If you have any particular features, units, CAI/BAI etc.. adjustments you would like to see in upcoming updates, please post them here. This will take some of the guesswork out of formulating the new features for the updates. Thanks.
http://www.twcenter.net/forums/showt...tic+explosions if possible
Should be simple enough if thor likes it i can easily edit the relevant tga files to be similar.. I would like someone to tell me which effect tga the quicklime uses.
A startpos that allows us to only play as britain?
We have one of those Sama!! Its just you cant play as anyone else. hehe Oh and Italy still is power hungry world hater..
well that seems accurate to me... sooooo STARTPOS (scuze my french )
Don't you think that the countries should have there own colonial units? Spoiler Alert, click show to read: Zouaves (France) Spoiler Alert, click show to read: Spoiler Alert, click show to read: Britain
Oops saw that already posed in the latest mod update.
An increased importance of ports - Ie. the upkeep of warships needs to be less than the benefits of them. In WW1 the British blockade was the deciding factor in the war as it caused civil unrest, supply problems, and economic problems for Germany. So for these basic 3, there are solutions 1) When a port is blockaded/damaged, increase civil unrest in the region by a certain amount (if possible). 2) Each port offers a 2% extra resupply rate (or other suitable amount) for armies in all regions. 3) [Double?] the amount of gold generated by ports per turn or double the total region wealth that gets added. These are fixes that could come to mind for this - What do you think?
An increased importance of ports - Ie. the upkeep of warships needs to be less than the benefits of them. In WW1 the British blockade was the deciding factor in the war as it caused civil unrest, supply problems, and economic problems for Germany. So for these basic 3, there are solutions 1) When a port is blockaded/damaged, increase civil unrest in the region by a certain amount (if possible). 2) Each port offers a 2% extra resupply rate (or other suitable amount) for armies in all regions. 3) [Double?] the amount of gold generated by ports per turn or double the total region wealth that gets added. These are fixes that could come to mind for this - What do you think? Pretty good ideas, especially the one about supply from ports. I'd have to balance that with the supply rates from other buildings, but I definitely like the idea of it. Nice one man!
Thanks, anything to add to this great mod (excuse the pun)
^ OMFG LOL ROFL LMFAO !!!!! hahahahahaahah ...
Thor I have now, for the 1000th time answered a question about the startpos and someone else asked a question about the models, so perhaps you should put in BIG BOLD LETTERS on the OP that the startpos has not been released and the model converter has not been finished.
Doesn't matter. They simply aren't reading the OP to begin with, frankly. The OP is now rather short, with all of the info blocks in spoilers.
Thats true. We need our own damn forum already
i have a few ideas: 1) I think that colonial units of France could be recruting in just the harbors on the coast of mediterraean sea, because if French don't hold these harbors it would be very difficult to transport these units into France. I think it is posible to do that. 2) and here are some my ideas about special units for A-H , french,italian and russian armies: A-h army - Polish legion - Albanian legion - Ukraian legion - Tyrol's land shooters (there were a volunteer units too) french, russian, italian armies - czech legion
well, on the topic of units, germany should have some more -alpenkorps -asian korps (for the egypt campaign) -finnish jagers -uhlans or maybe guard cavalry (if you don't have them already) And here's a list of I think all of Germany's units during ww1 http://en.wikipedia.org/wiki/Categor...of_World_War_I It would add a lot more variety to germany's roster
Don't forget King that while it is very easy to add units like that.. They have to be re-textured and be given new stats. But obviously more units will be added to provide variety, but we want to get the main minor and mjor nations units textured first.
Don't forget King that while it is very easy to add units like that.. They have to be re-textured and be given new stats. Yeah, I know. I meant in the long term. Though its good to hear you're keeping your priorities straight.
another few suggestions it is to possible to do some limit of artylery units( batteries) in single army? Because ao the beginning of the war every country had some table for artilery support. and think that bayonets for every soldier on battlefield would be fine and i have a great about tank i think, but now i write from school so i will "released" it later cheers guys