Some of Skyrim armor we will use, I think. But for Skyrim warriors.
About Templars. You must play Morrowind before start development mod about TES Universe.
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Some of Skyrim armor we will use, I think. But for Skyrim warriors.
About Templars. You must play Morrowind before start development mod about TES Universe.
You could just aswell say that I have to play Daggerfall and Arena. Especially the latter one, as it covers the whole of Tamriel ;)
And I think I know enough about Morrowind (the province, not the game) to create a mod about Tamriel. What happens in Morrowind (the game) does not really affect my mod. And I know those things that do, for instance that Almalexia dies, Hlaalu Helseth becomes a 'true' king, and so forth. And as Vvardenfell is already destroyed in my mod, most other things from Morrowind(game) don't matter. The events from Daggerfall and Oblivion are much more important, as they affect the province of High Rock(Daggerfall) and whole Tamriel(Oblivion - Elsweyr, Argonia, Summerset and Valenwood become independent) in a big scale.
Just my opinion ;)
If you want made mod about universe, you must know all about this universe.
It is enough if the team knows everything about the universe. And it is enough if we know everything about the timeframe the mod is set in. The templars for instance don't play any role in my mod, as the Morrowind legion is simply superfluous. It does not exist anymore. I suppose you don't know as much about Skyrim and Black March as about Morrowind, do you? This is not meant to be an offense. I'm only showing my point of view, and I'm sure you'd rather like it, if we discussed about your mod here, instead of mine ;)
Your timeframe is unlore, you don't know nothing about it. With this approach mod will remain unlore. Maybe you mustn't know all, but you must play all games with "new" lore (after Reedguard).
I know about Black March and Skyrim not less than you because I've played all games (Daggerfall too) and I've read Infernal City. Soon I'll read Lord of Souls too. Becaus I want know about Tamriel and not separate information on the necessary and desired.
I did not say that I know more than you, but that you probably don't know everything about Skyrim and Black March. And my mod is not unlore. To be correct, I know quite enough about the timeframe, or about what might have happened. Not what happened is important for a Total War game, but what might have. Some information we know about E4:
Spoiler Alert, click show to read:
One can make much out of this, its real consequences, and its possible consequences. What if the Empire remains under Ocato's rule, or Elsweyr can get rid of the bandits, or the civil war in Hammerfell really starts. What if a new king takes power in Valenwood, instead of the province becoming part of the Aldmeri-Dominion. What if...? There are so many ways to rewrite lore, but also to act according to it. That's what makes a mod worth playing for me, not only real lore. A very nice example is Third Age TW. You can reform Arnor, which is never mentioned in books or films, and still Arnor is one of the popular factions.
And to be honest, I'm getting tired of discussing this again. We already had a similar discussion, and I thought we had reached a consense :no:
If you want to respond, please do so via PM. I really want to reach a consense with you, but this discussion does not belong to your mod thread.
You don't understand one thing. If you want mod about universe - you must want know more about it. If you want not know more - it will not be mod about this universe. It will be mod about your universe, invented by yourself. And this mod will not be interesting for me - it will be mod from people that don't like TES and that just played Oblivion.
All our agreements arrangements are in force, but your mod not interesting for me after today's conversation.
Imperial Templar CaptainSpoiler Alert, click show to read:
P.S
while you're here knock your heads together, I'm working. It would be better if you helped me :laughter::laughter:
Looks very nice. Especially the ornaments on the boots:thumbsup2
The above mentioned arrangements said that I help you. Give me some coding stuff and I'll do it:)Quote:
It would be better if you helped me :laughter::laughter:
If you don't need it now, ask later:yes:
The armor on him is amazing, great work.
i always wanted something like this:laughter:.why the graphics are like rtw
It's old screens. Last models, posted here - for M2TW.
How will you do the dissident priests? I saw them on the faction list, and I wondered what they would do. They don't have enough members to field armies, so what exactly will they do?
are you going to include books in the game and how.how are you going to model dwemer ruins and staf like that
They will be like roman rebels on RTW.
Books will be interesting, but I don't know how.Quote:
are you going to include books in the game and how.how are you going to model dwemer ruins and staf like that
All models made by our modellers based on Morrowind conception. Architecture hasn't yet begun.
Brilliant mod, great work so far, keep it up. + Rep :thumbsup2
I have a question about the Ashlanders - will they be a single faction or will each tribe get their own faction? Also are you considering including the Cammona Tong as a faction, or including them as a guild or mercenaries? Would be really cool to take command of the Cammona Tong and fight to expell all the N'wah from the Dunmer lands. :cool:
Will there be Nerevarian and if so, which faction would he belong to?
You have this in the description:
Were do the Tribes of Black March belong to? Maybe you had these religions because BI had other limits than kingdoms, so I want to mention that you may have up to ten religions, so there's a free place for the Argonian culture, maybe something like "underlings of the hist" (I know that this sounds like crap, but it should refer to the Hist)Quote:
Religions
• Tribunal Temple
• Impreial cult
• Cult of ancestors
• Cult of Dagoth
• Daedric cults
• Cults of nords
In Black March maybe?
Vladyvid
Ashlanders... I don't know. Maybe - like a 4 separate tribes with territories of small neighboring tribes. Maybe like 1 big faction with land of only 4 big tribes.
I meant religion wise.
It's old list from BI, you right. All can be changed. If we will find empty slot for religion of argonians, it will be Hist worship.