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Forum: The Long Road

The Long Road is geared toward an epic style campaign with a total of 900 turns and a large map with many provinces. It targets a balance between realism and gameplay. Targets a challenging campaign that is not tediously difficult.

  1.   Sticky Threads  

  2. Icon5 Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 2
    • Views: 5,590
    November 14, 2007, 09:35 AM Go to last post
  3. Icon5 Sticky Thread Sticky: StickyMERGED OLD/LEGACY TOPICS

    Started by tornnight, February 03, 2007 11:53 PM
    • Replies: 72
    • Views: 198,575
    November 12, 2010, 10:14 AM Go to last post
  4. Sticky Thread Sticky: TLR DOWNLOADS

    Started by Big Dogg, July 24, 2012 02:16 AM
    • Replies: 0
    • Views: 33,459
    July 24, 2012, 02:16 AM Go to last post
  5. Icon3 Sticky Thread Sticky: AAR - After Action Reports

    Started by tornnight, June 29, 2007 09:21 PM
    • Replies: 24
    • Views: 28,041
    June 11, 2014, 08:26 AM Go to last post
  6. Icon3 Sticky Thread Sticky: Contributions, Fixes, Additions, Sub-Mods

    Started by tornnight, January 30, 2007 08:54 AM
    • Replies: 92
    • Views: 54,199
    October 20, 2014, 11:34 AM Go to last post
  7. Icon4 Sticky Thread Sticky: BUG REPORTS & INSTALLATION PROBLEMS | POST HERE!!!

    Started by tornnight, May 28, 2007 01:11 AM
    • Replies: 1,067
    • Views: 214,609
    January 01, 2019, 02:52 AM Go to last post
  8. Sticky Thread Sticky: THE LONG ROAD - INFO *WIP*

    Started by Keogh, June 06, 2021 07:48 PM
    the long road, tlr
    • Replies: 0
    • Views: 2,126
    June 06, 2021, 07:48 PM Go to last post
  9.   Normal Threads  

  1. Icon1 CTD's, Rebels, Ancillaries. Put To Bed.

    Started by Smarmy, September 23, 2007 11:39 AM
    • Replies: 16
    • Views: 980
    September 27, 2007, 06:32 AM Go to last post
  2. Icon9 Tornnight, silent but among us?

    Started by Smarmy, September 25, 2007 03:08 PM
    • Replies: 13
    • Views: 1,352
    September 27, 2007, 10:31 PM Go to last post
  3. Can I see the map of this mod please

    Started by Pivra, September 28, 2007 04:02 PM
    • Replies: 5
    • Views: 1,014
    September 28, 2007, 09:41 PM Go to last post
  4. Adjusting Base Farming Level?

    Started by XDex9, October 02, 2007 02:26 AM
    • Replies: 1
    • Views: 515
    October 02, 2007, 02:54 AM Go to last post
  5. New export_descr_Unit file and tweaked Descr_Strat

    Started by terralax, September 27, 2007 06:53 PM
    • Replies: 10
    • Views: 1,196
    October 02, 2007, 02:43 PM Go to last post
  6. Archers/Crossbow stats wrong?

    Started by Phil Stanbridge, September 26, 2007 01:34 PM
    • Replies: 8
    • Views: 725
    October 03, 2007, 12:17 AM Go to last post
  7. Asterix's Improved Polish Names Subset

    Started by Obi Wan Asterix, October 02, 2007 03:38 AM
    • Replies: 4
    • Views: 1,141
    October 04, 2007, 04:15 AM Go to last post
  8. New info cards project! :D

    Started by headsh0ts, June 25, 2007 08:16 AM
    • Replies: 65
    • Views: 4,488
    October 04, 2007, 07:00 AM Go to last post
  9. Kingdoms Pikes

    Started by Sulla's Dog, October 04, 2007 07:07 PM
    • Replies: 4
    • Views: 741
    October 06, 2007, 02:55 PM Go to last post
  10. New Units

    Started by Caesar_1991, October 02, 2007 07:22 PM
    • Replies: 12
    • Views: 1,319
    October 07, 2007, 09:21 PM Go to last post
  11. Need Help

    Started by podshadow, October 06, 2007 07:42 AM
    • Replies: 3
    • Views: 545
    October 09, 2007, 09:19 AM Go to last post
  12. Question

    Started by Besarioni, October 09, 2007 10:54 PM
    • Replies: 5
    • Views: 512
    October 10, 2007, 08:50 PM Go to last post
  13. Custom Battle glitch?

    Started by Smarmy, October 06, 2007 10:34 PM
    • Replies: 2
    • Views: 585
    October 11, 2007, 03:04 PM Go to last post
  14. Question about graphic details

    Started by ~Feanor~, October 13, 2007 03:04 AM
    • Replies: 0
    • Views: 473
    October 13, 2007, 03:04 AM Go to last post
  15. Turns pacifism

    Started by brendan916, October 13, 2007 09:20 AM
    • Replies: 1
    • Views: 550
    October 13, 2007, 01:58 PM Go to last post
  16. Ultimate AI 1.6 with The Long Road 2.0

    Started by Black_Rider, October 13, 2007 05:19 AM
    • Replies: 1
    • Views: 697
    October 13, 2007, 03:41 PM Go to last post
  17. TLR with Kingdoms features?

    Started by Phil Stanbridge, October 13, 2007 10:38 AM
    • Replies: 2
    • Views: 623
    October 13, 2007, 04:26 PM Go to last post
  18. Anyway to end the peace in my campaign?

    Started by Space Wolves, October 08, 2007 12:52 PM
    • Replies: 6
    • Views: 841
    October 14, 2007, 10:23 AM Go to last post
  19. Battles in my mod of TLR are like this.............

    Started by Condottiere SOG, October 14, 2007 12:20 AM
    • Replies: 5
    • Views: 983
    October 14, 2007, 12:50 PM Go to last post

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