1. Announcement:
    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
    Views:
    20,124
  2. Announcement:
    Want a Forum for your Mod?
    Caillagh de Bodemloze (to rede I me delyte)
    May 20, 2020
    Views:
    52,448
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Threads 1 to 20 of 1073

Forum: Sub mods

Please post any sub mod proposals or releases here.

Sub-Forums Threads / Posts  Last Post

  1. Forum Actions:

    Forum Statistics:

    • Threads: 65
    • Posts: 2,544
  2. An ambitious, large-scale submod for the great Stainless Steel 6.4, with the ultimate goal of delivering the most historically accurate early era campaign this game can offer.

    Forum Actions:

    Forum Statistics:

    • Threads: 452
    • Posts: 33,465
  3. A submod that aims to improve on all aspects of the game. New unit models, new campaign map textures, new scripts, new factions and a whole lot more.

    Forum Actions:

    Forum Statistics:

    • Threads: 110
    • Posts: 5,125
  1.   Sticky Threads  

  2. Sticky Thread Sticky: Submods Recommendations for SS? Ask Here!

    Started by Alpha Zeke, August 31, 2010 12:22 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 264
    • Views: 141,489
    March 25, 2024, 07:43 AM Go to last post
  3. Icon4 Sticky Thread Sticky: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    Started by Byg, June 21, 2007 02:14 PM
    302 Pages
    1 2 3 4 5 6 7 8 9 10 ... 302
    • Replies: 6,023
    • Views: 1,293,641
    February 11, 2024, 06:00 PM Go to last post
    • Replies: 911
    • Views: 242,378
    June 12, 2022, 07:23 AM Go to last post
  4. Sticky Thread Sticky: Stainless Steel Translations

    Started by gracul, January 15, 2011 04:55 AM
    • Replies: 0
    • Views: 10,804
    January 15, 2011, 04:55 AM Go to last post
  5.   Normal Threads  

  1. One Settlement type (Cities) - Meneth submod

    Started by G00ch, Yesterday 05:35 PM
    • Replies: 0
    • Views: 82
    Yesterday, 05:35 PM Go to last post
  2. The Town and Castle RozMod for SS6.3 Beta released

    Started by Gorrrrrn, April 20, 2010 12:07 PM
    21 Pages
    1 2 3 4 5 6 7 8 9 10 ... 21
    • Replies: 415
    • Views: 70,452
    March 22, 2024, 02:08 PM Go to last post
  3. Meneth's Sub-mod Compilation (MSC) 6.0

    Started by Meneth, August 10, 2010 09:40 PM
    122 Pages
    1 2 3 4 5 6 7 8 9 10 ... 122
    • Replies: 2,436
    • Views: 437,293
    March 22, 2024, 02:03 PM Go to last post
  4. One Settlement Type (OST) 1.1

    Started by Meneth, November 10, 2010 03:49 PM
    5 Pages
    1 2 3 4 5
    • Replies: 85
    • Views: 32,098
    March 22, 2024, 02:00 PM Go to last post
  5. Does anyone have BGR-V files?

    Started by saltukbeg, February 12, 2024 04:30 PM
    • Replies: 0
    • Views: 178
    February 12, 2024, 04:30 PM Go to last post
  6. Trade Resource Improvement Mod

    Started by Gabranth12, October 12, 2022 04:16 PM
    • Replies: 2
    • Views: 1,376
    February 12, 2024, 11:21 AM Go to last post
    • Replies: 0
    • Views: 217
    February 05, 2024, 06:07 PM Go to last post
  7. Someone still having KOV 1.3?

    Started by Grauman, January 05, 2024 01:38 PM
    • Replies: 1
    • Views: 300
    January 11, 2024, 05:01 PM Go to last post
  8. Roar of Conquest: Overhaul of Stainless Steel 6.4

    Started by Lord Vinciullo, October 10, 2020 10:46 AM
    2 Pages
    1 2
    • Replies: 32
    • Views: 10,876
    January 03, 2024, 06:26 AM Go to last post
  9. 1450 Campaign for 6.4

    Started by Ziltoid, October 01, 2013 12:40 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 25,085
    November 29, 2023, 06:02 AM Go to last post
    • Replies: 4,624
    • Views: 708,510
    November 09, 2023, 07:46 AM Go to last post
    • Replies: 208
    • Views: 66,857
    October 25, 2023, 01:48 AM Go to last post
  10. Re-textured Strat map.

    Started by danny X, December 13, 2011 04:57 AM
    • Replies: 4
    • Views: 1,587
    October 22, 2023, 08:19 AM Go to last post
  11. Construct your own villages(and stone forts) submod

    Started by +Marius+, December 09, 2013 02:37 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 32,596
    September 26, 2023, 01:55 PM Go to last post
  12. Script preventing sally out exploit

    Started by Macaras, July 17, 2023 02:31 PM
    • Replies: 16
    • Views: 1,119
    July 31, 2023, 03:44 PM Go to last post
  13. 4TPY & 12TPY Submods for SS6.4

    Started by Lin117, May 02, 2021 08:41 AM
    • Replies: 19
    • Views: 5,616
    July 10, 2023, 03:49 AM Go to last post
  14. [RELEASED]Traducción al español para SS 6.4, incluye BGR2 y BGR4!!!

    Started by Lord Baal, August 22, 2011 08:05 AM
    2 Pages
    1 2
    • Replies: 34
    • Views: 32,644
    April 14, 2023, 08:48 PM Go to last post
  15. My new Komnenian/Khwaraz Unit Roster

    Started by Caudillo87, February 04, 2012 04:40 AM
    22 Pages
    1 2 3 4 5 6 7 8 9 10 ... 22
    • Replies: 438
    • Views: 134,549
    December 26, 2022, 09:32 AM Go to last post
  16. Icon6 Patched: Crimson Tide 4.2 (blood,sand,dirt,snow) -Medieval combat isn't pretty

    Started by Magus, June 29, 2008 03:25 PM
    53 Pages
    1 2 3 4 5 6 7 8 9 10 ... 53
    • Replies: 1,042
    • Views: 325,588
    December 19, 2022, 11:33 PM Go to last post
  17. Roar of Conquest: Looking for a modding partner

    Started by Lord Vinciullo, January 09, 2021 09:14 PM
    • Replies: 1
    • Views: 1,141
    November 17, 2022, 08:41 PM Go to last post

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