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Forum: Custom Campaign/Retrofit mod

The Custom Campaign Mod is a small mod designed to provide additional game play and content for Medieval II: Total War. The Retrofit Mod retrofits various Medieval II Total War (M2TW): Kingdoms features, improvements and bug fixes to vanilla M2TW.

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  1. Post bugs and request technical help here.

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    Forum Statistics:

    • Threads: 53
    • Posts: 295
  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 5,282
    December 18, 2006, 07:14 PM Go to last post
  3. Sticky Thread Sticky: Embassy Sub Mod Released

    Started by wolf-yop, April 16, 2012 05:39 AM
    • Replies: 3
    • Views: 7,388
    April 16, 2012, 10:22 PM Go to last post
  4. Sticky Thread Sticky: List of Compatible Sub Mods

    Started by Unspoken Knight, March 31, 2012 09:56 AM
    • Replies: 1
    • Views: 9,576
    April 17, 2012, 07:37 PM Go to last post
  5. Sticky Thread Sticky: CCM2 Hoseat Sub Mod Released!

    Started by Unspoken Knight, March 29, 2012 12:59 AM
    2 Pages
    1 2
    • Replies: 30
    • Views: 11,627
    July 01, 2015, 12:29 PM Go to last post
  6. Sticky Thread Sticky: Hotseat Launcher Released

    Started by Unspoken Knight, April 23, 2008 10:30 PM
    4 Pages
    1 2 3 4
    • Replies: 71
    • Views: 51,849
    October 14, 2018, 01:21 AM Go to last post
  7. Sticky Thread Sticky: Retrofit Multiplayer (Retrofit MP) 2.0 released

    Started by Unspoken Knight, September 12, 2008 03:24 AM
    • Replies: 18
    • Views: 35,736
    March 28, 2020, 06:34 AM Go to last post
  8. CA Developer Icon Sticky Thread Sticky: Custom Campaign Mod 1.02 released

    Started by Unspoken Knight, May 24, 2007 10:53 PM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 138
    • Views: 101,094
    May 14, 2021, 07:02 AM Go to last post
  9. Sticky Thread Sticky: Retrofit Mod 1.0 Released

    Started by Unspoken Knight, August 29, 2007 10:18 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 258
    • Views: 329,867
    March 09, 2023, 04:03 PM Go to last post
  10. Sticky Thread Sticky: Grand Unit Addon Mod (for Retrofit 1.0) Version 6.0

    Started by Candelarius, December 12, 2007 07:42 PM
    43 Pages
    1 2 3 4 5 6 7 8 9 10 ... 43
    • Replies: 847
    • Views: 495,369
    February 05, 2024, 08:35 AM Go to last post
  11. Sticky Thread Sticky: Custom Campaign Mod 2 Released

    Started by Unspoken Knight, April 17, 2008 12:30 AM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 144
    • Views: 186,661
    March 21, 2024, 06:14 PM Go to last post
  12.   Normal Threads  

  1. Importing units from kingdom

    Started by choooo1105, September 05, 2007 02:48 PM
    • Replies: 1
    • Views: 4,836
    September 05, 2007, 03:07 PM Go to last post
  2. Retrofit with Lusted's AI?

    Started by Spif, September 09, 2007 04:36 AM
    • Replies: 1
    • Views: 2,701
    September 09, 2007, 04:43 AM Go to last post
  3. Retrofit Mod tip.

    Started by Saibot, September 12, 2007 12:33 PM
    • Replies: 4
    • Views: 1,854
    October 10, 2007, 02:09 AM Go to last post
  4. Simple Spear and Sword/Axe/Mace rebalance for Retrofit mod.

    Started by PooFoo, September 13, 2007 01:35 PM
    • Replies: 3
    • Views: 2,105
    October 12, 2007, 11:24 AM Go to last post
  5. Unit Addon Forum?

    Started by lastofthelight, October 08, 2007 10:46 PM
    • Replies: 1
    • Views: 987
    October 21, 2007, 12:28 PM Go to last post
  6. Basic Question

    Started by GrimZ, October 29, 2007 05:51 PM
    • Replies: 2
    • Views: 810
    October 29, 2007, 08:45 PM Go to last post
  7. AI army composition

    Started by AngryTitusPullo, October 25, 2007 03:48 AM
    2 Pages
    1 2
    • Replies: 21
    • Views: 2,595
    November 05, 2007, 05:01 PM Go to last post
  8. land bridge

    Started by general_varro, November 05, 2007 03:28 PM
    • Replies: 6
    • Views: 1,051
    November 07, 2007, 05:24 AM Go to last post
  9. Questions implementing Retrofit mod features elsewhere

    Started by SigniferOne, October 23, 2007 08:27 PM
    • Replies: 10
    • Views: 1,454
    November 11, 2007, 09:37 AM Go to last post
  10. Need suggestion to nerf Papal States

    Started by AngryTitusPullo, November 19, 2007 04:08 AM
    • Replies: 5
    • Views: 1,274
    November 25, 2007, 11:01 AM Go to last post
  11. Adding new map

    Started by jw1089, December 08, 2007 07:52 PM
    • Replies: 1
    • Views: 1,086
    December 09, 2007, 02:15 AM Go to last post
  12. adding normans/saxons in the retrofit mod

    Started by Nevada, December 09, 2007 05:25 AM
    • Replies: 0
    • Views: 1,111
    December 09, 2007, 05:25 AM Go to last post
  13. Grand Unit Addon Mod (for Retrofit) - Available Now

    Started by Candelarius, December 12, 2007 08:19 PM
    • Replies: 0
    • Views: 8,521
    December 12, 2007, 08:19 PM Go to last post
  14. unspoken

    Started by general_varro, November 10, 2007 12:25 AM
    • Replies: 5
    • Views: 1,061
    December 19, 2007, 12:23 PM Go to last post
  15. Adding Darth's Mod (Battle Only) to Retrofit?

    Started by Valin, October 17, 2007 07:25 PM
    • Replies: 1
    • Views: 1,144
    December 28, 2007, 09:27 AM Go to last post
  16. Question on Retrofit mod

    Started by Maul_R, January 04, 2008 11:54 AM
    • Replies: 2
    • Views: 1,066
    January 05, 2008, 12:47 PM Go to last post
  17. Unit addon?

    Started by WuTaNiSt, November 03, 2007 07:53 AM
    • Replies: 3
    • Views: 1,560
    January 16, 2008, 12:58 PM Go to last post
  18. How to put the Grand Unit Addon in another language ?

    Started by sinople, January 22, 2008 05:58 AM
    • Replies: 3
    • Views: 886
    January 23, 2008, 07:31 PM Go to last post
  19. More provinces

    Started by RJA, January 28, 2008 11:49 AM
    • Replies: 2
    • Views: 1,233
    February 06, 2008, 12:51 PM Go to last post
  20. Question about 1.02 and the Grand Addon...

    Started by chobski, February 22, 2008 01:57 PM
    • Replies: 1
    • Views: 891
    February 23, 2008, 12:59 AM Go to last post

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