Re: [Release]KCC (Kostic Chronology Costumes)
Yes, I would also like to modify the Arab units in absolute terms. There was also a demand for Georgian units it seems to me ... Everything in its time. ;)
For beards, look my last units :
[IMG]https://i.imgur.com/s4djdnz.jpg[/IMG]
[IMG]https://i.imgur.com/qs9SeBZ.jpg[/IMG]
[IMG]https://i.imgur.com/uTnjqLZ.jpg[/IMG]
[IMG]https://i.imgur.com/udhDynD.jpg[/IMG]
For beards, I'm not sure, however, that they were so common in different countries ...
https://imgur.com/s4djdnz
Re: [Release]KCC (Kostic Chronology Costumes)
Quote:
Originally Posted by
j.a.luna
Another thing, is possible add more beards in your units? I think that in medieval ages the people didn't shave just right?
In Western Europe, they did actually. Hence the moqueries from Muslims about their masculinity.
Re: [Release]KCC (Kostic Chronology Costumes)
Magnificent! I hope you'll soon manage to fix the strat map CTD.
Among the nobility, it would seem, beards were not that ubiquitous in high medieval Western Europe.
Re: [Release]KCC (Kostic Chronology Costumes)
Quote:
Originally Posted by
Lifthrasir
In Western Europe, they did actually. Hence the moqueries from Muslims about their masculinity.
On the other hand, Teutonic Knights had the necessity of having beard written in their code :) Don't know if that was a case also for some ither knightly orders.
Re: [Release]KCC (Kostic Chronology Costumes)
Really looking forward to the next release, keep up the good work! :thumbsup2
Re: [Release]KCC (Kostic Chronology Costumes)
I will be absent at the beginning of the week and setbacks prevented me from releasing the KCC 0.9.4 version this February. I really hope to be able to release my new version this month ! :whistling
Re: [Release]KCC (Kostic Chronology Costumes)
My work encounters a funny problem: my "attachment" textures appear without the colors and with an inversion. The knife handles are in place of the blades ...
The texture is checked and works very well on other 3D models, so this is my 3D model which is not in conformity with regard to the attachments, but which works for the "figures" as you can see on these images.
Anyone know Milshape 3D and know what to do to make my bows, quivers and knives appear in color and the right way ??? :hmm:
https://i.imgur.com/OQQDTJc.jpg
https://i.imgur.com/PNMwrJh.jpg
https://i.imgur.com/Qc1WgaU.jpg
Re: [Release]KCC (Kostic Chronology Costumes)
You might find what you're looking for in this thread.
EDIT: or maybe here
Re: [Release]KCC (Kostic Chronology Costumes)
I already have M2TW Modeler's Toolbox 0.6 hardware and it is very useful to me ! :yes:
However, I did not know this tutorial. Thanks for the link, I'll try to fix my problem if I can figure out where it came from ...
Re: [Release]KCC (Kostic Chronology Costumes)
I got a new version of sship. Will this mini mod runs with new version?
Re: [Release]KCC (Kostic Chronology Costumes)
Ei kostic you finally can reach the solution about your issue with units models?
Do you think that soon you will release a new version?
Thanks for your great work!
Re: [Release]KCC (Kostic Chronology Costumes)
Quote:
Originally Posted by
sergio23
I got a new version of sship. Will this mini mod runs with new version?
No, not this one. Kostic is working on it ;)
Re: [Release]KCC (Kostic Chronology Costumes)
I still haven't found what causes my attachments to be black and white and inverted ... I also have other steps before I can post my new version. Yes, I will try to put it online in the next few days.:sweating:
Re: [Release]KCC (Kostic Chronology Costumes)
If I may offer, some of the textures on padded gambesons are not as good as they could be.
If you would like replacing them with mine permission is a given.
Additionally I've been making some "nordic" shield patterns, you may use those too.
Re: [Release]KCC (Kostic Chronology Costumes)
Thank you so much for your help paleologos ! :thumbsup2 Your textures are indeed excellent, but I started my work of redesigning the units from the "Sandy units" textures and I try to keep a general coherent aspect.
I have in any case repaired the errors that you reported to me and I must go to the next step if I want to be able to release a version for SSHIP 0.9.6 for this month.
It is not impossible that I will use your textures in the future since you allow me. ;)
Re: [Release]KCC (Kostic Chronology Costumes)
Do as you see fit for your work.
You may also find my post on Knightly Armour Progression a bit useful.
Re: [Release]KCC (Kostic Chronology Costumes)
I just saw your thread. This is completely my subject! Thank you for the link. :yes:
Re: [F] - BYZANTIUM (Politeia ton Rhomaion)
My Latinikon ... I have only done the first upgrade so far. Note that horses change from the 13th century.
https://i.imgur.com/TXkamKn.jpg
https://i.imgur.com/cp6Cxpl.jpg
Re: [Release]KCC (Kostic Chronology Costumes)
Re: [Release]KCC (Kostic Chronology Costumes)
Did you manage to resolve your texture issue on the archers?