Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
  4.   Normal Threads  

  1. Possible to generate faction heirs? Or force adoption?

    Started by crazyj, May 31, 2008 06:49 AM
    • Replies: 0
    • Views: 461
    May 31, 2008, 06:49 AM Go to last post
  2. lost textures

    Started by attyla, May 31, 2008 02:04 AM
    • Replies: 4
    • Views: 412
    May 31, 2008, 06:11 AM Go to last post
  3. Kingdoms oil in gates and reinforcements

    Started by homefry, May 28, 2008 11:57 PM
    • Replies: 7
    • Views: 686
    May 31, 2008, 03:35 AM Go to last post
  4. low memory:)

    Started by attyla, May 30, 2008 03:03 PM
    • Replies: 2
    • Views: 470
    May 30, 2008, 03:52 PM Go to last post
  5. Explanation of numbers for heretics?

    Started by Jaeld, May 07, 2008 10:22 AM
    • Replies: 5
    • Views: 1,106
    May 30, 2008, 03:45 PM Go to last post
  6. Changing specific Unit Speed

    Started by Swagger, May 30, 2008 07:33 AM
    • Replies: 4
    • Views: 623
    May 30, 2008, 01:34 PM Go to last post
  7. Militant Princesses

    Started by Hengest, May 29, 2008 06:42 PM
    • Replies: 3
    • Views: 582
    May 30, 2008, 06:08 AM Go to last post
  8. Edditing the Smith Buildings in EDB

    Started by TWFanatic, May 29, 2008 03:37 PM
    • Replies: 2
    • Views: 517
    May 29, 2008, 09:30 PM Go to last post
  9. Simple but somehow beyond me

    Started by MoToM, May 29, 2008 12:00 AM
    • Replies: 9
    • Views: 410
    May 29, 2008, 09:22 PM Go to last post
  10. mission

    Started by attyla, May 27, 2008 10:54 AM
    • Replies: 6
    • Views: 507
    May 29, 2008, 05:24 PM Go to last post
  11. How to Make a X character move/attack a Y thing

    Started by Swagger, May 29, 2008 10:44 AM
    • Replies: 2
    • Views: 514
    May 29, 2008, 02:50 PM Go to last post
  12. export_descr_buildings.txt

    Started by Kristofer, May 29, 2008 08:35 AM
    • Replies: 2
    • Views: 513
    May 29, 2008, 12:41 PM Go to last post
  13. Idea to reconsider the Heir

    Started by meznaric, May 26, 2008 08:43 AM
    • Replies: 7
    • Views: 702
    May 29, 2008, 11:57 AM Go to last post
  14. fortress York!

    Started by Gaarmstrong3118, May 28, 2008 03:05 AM
    • Replies: 2
    • Views: 390
    May 29, 2008, 05:39 AM Go to last post
  15. Modding gunpowder units

    Started by heimdhal, January 09, 2007 02:08 PM
    • Replies: 15
    • Views: 1,322
    May 28, 2008, 11:57 PM Go to last post
  16. CAN I HAVE A SUPER CITY

    Started by Gaarmstrong3118, May 27, 2008 01:16 PM
    • Replies: 3
    • Views: 517
    May 28, 2008, 07:17 PM Go to last post
  17. Trebuchets as buildable siege equipment

    Started by SquireJames, May 27, 2008 03:26 PM
    • Replies: 1
    • Views: 596
    May 28, 2008, 06:58 PM Go to last post
  18. Generals with Perfect Traits

    Started by Gaarmstrong3118, May 28, 2008 02:42 AM
    • Replies: 3
    • Views: 418
    May 28, 2008, 06:49 PM Go to last post
  19. technologie really slow

    Started by Gaarmstrong3118, May 27, 2008 10:43 AM
    • Replies: 3
    • Views: 399
    May 28, 2008, 12:34 PM Go to last post
  20. anyway to make the mongols come early?

    Started by jakekills, May 26, 2008 05:33 PM
    • Replies: 3
    • Views: 532
    May 28, 2008, 09:11 AM Go to last post

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