-Artillery now fire properly. No more ‘non-firing’ artillery. This was done by switching howitzers and cannons.
-Shrapnel shot replaced canister shot. (
I have not yet found a way to make the AI use this as often as it should)
-Exp fixed. No more ‘instant chevrons.’
-British now have Commonwealth Highland Troops recruitable from Scotland. (
Irish units up next for the Brits
)
-Unit stat costs re-balanced. Artillery made more expensive. Infantry cost reduced slightly in some cases.
-All cavalry now run slightly faster.
-WWI-esque naval skins and stats, courtesy of Aanker.
-New UI courtesy of Marshal Beale
-UI text fixes, courtesy of Mitch Your Humble Servant. (sorry I couldn’t get the front end music working

I will try to get it working and upload a fix)
-Numerous building issues fixed. For example, Portuguese units are now recruitable again, as are multiple other units of other ‘minor’ factions.
-Fixed the rare but persistent issue with British units ‘appearing’ at ports.
-Fixed issue with Grenzars.
-Possible fix for issue of units sometimes simply ‘walking’ up to the enemy when ordered to fire.
-Minor CAI tweaks.