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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
  4.   Normal Threads  

  1. Icon5 Gunpowder units modding to fire all at once.

    Started by 10 times the roytaly, November 25, 2015 05:46 PM
    gunpowder, modding
    • Replies: 5
    • Views: 1,592
    November 29, 2015, 07:05 AM Go to last post
  2. Making Units Immune to Fire?

    Started by UndyingNephalim, November 28, 2015 03:20 PM
    • Replies: 1
    • Views: 408
    November 29, 2015, 12:13 AM Go to last post
  3. About the short_pike attribute

    Started by +Marius+, November 27, 2015 01:14 PM
    • Replies: 0
    • Views: 524
    November 27, 2015, 01:14 PM Go to last post
    • Replies: 2
    • Views: 525
    November 27, 2015, 09:27 AM Go to last post
  4. How to change the animation of a unit ?

    Started by xpoing, November 24, 2015 02:19 PM
    • Replies: 2
    • Views: 1,351
    November 25, 2015, 12:44 PM Go to last post
  5. Icon4 Culture

    Started by 7hillip, November 22, 2015 06:52 PM
    • Replies: 2
    • Views: 347
    November 23, 2015, 07:00 PM Go to last post
    • Replies: 9
    • Views: 990
    November 19, 2015, 09:36 PM Go to last post
  6. Building Pics Don't Default to southern_european

    Started by AdmiralThrawn, November 17, 2015 08:13 PM
    • Replies: 3
    • Views: 270
    November 18, 2015, 08:23 PM Go to last post
  7. A thunderbolt projectile?

    Started by Jax33, November 15, 2015 07:20 PM
    • Replies: 4
    • Views: 404
    November 17, 2015, 04:04 AM Go to last post
  8. Some assistance with defensive towers.

    Started by +Marius+, November 12, 2015 10:42 PM
    • Replies: 9
    • Views: 555
    November 15, 2015, 10:02 PM Go to last post
  9. A little export_descr_unit question

    Started by +Marius+, November 14, 2015 05:58 PM
    • Replies: 3
    • Views: 347
    November 15, 2015, 11:05 AM Go to last post
  10. Good Archer Commander Effect?

    Started by UndyingNephalim, October 24, 2015 09:34 PM
    • Replies: 3
    • Views: 397
    November 04, 2015, 10:40 PM Go to last post
  11. Does the AI 'select' in the script sense?

    Started by Gigantus, November 02, 2015 11:44 PM
    • Replies: 6
    • Views: 720
    November 04, 2015, 08:28 AM Go to last post
    • Replies: 3
    • Views: 435
    November 03, 2015, 03:37 PM Go to last post
  12. Assassins too effective!

    Started by auc162, October 25, 2015 11:52 AM
    • Replies: 2
    • Views: 343
    November 03, 2015, 01:27 PM Go to last post
  13. A case of not firing multiple times

    Started by Gigantus, November 01, 2015 06:39 AM
    • Replies: 7
    • Views: 1,071
    November 02, 2015, 03:23 AM Go to last post
  14. Possible to change in game language?

    Started by Ghip, October 28, 2015 09:42 PM
    • Replies: 1
    • Views: 314
    November 01, 2015, 11:37 PM Go to last post
  15. is it possible to give -1 to cavalry / archer bonus?

    Started by RollingWave, October 29, 2015 12:52 AM
    • Replies: 1
    • Views: 380
    November 01, 2015, 09:07 PM Go to last post
  16. neighbors

    Started by stevietheconquer, October 01, 2015 11:44 AM
    • Replies: 7
    • Views: 581
    October 31, 2015, 10:11 AM Go to last post
  17. Aging script (2YPT)

    Started by igor kool, October 14, 2015 05:44 PM
    • Replies: 4
    • Views: 417
    October 30, 2015, 08:13 AM Go to last post

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