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Forum: Extended Realism

This RTRPE-based mod is designed to provide a more challenging experience utilizing BI gameplay options and a complete readjustment of building costs/times. You'll also find a number of new AoR units, three additional factions, and a long list of add-ons and optimizations.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 4,480
    December 18, 2006, 07:14 PM Go to last post
  3. Sticky Thread Sticky: AAR link thread

    Started by Quinn Inuit, August 21, 2010 01:56 PM
    • Replies: 0
    • Views: 5,617
    August 21, 2010, 01:56 PM Go to last post
  4. Sticky Thread Sticky: How to play ExRM prior to v4.0 with the RTW 1.5 exe or Alex.exe

    Started by Pat89, August 13, 2009 02:26 PM
    • Replies: 8
    • Views: 16,105
    October 17, 2010, 03:42 PM Go to last post
  5. Icon1 Sticky Thread Sticky: Extended Realism Mod v4.0 Documentation

    Started by Quinn Inuit, October 16, 2011 08:08 PM
    • Replies: 11
    • Views: 61,432
    June 07, 2014, 12:07 PM Go to last post
  6. Sticky Thread Sticky: Welcome mat thread

    Started by Quinn Inuit, July 21, 2008 09:25 PM
    • Replies: 108
    • Views: 32,290
    January 15, 2015, 08:01 AM Go to last post
  7. Icon1 Sticky Thread Sticky: Extended Realism Downloads

    Started by Quinn Inuit, July 21, 2008 09:33 PM
    • Replies: 1
    • Views: 72,232
    May 07, 2016, 02:57 PM Go to last post
  8.   Normal Threads  

  1. Roster for India

    Started by Quinn Inuit, August 12, 2010 10:20 PM
    • Replies: 134
    • Views: 12,587
    February 17, 2011, 08:25 AM Go to last post
  2. Start Up Crash Issue

    Started by AnthraxPopsicle, February 22, 2011 11:42 AM
    • Replies: 8
    • Views: 622
    February 27, 2011, 07:10 PM Go to last post
  3. Explanation of population growth and squalor

    Started by Quinn Inuit, February 27, 2011 09:29 PM
    • Replies: 13
    • Views: 1,697
    March 06, 2011, 03:14 AM Go to last post
  4. Update thread 27 Feb. 2011

    Started by Quinn Inuit, February 27, 2011 07:27 PM
    • Replies: 9
    • Views: 550
    March 08, 2011, 04:07 AM Go to last post
  5. Update thread 3 Mar. 2011

    Started by Quinn Inuit, March 03, 2011 09:33 PM
    • Replies: 8
    • Views: 684
    March 12, 2011, 02:58 AM Go to last post
  6. Update thread 14 Mar. 2011

    Started by Quinn Inuit, March 14, 2011 08:35 PM
    • Replies: 7
    • Views: 589
    March 16, 2011, 08:24 PM Go to last post
  7. Loading Screens

    Started by Carados, March 18, 2011 09:06 AM
    • Replies: 11
    • Views: 522
    March 21, 2011, 03:31 AM Go to last post
  8. Faction Symbols

    Started by Quinn Inuit, March 20, 2011 07:05 PM
    • Replies: 3
    • Views: 601
    March 21, 2011, 06:26 PM Go to last post
  9. How to Massivly increase population growth modfier

    Started by Domitan, March 18, 2011 09:27 AM
    • Replies: 3
    • Views: 3,235
    March 22, 2011, 07:07 AM Go to last post
  10. How do you get EXRM to work without BI?

    Started by nbacoventry, March 23, 2011 09:26 AM
    • Replies: 1
    • Views: 422
    March 23, 2011, 05:03 PM Go to last post
  11. Liby-Phoenecian Phalanx and other spear units

    Started by Prince of Judah, March 22, 2011 03:49 PM
    • Replies: 15
    • Views: 1,407
    March 24, 2011, 08:50 PM Go to last post
  12. Recommend me a mod?

    Started by GraaEminense, March 25, 2011 06:55 AM
    • Replies: 1
    • Views: 491
    March 25, 2011, 05:53 PM Go to last post
  13. Choenian Agema issue

    Started by Prince of Judah, March 24, 2011 02:38 PM
    • Replies: 3
    • Views: 647
    March 25, 2011, 06:19 PM Go to last post
  14. Farming level philosophy

    Started by Quinn Inuit, January 31, 2011 09:25 PM
    • Replies: 36
    • Views: 2,079
    April 01, 2011, 04:05 AM Go to last post
  15. Nekked Gauls

    Started by Quinn Inuit, January 13, 2011 07:26 PM
    • Replies: 46
    • Views: 6,727
    April 03, 2011, 10:18 AM Go to last post
  16. Quotes - a tiny micromod

    Started by Mogan, June 18, 2010 07:23 AM
    • Replies: 59
    • Views: 2,923
    April 05, 2011, 11:01 AM Go to last post
  17. Unit size philosophy

    Started by Quinn Inuit, January 30, 2011 07:37 PM
    • Replies: 32
    • Views: 3,549
    April 07, 2011, 02:26 PM Go to last post
  18. i simply cant get rome total realism to run

    Started by lost general, April 12, 2011 07:29 PM
    • Replies: 2
    • Views: 894
    April 12, 2011, 11:01 PM Go to last post
  19. Government structures

    Started by Quinn Inuit, April 12, 2011 10:14 PM
    • Replies: 1
    • Views: 521
    April 13, 2011, 04:08 PM Go to last post
  20. release date?

    Started by Juan_de_Marco, April 11, 2011 04:47 AM
    • Replies: 6
    • Views: 795
    April 14, 2011, 08:44 PM Go to last post

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