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Forum: Stainless Steel

A combination of bug fixes, many small mods, better AI and AI armies, more provinces, graphical improvements and many other campaign and battle map changes. The whole game offers now a much greater challenge!

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  1. Multiplayer sub forum for King Kong's Stainless Steel

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    • Threads: 217
    • Posts: 16,997
  2. Post any bugs and request technical help here.

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    • Threads: 3,592
    • Posts: 24,509
  3. Repository for all SS guides & resources.

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    • Threads: 80
    • Posts: 2,074
  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 26,178
    December 18, 2006, 07:14 PM Go to last post
  3. Sticky Thread Sticky: Credits, History, and previous Stainles Steel versions

    Started by gracul, December 12, 2010 11:25 AM
    • Replies: 1
    • Views: 35,979
    December 12, 2010, 11:46 AM Go to last post
  4. Sticky Thread Sticky: Stainless Steel F.A.Q!

    Started by gracul, January 10, 2011 04:08 PM
    • Replies: 0
    • Views: 230,517
    January 10, 2011, 04:08 PM Go to last post
  5. Sticky Thread Sticky: Stainless Steel 6.3 & 6.4 Suggestions

    Started by gracul, September 27, 2010 09:07 AM
    • Replies: 2,110
    • Views: 443,483
    July 29, 2017, 12:46 PM Go to last post
  6. Sticky Thread Sticky: Post your Empires!

    Started by Tittils, April 23, 2008 05:07 AM
    • Replies: 3,337
    • Views: 1,241,705
    December 06, 2018, 01:58 PM Go to last post
  7. Sticky Thread Sticky: SS Screenshot Thread

    Started by Mortain, April 22, 2007 04:14 PM
    • Replies: 3,732
    • Views: 1,054,959
    December 08, 2018, 01:35 PM Go to last post
  8. Sticky Thread Sticky: New Steam Update + "fix for mods"

    Started by Melooo182, July 23, 2014 10:19 AM
    • Replies: 107
    • Views: 210,527
    June 29, 2020, 12:16 AM Go to last post
  9. Sticky Thread Sticky: Stainless Steel Video Corner

    Started by bɑne, July 24, 2011 12:35 PM
    • Replies: 72
    • Views: 141,924
    January 06, 2021, 09:47 AM Go to last post
  10. Sticky Thread Sticky: Stainless Steel 7.0 Lost Files release this year

    Started by Germanicu5, November 04, 2020 07:58 AM
    • Replies: 53
    • Views: 34,782
    February 09, 2023, 09:34 PM Go to last post
  11. Icon14 Sticky Thread Sticky: Stainless Steel 6.4 Released!

    Started by gracul, January 10, 2011 04:07 PM
    • Replies: 2,296
    • Views: 2,315,679
    March 05, 2023, 05:09 AM Go to last post
  12. Icon5 Sticky Thread Sticky: How to: Mod Stainless Steel!

    Started by Andytheplatypus, April 28, 2014 09:46 AM
    • Replies: 196
    • Views: 239,832
    March 10, 2023, 07:27 PM Go to last post
    • Replies: 246
    • Views: 197,946
    April 01, 2023, 02:44 PM Go to last post
  13.   Normal Threads  

  1. Merchant Income Discrepancy

    Started by kevindrosario, February 04, 2011 07:13 PM
    • Replies: 14
    • Views: 730
    February 05, 2011, 04:48 PM Go to last post
  2. How do I see what AI Im using?

    Started by KoalaAkbar, February 05, 2011 01:13 PM
    • Replies: 2
    • Views: 407
    February 05, 2011, 04:52 PM Go to last post
  3. small elite units

    Started by ash874, February 05, 2011 11:57 AM
    • Replies: 3
    • Views: 559
    February 05, 2011, 05:20 PM Go to last post
    • Replies: 4
    • Views: 499
    February 05, 2011, 08:07 PM Go to last post
  4. Gothic Knights for HRE?

    Started by ajtboy, January 31, 2011 04:07 PM
    • Replies: 25
    • Views: 2,683
    February 06, 2011, 01:40 AM Go to last post
  5. Adding and removing traits

    Started by tredadda, February 06, 2011 02:22 AM
    • Replies: 1
    • Views: 654
    February 06, 2011, 04:35 AM Go to last post
  6. 13th post decides...

    Started by Stealthorgasm, February 06, 2011 07:31 AM
    • Replies: 3
    • Views: 392
    February 06, 2011, 08:36 AM Go to last post
  7. very important issue that can be fixed

    Started by ash874, February 06, 2011 07:34 AM
    • Replies: 3
    • Views: 458
    February 06, 2011, 08:44 AM Go to last post
  8. AI unbalanced?

    Started by Stealthorgasm, February 05, 2011 02:05 PM
    • Replies: 12
    • Views: 902
    February 06, 2011, 10:04 AM Go to last post
  9. should i play with RR disabled

    Started by sapped, February 05, 2011 10:35 PM
    • Replies: 4
    • Views: 587
    February 06, 2011, 10:20 AM Go to last post
  10. What's with the music, man, the music!

    Started by Maiden_Ante, February 05, 2011 05:10 AM
    • Replies: 15
    • Views: 766
    February 06, 2011, 11:22 AM Go to last post
  11. Novgorod unit question

    Started by CelticAssassin, February 05, 2011 12:40 PM
    • Replies: 14
    • Views: 2,273
    February 06, 2011, 12:38 PM Go to last post
  12. Units getting "stun locked"

    Started by SirRobin, February 06, 2011 08:53 AM
    • Replies: 4
    • Views: 692
    February 06, 2011, 01:25 PM Go to last post
  13. How exactly does the Pope determine crusade targets?

    Started by kevindrosario, February 06, 2011 10:26 AM
    • Replies: 8
    • Views: 703
    February 06, 2011, 02:14 PM Go to last post
  14. Icon5 Family members not getting children?

    Started by Dark Lord's Heir, February 06, 2011 01:38 PM
    • Replies: 4
    • Views: 413
    February 06, 2011, 02:20 PM Go to last post
  15. SS and Patch 1.05

    Started by KoalaAkbar, February 05, 2011 07:42 PM
    • Replies: 6
    • Views: 551
    February 06, 2011, 04:31 PM Go to last post
  16. Foreign buildings question

    Started by Cheomesh, February 06, 2011 05:11 PM
    • Replies: 1
    • Views: 300
    February 06, 2011, 05:17 PM Go to last post
  17. Icon10 What is this mod?

    Started by Miklagrad, February 06, 2011 10:30 AM
    • Replies: 22
    • Views: 1,056
    February 06, 2011, 05:18 PM Go to last post
  18. RR/RC Problems?

    Started by lonmzjia, February 03, 2011 12:28 AM
    • Replies: 11
    • Views: 687
    February 06, 2011, 06:17 PM Go to last post
  19. Gunpowder buildings(SS6.4)

    Started by KoalaAkbar, February 06, 2011 12:13 PM
    • Replies: 10
    • Views: 1,487
    February 06, 2011, 08:26 PM Go to last post

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