Here is the place to gather all of the questions and answers that might pile up for anyone throughout the game. ST:O-Wiki, the in-game chat or the forums are always a nice place to start looking for answers if you have any specific questions, but even those compilations of knowledge might not always yield the answers you're looking for, so a small knowledge base of our own might be a good idea. Some things might not ever turn up if you try to look for them, others are so mundane, that they're sitting right under your nose without ever figuring them out. Here's where we can get it all together. controls - You can rightclick on a weapon in the weapons panel to set it to automatically fire at a target after ordering it to fire once. Auto-fire weapons are marked by a green border around the icon. Rightclick it again to switch off the auto-fire mode. currencies - Energy credits can be earned by selling/recycling items, completing Duty Officer Assignments or quests. They are the most flexible currency, because you use them to buy most items found in shops, the exchange or your ship replicator, customize your character or ship, or play Dabo for Gold Pressed Latinum. - Dilithium can be earned by refining dilithium ore, and each character can refine up to 8000 units of ore each day. Dilithium ore can be earned by dismissing Duty Officers or passengers, completing Duty Officer Assignments or quests, as well as selling Cryptic Points on the dilithium exchange. Dilithium is an important currency, because you use it for acquiring crafting components, advanced items, Duty Officers or Cryptic Points. - Cryptic Points are the currency used for pay-to-play content in the C-Store. The only way to acquire Cryptic Points is by paying real money or exchanging them for dilithium on the dilithium exchange. The C-Store offers anything from improved versions of the standard ships, over new character, inventory, bank or ship slots up to cosmetic things like access to new clothing, so CP's are a nice thing to have and spend your excess dilithium on. - Gold-pressed Latinum can only be acquired by buying it on the exchange or playing Dabo on DS9 or Drozana Station. GpL is exclusively used for gimmick items like pets or holographic projectors that change the looks of your ships. fighting the Borg - ground combat - Unlike the Borg drones from the tutorial scenario, Borg in any other scenarios are capable of adapting to your weapons, rendering them almost completely useless (reduced to 1 damage per shot). - Borg adapt to your weapons on basis of their damage type. If they adapt to one of your phaser (etc.) weapons, they adapt to all of your phaser weapons. Bring two weapons of different damage types to switch between on adaptation. - Acquire a frequency remodulator from your ships' replicator for free and take it along with you as an active item. Using the remodulator neutralizes the Borg adaptation on all of your weapons and offers you another batch of shots. - The Synchronic Proton Distortion Prototype Assault Rifle from the episode "Spin the Wheel" has two different damage types split to primary and secondary fire mode - the Borg have to adapt to both fire modes separately. - Borg cannot adapt to physical damage. Consider bringing a melee weapon like the Klingon Bat'leth, or go into melee combat with your other weapons. Beware, though, that especially the higher-level Borg drones are powerful melee fighters, themselves. - Borg have the ability to infect players with nanoprobes in close combat, resulting in them eventually turning into a borg drone themselves. When that happens, you lose control over your character and have to watch while (s)he attacks former allies like any other Borg drone. Getting killed while assimilated will reverse the effect and drop you dead like normal, where you can be revived or respawn. You can counteract assimilation by using an Immunosupport Nanite Injector. - Borg also cannot adapt to explosive damage from mines, bombs etc. fighting the Borg - space combat - Borg shield neutralizers can be counteracted by using the Hazard Emitter Science Bridge Officer ability, which can target either yourself or an ally. general gameplay - You can replay episodes as often as you like. If you have an episode with "sticky" quest items (like the fire suppression device from the Researcher Rescue episode) or reward items that you like, simply repeat the mission and gather them up again. investigate officer reports daily repeatable questThis daily-repeatable quest asks you to complete three missions from the community-authored content. If you are only looking to complete this quest as fast as possible for the rewards, there are some community-created missions especially designed for this purpose. Some of them are also designed to be completeable simultaneously for best effect (two examples of these below). You can use the community content search function to find these quickly. Note that Federation and Klingon Defense Force are handled separately in terms of available community-authored content, so a mission you can do with one faction might not be available for the other. - Federation: "Easy Peasy". Accept all three quests. After that, move next to the tailor on Earth Spacedock to complete all three quests. Note: The quest marker on the map is a bit misleading - entering the quest marker area alone is not enough, so move directly next to the tailor. Also, if you take on the quests while already standing next to the tailor, you have to move out of the quest marker area and then back to the tailor. - Klingon Defense Force: "Easy as Gagh". Accept all three quests, then go to the Klingon Academy on Qo'Nos. "Scan" the large rock next to the Klingon Loremaster (he hands out the daily lore quests) to complete all three quests. ships - You get one free new ship at every promotion from Lieutenant Commander onwards up to Rear Admiral Lower Half. Rear Admiral Upper Half does not earn you a new ship. Vice Admirals get access to new ships, but have to buy these.
Ok just a few comments I made a group on steam for this: [TWC] Star Trek Online