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Forum: Stainless Steel

A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. The whole game offers now a much greater challenge!

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  1. Multiplayer sub forum for King Kong's Stainless Steel

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    • Threads: 217
    • Posts: 16,997
  2. Post any bugs and request technical help here.

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    • Threads: 3,592
    • Posts: 24,509
  3. Repository for all SS guides & resources.

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    Forum Statistics:

    • Threads: 80
    • Posts: 2,074
  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 26,182
    December 18, 2006, 07:14 PM Go to last post
  3. Sticky Thread Sticky: Credits, History, and previous Stainles Steel versions

    Started by gracul, December 12, 2010 11:25 AM
    • Replies: 1
    • Views: 35,998
    December 12, 2010, 11:46 AM Go to last post
  4. Sticky Thread Sticky: Stainless Steel F.A.Q!

    Started by gracul, January 10, 2011 04:08 PM
    • Replies: 0
    • Views: 230,558
    January 10, 2011, 04:08 PM Go to last post
  5. Sticky Thread Sticky: Stainless Steel 6.3 & 6.4 Suggestions

    Started by gracul, September 27, 2010 09:07 AM
    • Replies: 2,110
    • Views: 443,784
    July 29, 2017, 12:46 PM Go to last post
  6. Sticky Thread Sticky: Post your Empires!

    Started by Tittils, April 23, 2008 05:07 AM
    • Replies: 3,337
    • Views: 1,242,286
    December 06, 2018, 01:58 PM Go to last post
  7. Sticky Thread Sticky: SS Screenshot Thread

    Started by Mortain, April 22, 2007 04:14 PM
    • Replies: 3,732
    • Views: 1,055,208
    December 08, 2018, 01:35 PM Go to last post
  8. Sticky Thread Sticky: New Steam Update + "fix for mods"

    Started by Melooo182, July 23, 2014 10:19 AM
    • Replies: 107
    • Views: 210,568
    June 29, 2020, 12:16 AM Go to last post
  9. Sticky Thread Sticky: Stainless Steel Video Corner

    Started by bɑne, July 24, 2011 12:35 PM
    • Replies: 72
    • Views: 141,944
    January 06, 2021, 09:47 AM Go to last post
  10. Sticky Thread Sticky: Stainless Steel 7.0 Lost Files release this year

    Started by Germanicu5, November 04, 2020 07:58 AM
    • Replies: 53
    • Views: 34,872
    February 09, 2023, 09:34 PM Go to last post
  11. Icon14 Sticky Thread Sticky: Stainless Steel 6.4 Released!

    Started by gracul, January 10, 2011 04:07 PM
    • Replies: 2,296
    • Views: 2,316,317
    March 05, 2023, 05:09 AM Go to last post
  12. Icon5 Sticky Thread Sticky: How to: Mod Stainless Steel!

    Started by Andytheplatypus, April 28, 2014 09:46 AM
    • Replies: 196
    • Views: 239,903
    March 10, 2023, 07:27 PM Go to last post
    • Replies: 248
    • Views: 198,991
    May 09, 2023, 09:08 AM Go to last post
  13.   Normal Threads  

  1. do rebels harm economy

    Started by Lord BitsnBytes, November 21, 2012 04:49 AM
    • Replies: 10
    • Views: 1,801
    December 04, 2012, 04:03 PM Go to last post
  2. Problems getting SS running.

    Started by Excalibur Bane, December 05, 2012 05:26 AM
    • Replies: 8
    • Views: 1,269
    December 05, 2012, 08:11 PM Go to last post
  3. Downloads?

    Started by Bryce Caron, December 01, 2012 07:10 AM
    • Replies: 9
    • Views: 878
    December 05, 2012, 09:42 PM Go to last post
  4. Units not appearing after Heavy Mail event.

    Started by Zopharr, December 05, 2012 05:22 PM
    • Replies: 1
    • Views: 806
    December 06, 2012, 12:35 AM Go to last post
  5. A little favor

    Started by Dokka, December 05, 2012 10:30 PM
    • Replies: 2
    • Views: 392
    December 06, 2012, 08:34 AM Go to last post
  6. Icon5 How to balance city growth between player and AI?

    Started by yimboli, December 03, 2012 09:42 AM
    • Replies: 15
    • Views: 1,814
    December 06, 2012, 02:49 PM Go to last post
  7. England Recruitment?

    Started by Bryce Caron, December 06, 2012 05:50 PM
    • Replies: 12
    • Views: 804
    December 07, 2012, 06:07 PM Go to last post
  8. Playing as Mongol faction

    Started by minhnd6789, December 08, 2012 01:16 AM
    • Replies: 3
    • Views: 648
    December 08, 2012, 10:32 AM Go to last post
    • Replies: 1
    • Views: 383
    December 08, 2012, 12:12 PM Go to last post
  9. Broken Crescent Models for Islamic fractions

    Started by Mr.Fable, December 04, 2012 11:36 PM
    • Replies: 7
    • Views: 963
    December 08, 2012, 06:12 PM Go to last post
  10. How can you switch the music back to the original M2TW music

    Started by Rick, December 08, 2012 05:10 PM
    • Replies: 4
    • Views: 418
    December 08, 2012, 08:35 PM Go to last post
  11. Which Submods affect the AI

    Started by Dahoota, July 28, 2011 08:01 AM
    • Replies: 5
    • Views: 1,297
    December 09, 2012, 04:19 AM Go to last post
  12. Mongol inansion?

    Started by spH3RiCal, December 08, 2012 03:44 PM
    • Replies: 4
    • Views: 636
    December 09, 2012, 06:21 PM Go to last post
  13. Recruitment of Units tied to events?

    Started by MaskedWaltz, December 04, 2012 04:01 AM
    • Replies: 4
    • Views: 627
    December 09, 2012, 08:06 PM Go to last post
  14. Guild Build Limit Question

    Started by ace4455, November 13, 2008 10:47 PM
    • Replies: 6
    • Views: 1,180
    December 09, 2012, 11:35 PM Go to last post
  15. About BGR IV

    Started by flyingcat, December 07, 2012 07:59 AM
    • Replies: 12
    • Views: 1,003
    December 10, 2012, 07:27 AM Go to last post
  16. Campaign battle crash

    Started by GiddeeUpp, December 10, 2012 09:54 AM
    • Replies: 2
    • Views: 409
    December 10, 2012, 12:39 PM Go to last post
  17. About rebel cities

    Started by pafnus, December 09, 2012 05:00 PM
    • Replies: 4
    • Views: 784
    December 11, 2012, 02:04 AM Go to last post
  18. Do AI have fog of war?

    Started by The Evil Team, December 07, 2012 02:55 PM
    • Replies: 18
    • Views: 1,940
    December 12, 2012, 02:16 PM Go to last post
  19. Problem start the gaem

    Started by Holycrap, December 04, 2012 04:14 PM
    • Replies: 14
    • Views: 776
    December 13, 2012, 03:34 PM Go to last post

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