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Forum: Broken Crescent

Broken Crescent is a M2TW total conversion modification centered on the Middle East starting from 1174 and concluding in 1400. Featuring a gorgeous new campaign map spanning from Anatolia to India, Broken Crescent allows you to take control of over 17 brand new factions all complete with over 300 new artistically crafted warriors ready to do you bidding!

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    • Threads: 131
    • Posts: 5,967
  2. Art

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    • Threads: 15
    • Posts: 4,201
  3. Report CTDs, bugs and installation problems here.

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    • Threads: 1,105
    • Posts: 7,830
  4. Post After Action Reports here.

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    • Threads: 75
    • Posts: 1,744
  5. Organize multiplayer battles and campaigns here.

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    • Threads: 47
    • Posts: 9,703
  1.   Sticky Threads  

    • Replies: 244
    • Views: 221,072
    February 28, 2023, 08:01 PM Go to last post
  2. Icon4 Sticky Thread Sticky: BC 2.4 Faction Preview: The Uyunids Of Al-Bahrayn

    Started by koultouras, February 28, 2013 04:00 AM
    al bahrayn, broken crescent, preview, the sultanate of bahrain, uyunids
    • Replies: 71
    • Views: 59,373
    July 30, 2017, 10:40 AM Go to last post
  3. Icon14 Sticky Thread Sticky: BC 2.4 The Kara-Khitan Khaganate

    Started by Byzantineboy, January 24, 2015 11:21 AM
    • Replies: 75
    • Views: 56,986
    October 14, 2016, 07:03 AM Go to last post
  4. Sticky Thread Sticky: Way to play locked factions in 2.4

    Started by VataR, December 24, 2015 06:22 AM
    • Replies: 4
    • Views: 11,954
    October 02, 2016, 11:23 AM Go to last post
  5. Icon4 Sticky Thread Sticky: BC 2.4 Faction Roster Preview: The Imamate of Yemen

    Started by TMK, August 01, 2012 05:11 AM
    • Replies: 166
    • Views: 81,018
    May 18, 2013, 03:25 PM Go to last post
  6. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 7,673
    December 18, 2006, 07:14 PM Go to last post
  7.   Normal Threads  

  1. Khwarezm guard armor looks like bricks ?

    Started by anaztazioch, January 16, 2008 11:02 AM
    • Replies: 8
    • Views: 1,058
    January 17, 2008, 11:17 AM Go to last post
  2. Faction starting ballance.

    Started by anaztazioch, January 17, 2008 10:54 AM
    • Replies: 0
    • Views: 389
    January 17, 2008, 10:54 AM Go to last post
  3. Poll Poll: BC SURVEY: Difficulty of Battles relating to Unit Stats

    Started by Ahiga, January 16, 2008 03:50 AM
    • Replies: 14
    • Views: 1,012
    January 17, 2008, 08:25 AM Go to last post
  4. whats next?

    Started by Yura92, January 17, 2008 08:20 AM
    • Replies: 0
    • Views: 441
    January 17, 2008, 08:20 AM Go to last post
  5. volunteers?

    Started by the42up, January 15, 2008 06:57 PM
    • Replies: 24
    • Views: 1,211
    January 17, 2008, 07:59 AM Go to last post
  6. Lusted Battle AI in BC

    Started by Black_Rider, January 17, 2008 01:31 AM
    • Replies: 1
    • Views: 520
    January 17, 2008, 01:34 AM Go to last post
  7. house rules

    Started by suntaiguy23, January 16, 2008 01:32 PM
    • Replies: 3
    • Views: 547
    January 16, 2008, 11:36 PM Go to last post
  8. How can i increase the number of soldiers??

    Started by elmo, January 16, 2008 07:19 PM
    • Replies: 2
    • Views: 506
    January 16, 2008, 07:59 PM Go to last post
  9. Imamate of Oman Strategy(s)

    Started by Dead*Man*Wilson, January 14, 2008 04:48 PM
    • Replies: 14
    • Views: 1,017
    January 16, 2008, 07:48 PM Go to last post
  10. what a professional debbuging service!

    Started by julianus apostata, January 15, 2008 04:40 PM
    • Replies: 13
    • Views: 754
    January 16, 2008, 04:27 PM Go to last post
  11. Question about unitīs in Castles and Cites

    Started by kepper, January 16, 2008 03:34 PM
    • Replies: 0
    • Views: 359
    January 16, 2008, 03:34 PM Go to last post
  12. A Very Small Tweak (to my likeing)

    Started by setheroph, January 16, 2008 11:30 AM
    • Replies: 3
    • Views: 550
    January 16, 2008, 12:54 PM Go to last post
  13. A few questions...

    Started by Player44, September 22, 2007 11:37 PM
    • Replies: 14
    • Views: 919
    January 16, 2008, 04:51 AM Go to last post
  14. AI Mods

    Started by schulthies, January 15, 2008 09:48 PM
    • Replies: 5
    • Views: 500
    January 16, 2008, 03:57 AM Go to last post
  15. Intended or does my luck just suck?

    Started by Slash5, January 15, 2008 07:34 PM
    • Replies: 3
    • Views: 537
    January 15, 2008, 11:34 PM Go to last post
  16. Faction Selection...

    Started by ViRus, January 14, 2008 07:04 PM
    • Replies: 17
    • Views: 931
    January 15, 2008, 07:56 PM Go to last post
  17. Question about papal reinforcements

    Started by Winter, January 15, 2008 07:06 PM
    • Replies: 2
    • Views: 558
    January 15, 2008, 07:43 PM Go to last post
  18. recommended difficulties settings

    Started by julianus apostata, January 15, 2008 09:40 AM
    • Replies: 8
    • Views: 712
    January 15, 2008, 07:31 PM Go to last post
  19. A Quick Concern

    Started by kasimmorathi, January 15, 2008 04:26 AM
    • Replies: 10
    • Views: 798
    January 15, 2008, 04:15 PM Go to last post
  20. Merchant: Total War

    Started by AlfonsoVIII, January 15, 2008 09:12 AM
    • Replies: 7
    • Views: 917
    January 15, 2008, 01:47 PM Go to last post

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