1. Announcement:
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    February 16, 2024
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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 251
    • Views: 72,959
    Today, 09:19 AM Go to last post
  3. Sticky Thread Sticky: Anti-Trait+NoGoingBackLevel mechanic confirmed broken in Medieval 2 Kingdoms

    Started by b0Gia de Bodemloze, April 22, 2015 02:41 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 28,194
    October 01, 2021, 12:21 PM Go to last post
  4. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 14,833
    September 18, 2011, 04:07 PM Go to last post
  5.   Normal Threads  

  1. Unpacking Tool

    Started by Jay2525, December 11, 2006 10:12 AM
    • Replies: 2
    • Views: 800
    December 11, 2006, 10:56 AM Go to last post
  2. Skeleton Compensation Factor

    Started by NoodleEatz, December 11, 2006 12:48 AM
    • Replies: 0
    • Views: 927
    December 11, 2006, 12:48 AM Go to last post
  3. Editing Musketeers

    Started by kmanooch, December 09, 2006 01:05 PM
    • Replies: 3
    • Views: 878
    December 11, 2006, 12:26 AM Go to last post
  4. Don't like Brigands and Pirates?

    Started by Farnan, December 04, 2006 11:11 AM
    • Replies: 8
    • Views: 1,301
    December 10, 2006, 11:53 PM Go to last post
  5. Changing a generals name

    Started by chrisofthedale, December 06, 2006 04:02 PM
    • Replies: 5
    • Views: 925
    December 10, 2006, 11:44 PM Go to last post
  6. Names For Family Members?

    Started by Al-Masri, December 09, 2006 09:17 PM
    • Replies: 6
    • Views: 1,041
    December 10, 2006, 01:40 PM Go to last post
  7. One Hit= one way ticket to God

    Started by AmeriBriton, December 08, 2006 01:08 PM
    • Replies: 12
    • Views: 1,609
    December 10, 2006, 12:37 PM Go to last post
  8. Changing Tax Rate in Castles

    Started by Naja, December 10, 2006 04:15 AM
    • Replies: 1
    • Views: 1,166
    December 10, 2006, 09:52 AM Go to last post
  9. Family Tree

    Started by Sylesia, December 09, 2006 06:53 PM
    • Replies: 3
    • Views: 852
    December 10, 2006, 07:03 AM Go to last post
  10. Request

    Started by Numenor, December 10, 2006 06:38 AM
    • Replies: 1
    • Views: 662
    December 10, 2006, 06:45 AM Go to last post
  11. Long range

    Started by Jensemann, December 01, 2006 07:41 AM
    • Replies: 5
    • Views: 798
    December 10, 2006, 12:16 AM Go to last post
  12. A Few Questions...

    Started by Billy9, December 09, 2006 07:18 PM
    • Replies: 3
    • Views: 628
    December 09, 2006, 09:03 PM Go to last post
  13. script error in descr_campaign_db.xml

    Started by Adorno, December 09, 2006 08:15 PM
    • Replies: 3
    • Views: 954
    December 09, 2006, 08:46 PM Go to last post
  14. modding accuracy for ranged units

    Started by Chiron202, December 04, 2006 08:06 PM
    • Replies: 5
    • Views: 1,348
    December 09, 2006, 05:07 PM Go to last post
  15. Disabling cannon towers?

    Started by GODzilla, December 08, 2006 01:50 PM
    • Replies: 4
    • Views: 873
    December 09, 2006, 03:28 PM Go to last post
  16. Want to play with .5 scale

    Started by Angmar_nite, December 09, 2006 08:33 AM
    • Replies: 3
    • Views: 858
    December 09, 2006, 01:18 PM Go to last post
  17. Early American Invasion

    Started by Polski_orzel, December 09, 2006 01:05 PM
    • Replies: 1
    • Views: 737
    December 09, 2006, 01:16 PM Go to last post
  18. Attrition - Anyway To Add It?

    Started by dag231, December 09, 2006 09:28 AM
    • Replies: 4
    • Views: 1,047
    December 09, 2006, 12:47 PM Go to last post
  19. spawning general mid-game

    Started by deAlfie, December 09, 2006 12:22 AM
    • Replies: 1
    • Views: 653
    December 09, 2006, 06:42 AM Go to last post
  20. Unit pools etc?

    Started by italiano, December 09, 2006 02:21 AM
    • Replies: 0
    • Views: 631
    December 09, 2006, 02:21 AM Go to last post

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