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Forum: Stainless Steel

A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. The whole game offers now a much greater challenge!

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  1. Multiplayer sub forum for King Kong's Stainless Steel

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    • Threads: 217
    • Posts: 16,997
  2. Post any bugs and request technical help here.

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    • Threads: 3,592
    • Posts: 24,509
  3. Repository for all SS guides & resources.

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    Forum Statistics:

    • Threads: 80
    • Posts: 2,074
  1.   Sticky Threads  

    • Replies: 246
    • Views: 197,948
    April 01, 2023, 02:44 PM Go to last post
  2. Icon5 Sticky Thread Sticky: How to: Mod Stainless Steel!

    Started by Andytheplatypus, April 28, 2014 09:46 AM
    • Replies: 196
    • Views: 239,832
    March 10, 2023, 07:27 PM Go to last post
  3. Icon14 Sticky Thread Sticky: Stainless Steel 6.4 Released!

    Started by gracul, January 10, 2011 04:07 PM
    • Replies: 2,296
    • Views: 2,315,682
    March 05, 2023, 05:09 AM Go to last post
  4. Sticky Thread Sticky: Stainless Steel 7.0 Lost Files release this year

    Started by Germanicu5, November 04, 2020 07:58 AM
    • Replies: 53
    • Views: 34,782
    February 09, 2023, 09:34 PM Go to last post
  5. Sticky Thread Sticky: Stainless Steel Video Corner

    Started by bɑne, July 24, 2011 12:35 PM
    • Replies: 72
    • Views: 141,924
    January 06, 2021, 09:47 AM Go to last post
  6. Sticky Thread Sticky: New Steam Update + "fix for mods"

    Started by Melooo182, July 23, 2014 10:19 AM
    • Replies: 107
    • Views: 210,527
    June 29, 2020, 12:16 AM Go to last post
  7. Sticky Thread Sticky: SS Screenshot Thread

    Started by Mortain, April 22, 2007 04:14 PM
    • Replies: 3,732
    • Views: 1,054,960
    December 08, 2018, 01:35 PM Go to last post
  8. Sticky Thread Sticky: Post your Empires!

    Started by Tittils, April 23, 2008 05:07 AM
    • Replies: 3,337
    • Views: 1,241,706
    December 06, 2018, 01:58 PM Go to last post
  9. Sticky Thread Sticky: Stainless Steel 6.3 & 6.4 Suggestions

    Started by gracul, September 27, 2010 09:07 AM
    • Replies: 2,110
    • Views: 443,484
    July 29, 2017, 12:46 PM Go to last post
  10. Sticky Thread Sticky: Stainless Steel F.A.Q!

    Started by gracul, January 10, 2011 04:08 PM
    • Replies: 0
    • Views: 230,519
    January 10, 2011, 04:08 PM Go to last post
  11. Sticky Thread Sticky: Credits, History, and previous Stainles Steel versions

    Started by gracul, December 12, 2010 11:25 AM
    • Replies: 1
    • Views: 35,979
    December 12, 2010, 11:46 AM Go to last post
  12. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 26,178
    December 18, 2006, 07:14 PM Go to last post
  13.   Normal Threads  

  1. Gunpowder units

    Started by Tony Massenburg, August 09, 2007 08:33 AM
    • Replies: 7
    • Views: 795
    August 10, 2007, 09:09 AM Go to last post
  2. To Much Blood

    Started by Fridericus Rex, August 09, 2007 12:10 PM
    • Replies: 16
    • Views: 1,035
    August 10, 2007, 01:58 AM Go to last post
  3. Why they don't run never?

    Started by DreadKnight, August 09, 2007 09:36 PM
    • Replies: 6
    • Views: 661
    August 09, 2007, 10:06 PM Go to last post
  4. Improved Retinue Transfers - Download

    Started by Allu X, August 08, 2007 05:33 PM
    • Replies: 11
    • Views: 836
    August 09, 2007, 08:54 PM Go to last post
  5. My Generals are cowards

    Started by Rathiel, August 09, 2007 07:26 AM
    • Replies: 13
    • Views: 775
    August 09, 2007, 08:54 PM Go to last post
  6. Vanilla AI is back, unfortunately

    Started by P014K, August 07, 2007 01:50 AM
    • Replies: 42
    • Views: 4,531
    August 09, 2007, 07:55 PM Go to last post
  7. byzantine campaign journal

    Started by Nightbringer, August 09, 2007 03:39 AM
    • Replies: 8
    • Views: 665
    August 09, 2007, 05:00 PM Go to last post
  8. Battle AI and Real combat in SS

    Started by marcius2000, August 08, 2007 08:59 AM
    • Replies: 5
    • Views: 655
    August 09, 2007, 03:25 PM Go to last post
  9. POPULATION GROWTH

    Started by Quark, August 03, 2007 04:47 AM
    • Replies: 29
    • Views: 1,633
    August 09, 2007, 12:06 PM Go to last post
  10. UAI? What is it?

    Started by Novusordo, August 08, 2007 03:37 PM
    • Replies: 5
    • Views: 613
    August 08, 2007, 10:55 PM Go to last post
  11. Poll Poll: OTZ's AOR Mod - feedback

    Started by OTZ, July 30, 2007 05:17 AM
    • Replies: 37
    • Views: 1,779
    August 08, 2007, 08:24 PM Go to last post
  12. Fatel Graphic Error????

    Started by republic_bohemia, August 07, 2007 11:12 PM
    • Replies: 8
    • Views: 442
    August 08, 2007, 07:55 PM Go to last post
  13. Unit Fatigue

    Started by Poisoner, August 05, 2007 04:28 PM
    • Replies: 22
    • Views: 1,113
    August 08, 2007, 07:44 PM Go to last post
  14. Playing Templars with Vanilla AI on 4.1

    Started by gapper4, August 08, 2007 02:06 PM
    • Replies: 4
    • Views: 545
    August 08, 2007, 07:38 PM Go to last post
  15. I'm Very Disapointed (4.0 and 4.1)

    Started by Pachinko, August 07, 2007 12:23 PM
    • Replies: 28
    • Views: 1,734
    August 08, 2007, 02:58 PM Go to last post
  16. UAI in 4.1 ?

    Started by Sil3nc3, August 06, 2007 09:31 AM
    • Replies: 1
    • Views: 540
    August 08, 2007, 02:12 PM Go to last post
  17. Wont continue?

    Started by medusa, August 07, 2007 03:14 PM
    • Replies: 13
    • Views: 586
    August 08, 2007, 09:43 AM Go to last post
  18. idle ranged units

    Started by reeke, August 06, 2007 07:16 AM
    • Replies: 16
    • Views: 719
    August 08, 2007, 09:19 AM Go to last post
  19. AI Garrisons

    Started by Gorrrrrn, August 08, 2007 04:25 AM
    • Replies: 1
    • Views: 363
    August 08, 2007, 09:05 AM Go to last post

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