Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
  4.   Normal Threads  

  1. Help

    Started by littlejim13, May 11, 2007 12:11 AM
    • Replies: 3
    • Views: 485
    May 11, 2007, 06:57 PM Go to last post
  2. Black Market Faction

    Started by LTShiftey, May 07, 2007 06:16 PM
    • Replies: 4
    • Views: 497
    May 11, 2007, 09:35 AM Go to last post
  3. Agents Question

    Started by GaianDruid85, May 10, 2007 04:25 PM
    • Replies: 1
    • Views: 479
    May 11, 2007, 08:11 AM Go to last post
  4. Giving guilds prerequisites for building?

    Started by Snipafist, May 10, 2007 08:15 PM
    • Replies: 1
    • Views: 440
    May 11, 2007, 08:04 AM Go to last post
  5. Mod aint working

    Started by ALejo the Great, May 09, 2007 11:52 AM
    • Replies: 9
    • Views: 530
    May 11, 2007, 04:32 AM Go to last post
  6. desc-proj in 1.2 lacks arrow types...

    Started by Russ Mitchell, May 09, 2007 09:27 PM
    • Replies: 2
    • Views: 445
    May 10, 2007, 10:18 PM Go to last post
  7. Strange CTD

    Started by captainbloodloss, May 10, 2007 08:38 PM
    • Replies: 3
    • Views: 423
    May 10, 2007, 09:52 PM Go to last post
  8. Possible to include an OR in building requirements?

    Started by Snipafist, May 10, 2007 01:12 AM
    • Replies: 3
    • Views: 562
    May 10, 2007, 08:03 PM Go to last post
  9. Cloning Cultures....

    Started by Miraj, May 05, 2007 11:21 PM
    • Replies: 3
    • Views: 501
    May 10, 2007, 12:07 PM Go to last post
  10. Giving the papal states a family tree?

    Started by Pedalos, May 08, 2007 07:13 PM
    • Replies: 2
    • Views: 1,671
    May 09, 2007, 03:39 PM Go to last post
  11. Adding new cannons to a faction

    Started by jenslysell, May 09, 2007 01:29 PM
    • Replies: 1
    • Views: 392
    May 09, 2007, 02:33 PM Go to last post
  12. Necessary export_descr_unit changes

    Started by Tyre, May 09, 2007 11:48 AM
    • Replies: 0
    • Views: 464
    May 09, 2007, 11:48 AM Go to last post
  13. traits 1.1 vs 1.2 big differences

    Started by Cephalo, May 07, 2007 09:50 PM
    • Replies: 5
    • Views: 623
    May 09, 2007, 09:25 AM Go to last post
  14. Adding Generals to Campaign

    Started by brdlyrcr3, May 08, 2007 02:15 PM
    • Replies: 2
    • Views: 546
    May 09, 2007, 07:19 AM Go to last post
  15. How can I increase the number of turns?

    Started by Albion Crusader, May 09, 2007 06:57 AM
    • Replies: 2
    • Views: 535
    May 09, 2007, 07:07 AM Go to last post
  16. Adding/Deleting Character Types

    Started by LTShiftey, May 07, 2007 08:17 PM
    • Replies: 1
    • Views: 379
    May 09, 2007, 05:55 AM Go to last post
  17. Need help with script error i cant fix!

    Started by the_tzar, May 08, 2007 05:47 AM
    • Replies: 2
    • Views: 416
    May 09, 2007, 01:47 AM Go to last post
  18. Here? Armoured Sergeants help?

    Started by GaianDruid85, May 08, 2007 09:43 PM
    • Replies: 1
    • Views: 3,459
    May 08, 2007, 09:52 PM Go to last post
  19. Family tree for papal states?

    Started by Pedalos, May 08, 2007 08:42 PM
    • Replies: 0
    • Views: 437
    May 08, 2007, 08:42 PM Go to last post
  20. Area of Attack

    Started by cskidd359, May 06, 2007 01:20 PM
    • Replies: 2
    • Views: 507
    May 08, 2007, 07:00 PM Go to last post

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