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Forum: SPQR Total War (SPQR-TW)

SPQR is a total modification for R:TW. The changes encompass all areas of gameplay with added focus on the Roman military machine and the system of recruitment and training of both pre-Marian units and Legions. Special care has been given to the battlefield experience which features the longest battle times of probably any existing mod making tactics an essential component of the game. Definitely not for people accustomed to blitzkrieg tactics both on the battle map and the campaign map.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: SPQR guide : How to survive the first fifteen turns.

    Started by Hesus de bodemloze, December 20, 2008 11:26 AM
    2014, rtw
    • Replies: 229
    • Views: 106,694
    May 28, 2014, 12:40 AM Go to last post
  3. Sticky Thread Sticky: ****SPQR:TW 9.0 Download Link****

    Started by lt1956, October 17, 2010 09:46 AM
    • Replies: 0
    • Views: 155,092
    October 17, 2010, 09:46 AM Go to last post
  4. Sticky Thread Sticky: The SPQR Index

    Started by Hesus de bodemloze, January 24, 2009 02:30 PM
    • Replies: 0
    • Views: 102,508
    January 24, 2009, 02:30 PM Go to last post
  5. Sticky Thread Sticky: The storage room

    Started by Hesus de bodemloze, January 24, 2009 12:04 PM
    • Replies: 6
    • Views: 198,717
    January 24, 2009, 12:24 PM Go to last post
  6.   Normal Threads  

  1. Adjusting SPQR

    Started by Belgae, August 30, 2006 08:07 AM
    • Replies: 1
    • Views: 569
    August 30, 2006, 08:23 AM Go to last post
  2. A Ctd

    Started by TVR341, August 29, 2006 11:22 PM
    • Replies: 1
    • Views: 511
    August 30, 2006, 03:19 AM Go to last post
  3. Playing 6.2?

    Started by mercja, August 24, 2006 08:20 PM
    • Replies: 11
    • Views: 1,146
    August 29, 2006, 08:59 PM Go to last post
  4. Senate Eliminasion Round

    Started by whitewolfmxc, August 24, 2006 09:39 PM
    • Replies: 5
    • Views: 743
    August 29, 2006, 01:38 PM Go to last post
  5. Question

    Started by Devildog, August 29, 2006 12:45 PM
    • Replies: 0
    • Views: 427
    August 29, 2006, 12:45 PM Go to last post
  6. Regarding Unit Momentum

    Started by Alteris, August 28, 2006 01:19 AM
    • Replies: 8
    • Views: 904
    August 29, 2006, 12:03 PM Go to last post
  7. How can I play SPQR 6.1 with the -mod: feature?

    Started by paradamed, August 27, 2006 03:10 PM
    • Replies: 7
    • Views: 856
    August 28, 2006, 08:20 PM Go to last post
  8. about unit selection

    Started by ..., August 27, 2006 01:55 PM
    • Replies: 3
    • Views: 641
    August 28, 2006, 07:03 PM Go to last post
  9. Recomended unit scale

    Started by Zizou10, August 26, 2006 07:38 PM
    • Replies: 3
    • Views: 750
    August 26, 2006, 08:33 PM Go to last post
  10. Question about preferences.txt

    Started by Steuner, August 24, 2006 05:32 AM
    • Replies: 6
    • Views: 698
    August 26, 2006, 01:34 PM Go to last post
  11. 6.2 When?

    Started by General_olli, August 23, 2006 10:21 AM
    • Replies: 5
    • Views: 1,061
    August 25, 2006, 09:47 PM Go to last post
  12. How to reduce corruption?

    Started by ioneye, August 23, 2006 11:13 AM
    • Replies: 16
    • Views: 9,578
    August 25, 2006, 12:21 PM Go to last post
  13. SPQR-Non expansion

    Started by Vendayn, August 24, 2006 01:19 PM
    • Replies: 7
    • Views: 843
    August 24, 2006, 11:53 PM Go to last post
  14. 6.2 Question

    Started by nero120, August 24, 2006 10:27 AM
    • Replies: 2
    • Views: 570
    August 24, 2006, 11:56 AM Go to last post
  15. I may be wrong, but did you dumb down the AI?

    Started by Felixion, August 20, 2006 02:46 AM
    • Replies: 19
    • Views: 1,294
    August 24, 2006, 03:54 AM Go to last post
  16. Will the people testing SPQR 6.2 patch PM me?

    Started by lt1956, August 24, 2006 01:45 AM
    • Replies: 0
    • Views: 512
    August 24, 2006, 01:45 AM Go to last post
  17. SPQR Download is Offline

    Started by Iphicles, August 23, 2006 05:51 PM
    • Replies: 4
    • Views: 630
    August 24, 2006, 12:23 AM Go to last post
  18. 4 Turn Script vs Garrison Script

    Started by Flavius Silvanus, August 19, 2006 04:34 PM
    • Replies: 2
    • Views: 846
    August 23, 2006, 09:20 PM Go to last post
  19. Cavalry charge

    Started by jw1089, August 23, 2006 04:22 PM
    • Replies: 2
    • Views: 611
    August 23, 2006, 07:25 PM Go to last post
  20. It1956, are you going to work on a similar mod for M2TW?

    Started by warblah, August 16, 2006 03:51 PM
    • Replies: 5
    • Views: 757
    August 23, 2006, 07:21 PM Go to last post

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