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Forum: Extended Realism

This RTRPE-based mod is designed to provide a more challenging experience utilizing BI gameplay options and a complete readjustment of building costs/times. You'll also find a number of new AoR units, three additional factions, and a long list of add-ons and optimizations.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 4,480
    December 18, 2006, 07:14 PM Go to last post
  3. Sticky Thread Sticky: AAR link thread

    Started by Quinn Inuit, August 21, 2010 01:56 PM
    • Replies: 0
    • Views: 5,617
    August 21, 2010, 01:56 PM Go to last post
  4. Sticky Thread Sticky: How to play ExRM prior to v4.0 with the RTW 1.5 exe or Alex.exe

    Started by Pat89, August 13, 2009 02:26 PM
    • Replies: 8
    • Views: 16,105
    October 17, 2010, 03:42 PM Go to last post
  5. Icon1 Sticky Thread Sticky: Extended Realism Mod v4.0 Documentation

    Started by Quinn Inuit, October 16, 2011 08:08 PM
    • Replies: 11
    • Views: 61,432
    June 07, 2014, 12:07 PM Go to last post
  6. Sticky Thread Sticky: Welcome mat thread

    Started by Quinn Inuit, July 21, 2008 09:25 PM
    • Replies: 108
    • Views: 32,290
    January 15, 2015, 08:01 AM Go to last post
  7. Icon1 Sticky Thread Sticky: Extended Realism Downloads

    Started by Quinn Inuit, July 21, 2008 09:33 PM
    • Replies: 1
    • Views: 72,232
    May 07, 2016, 02:57 PM Go to last post
  8.   Normal Threads  

  1. Icon5 ExRM File Request:

    Started by Marcus Quintilius, September 26, 2011 02:41 PM
    • Replies: 4
    • Views: 570
    September 29, 2011, 11:11 AM Go to last post
  2. Tony83

    Started by Quinn Inuit, September 26, 2011 07:11 AM
    • Replies: 5
    • Views: 1,804
    October 09, 2011, 09:45 PM Go to last post
    • Replies: 12
    • Views: 1,267
    October 16, 2011, 07:48 PM Go to last post
  3. Unit documentation

    Started by Jamey, August 01, 2008 05:26 PM
    • Replies: 23
    • Views: 19,724
    October 16, 2011, 07:51 PM Go to last post
  4. CC's Expansion Mod (released)

    Started by Caligula Caesar, July 11, 2009 03:48 AM
    • Replies: 144
    • Views: 26,949
    October 16, 2011, 07:54 PM Go to last post
  5. Bug Reports for v3.5

    Started by Quinn Inuit, October 24, 2009 01:13 PM
    • Replies: 471
    • Views: 21,081
    October 16, 2011, 07:56 PM Go to last post
  6. ExRM 4.0 Suggestions

    Started by Quinn Inuit, August 02, 2010 09:35 PM
    • Replies: 283
    • Views: 15,620
    October 27, 2011, 03:32 PM Go to last post
  7. The mod is great, but I have a question

    Started by verenuspulo, October 29, 2011 06:29 PM
    • Replies: 1
    • Views: 482
    October 29, 2011, 06:53 PM Go to last post
  8. Epirote Phalangites vs Tarentums

    Started by foreigneez, October 28, 2011 08:17 PM
    • Replies: 9
    • Views: 1,285
    November 05, 2011, 01:43 PM Go to last post
  9. AI Formations

    Started by Quinn Inuit, November 05, 2011 02:36 PM
    • Replies: 0
    • Views: 551
    November 05, 2011, 02:36 PM Go to last post
  10. A few questions

    Started by foreigneez, November 01, 2011 08:56 PM
    • Replies: 9
    • Views: 731
    November 05, 2011, 02:43 PM Go to last post
  11. Can this work on steam download of RTW w/BI?

    Started by The Lions Den, November 27, 2011 01:36 PM
    • Replies: 6
    • Views: 483
    November 28, 2011, 02:00 AM Go to last post
  12. Wine trade?

    Started by Quinn Inuit, February 20, 2011 07:21 AM
    • Replies: 37
    • Views: 1,718
    November 30, 2011, 07:42 PM Go to last post
  13. What if Pyrrhus was successful?

    Started by foreigneez, August 27, 2011 07:35 PM
    • Replies: 113
    • Views: 10,746
    December 11, 2011, 09:10 PM Go to last post
  14. Some features don't work

    Started by Augustulus, December 30, 2011 05:33 AM
    • Replies: 4
    • Views: 412
    December 30, 2011, 06:39 PM Go to last post
  15. How to edit turns taken to build Auxilia buildings?

    Started by Dunadd, October 13, 2010 03:19 PM
    • Replies: 7
    • Views: 889
    December 31, 2011, 06:51 PM Go to last post
  16. Rome start - finance question

    Started by Jullious, December 13, 2011 02:24 PM
    • Replies: 6
    • Views: 805
    January 01, 2012, 10:10 AM Go to last post
  17. Historical army compositions

    Started by Quinn Inuit, November 27, 2011 10:30 PM
    • Replies: 3
    • Views: 1,187
    January 01, 2012, 06:08 PM Go to last post
  18. Any possible way of getting a Hotseat mode?

    Started by UnfortunateHam, January 01, 2012 02:33 PM
    • Replies: 6
    • Views: 1,029
    January 01, 2012, 07:54 PM Go to last post
  19. How to be able to recruit the Gaul and Briton warbands?

    Started by Augustulus, January 01, 2012 05:18 PM
    • Replies: 6
    • Views: 628
    January 01, 2012, 10:35 PM Go to last post

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