Would this work with the MSC?
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Would this work with the MSC?
If i want to switch to early campaign do i have to reinstall the early submod? Or does this one function as both?
Hope this wont CTD, been dying to play TO :D
Thanks for making this! :))
1)It contains all the new rosters.
2)I'll upload the fixes soon for the Early period. For the Early period, when you do the setup.exe to make SS in Early campaign. Just replaces the descr_Strat, campaign_script, Export_Descr_Units, export_Descr_units, descr_rebel_factions files taken from the early submod. And it should work. :)
3)It shouldn't crashes now :)
@Der Einzige: Not it won't sorry.
So the early version is finished i take it?
Waiting impatiently for those fixes! :D
Here you go, the fixes for the Early campaign.
And the EDB for both campaign, it fixes some feudal units.
To install (quite tired to write all the descriptions :tongue:):
1)Install the submod Early, say yes to all replacements.
2)Download these fixes
3)Merge fixes folder with SS 6.3 data folder
4)Open the data and replace the Export_Descr_buildings with this one attached.
5)Voilą
Yup! No CTD, i just noticed something tho, what happened to the Norse war clerics?
Noooo, is there a simple way for me to get them back?
I love those guys :p
Don't worry, they will come back and in better shape :thumbsup2
I'll do a serious work. As I can see, it looks that the submod is quite stable. Then I'll focus more for adjusting everything. It will take a while for the next release but it will almost all be polished :)
Aww, I'll wait a while before playing Norway and test out the Crusader states then ^ ^
Looking forward to the next release, please bring back the war clerics, or at least their awesome models! :D
Awesome, again, thanks for all your hard work.
BG,
What's the difference between that fix for Early Era and the previous one you uploaded before the one for Late Era (sorry, can't find it anymore)?
I uploaded it yesterday and then, I re-installed the latest version of your submod + that "fix" zip file (not the one you just uploaded for Early Era). Hope I'm clear.
I've done only a few turns but the game seems ok. No CTD or error messages like the first time I installed the submod.
Also, note that I've tried the submod with the following configuration in Early Era:
- Savage AI
- BGR IV
- Permanent Arrows
- Permanent Watchtowers
I'll let you know if I see anything wrong.
Very good mod. Merci beaucoup :thumbsup2
The fixes is for the Early campaign only, I updated the some files in the Late version but was too lazy to do for the Early one. The Export_Descr_buildings file is for both campaign, it fixes some recruitment things about the feudality. Glad you like it (and that's working too :laughter:)
OT: Are you French or just know some words? ;)
Ok, I think I got your point.
The strange thing is that I can't find the "fix" I'm using anymore. I'm sure I found it in page #11 but it's not there anymore. Did you remove it?
To answer to your question, yes, I'm French. :buba:
Here are some cards. I want to work some more on them to see if I can improve the look. I'll have some more on Saturday.
If i want to uppdate my vers of your submod, do i just download the newer vers and just merge them over the old? and will my saves still work?
Yes just replace your files by the new ones. It's probably not save compatible so be sure to finish your campaign before installing the submod.