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Forum: SPQR Total War (SPQR-TW)

SPQR is a total modification for R:TW. The changes encompass all areas of gameplay with added focus on the Roman military machine and the system of recruitment and training of both pre-Marian units and Legions. Special care has been given to the battlefield experience which features the longest battle times of probably any existing mod making tactics an essential component of the game. Definitely not for people accustomed to blitzkrieg tactics both on the battle map and the campaign map.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: The storage room

    Started by Hesus de bodemloze, January 24, 2009 12:04 PM
    • Replies: 6
    • Views: 198,702
    January 24, 2009, 12:24 PM Go to last post
  3. Sticky Thread Sticky: The SPQR Index

    Started by Hesus de bodemloze, January 24, 2009 02:30 PM
    • Replies: 0
    • Views: 102,502
    January 24, 2009, 02:30 PM Go to last post
  4. Sticky Thread Sticky: ****SPQR:TW 9.0 Download Link****

    Started by lt1956, October 17, 2010 09:46 AM
    • Replies: 0
    • Views: 155,077
    October 17, 2010, 09:46 AM Go to last post
  5. Sticky Thread Sticky: SPQR guide : How to survive the first fifteen turns.

    Started by Hesus de bodemloze, December 20, 2008 11:26 AM
    2014, rtw
    • Replies: 229
    • Views: 106,617
    May 28, 2014, 12:40 AM Go to last post
  6.   Normal Threads  

  1. Wow!

    Started by Hoffman, February 18, 2006 05:37 PM
    • Replies: 4
    • Views: 742
    February 19, 2006, 01:50 AM Go to last post
  2. unit problem

    Started by DADA, February 19, 2006 03:20 AM
    • Replies: 4
    • Views: 636
    February 19, 2006, 05:42 AM Go to last post
  3. MP with 6.0

    Started by flagrantflip, February 19, 2006 08:06 AM
    • Replies: 2
    • Views: 451
    February 19, 2006, 08:42 AM Go to last post
  4. Siege bug?

    Started by Timmius, February 18, 2006 10:36 AM
    • Replies: 4
    • Views: 651
    February 19, 2006, 09:06 AM Go to last post
  5. A pleasant suprise

    Started by Removed_user_012521, February 17, 2006 10:20 PM
    • Replies: 6
    • Views: 770
    February 19, 2006, 09:33 AM Go to last post
  6. Huge Rebel Stacks on Italy

    Started by suprdragon, February 18, 2006 11:37 AM
    • Replies: 20
    • Views: 1,168
    February 19, 2006, 09:43 AM Go to last post
  7. Spqr Challenge

    Started by Spartacus_GR, February 19, 2006 08:40 AM
    • Replies: 5
    • Views: 569
    February 19, 2006, 10:17 AM Go to last post
  8. holy...

    Started by tai4ji2x, February 18, 2006 05:07 PM
    • Replies: 25
    • Views: 1,494
    February 19, 2006, 01:35 PM Go to last post
  9. Anyone notice the elephants yet? lol

    Started by lt1956, February 18, 2006 09:30 PM
    • Replies: 20
    • Views: 1,164
    February 19, 2006, 01:58 PM Go to last post
  10. The Race to Victory!

    Started by Warpskull, February 19, 2006 12:40 PM
    • Replies: 5
    • Views: 583
    February 19, 2006, 05:37 PM Go to last post
  11. SPQR with Rome german??

    Started by JuliusCaesar83, February 19, 2006 03:09 PM
    • Replies: 1
    • Views: 567
    February 19, 2006, 08:16 PM Go to last post
  12. SPQR House Rules

    Started by Prometheus214, February 19, 2006 01:41 PM
    • Replies: 1
    • Views: 769
    February 19, 2006, 08:51 PM Go to last post
  13. ok, no land-bridges.... naval invasion instead?

    Started by LuiSius_ScutaRuS, February 19, 2006 11:59 AM
    • Replies: 3
    • Views: 705
    February 20, 2006, 05:32 AM Go to last post
  14. Possible bug or imagination

    Started by The Prowler, February 20, 2006 04:06 AM
    • Replies: 2
    • Views: 476
    February 20, 2006, 05:34 AM Go to last post
  15. Simple

    Started by Spartacus_GR, February 20, 2006 05:25 AM
    • Replies: 1
    • Views: 401
    February 20, 2006, 05:48 AM Go to last post
  16. got a question

    Started by kelvin1982lam, February 20, 2006 09:03 AM
    • Replies: 1
    • Views: 370
    February 20, 2006, 09:05 AM Go to last post
  17. Gladiator Rebels.

    Started by Warpskull, February 19, 2006 06:29 PM
    • Replies: 13
    • Views: 971
    February 20, 2006, 09:33 AM Go to last post
  18. defending AI missile units - 1.5 bug?

    Started by tai4ji2x, February 19, 2006 07:59 PM
    • Replies: 13
    • Views: 731
    February 20, 2006, 10:03 AM Go to last post
  19. Bugs

    Started by Spartacus_GR, February 20, 2006 09:14 AM
    • Replies: 4
    • Views: 559
    February 20, 2006, 10:08 AM Go to last post
  20. reinforcements always delayed?

    Started by tai4ji2x, February 19, 2006 08:37 PM
    • Replies: 6
    • Views: 864
    February 20, 2006, 10:14 AM Go to last post

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