "works" but only shows one line from each tree like the main mod did before the Nov 11 update.
Re: Legendary Commanders TTT overhaul for generals
Re: Legendary Commanders TTT overhaul for generals
Yeah, willing to got this again. With the new UI and so many extra traits, the UI must be moved a bit to the left to get centered into the screen. Keep in mind.