Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
  4.   Normal Threads  

  1. Importing an unit from another mod...

    Started by Gryffon, September 24, 2011 10:00 AM
    • Replies: 0
    • Views: 308
    September 24, 2011, 10:00 AM Go to last post
  2. Suspend keyboard input

    Started by Byg, September 23, 2011 02:37 AM
    • Replies: 5
    • Views: 406
    September 25, 2011, 08:22 PM Go to last post
  3. EDU Issues

    Started by ILynch012I, September 23, 2011 04:28 PM
    • Replies: 12
    • Views: 1,144
    September 25, 2011, 08:27 PM Go to last post
  4. How to change a unit's weapons, add or remove shield, etc...

    Started by oxxid, September 24, 2011 05:21 AM
    • Replies: 3
    • Views: 1,023
    September 26, 2011, 03:40 AM Go to last post
  5. hidden resource

    Started by danny X, September 25, 2011 12:03 PM
    • Replies: 12
    • Views: 651
    September 26, 2011, 09:00 AM Go to last post
  6. Recruit units only if religion's region is...

    Started by Philip Haiken DelChillon, September 24, 2011 04:26 PM
    • Replies: 3
    • Views: 522
    September 26, 2011, 11:54 AM Go to last post
  7. weird descr_strat problem

    Started by IVIarkI2I, September 23, 2011 03:36 PM
    • Replies: 13
    • Views: 482
    September 26, 2011, 02:11 PM Go to last post
  8. Making new Pips

    Started by EmperorRasputin, September 26, 2011 12:54 PM
    • Replies: 2
    • Views: 377
    September 27, 2011, 12:10 AM Go to last post
  9. Spawning Problems

    Started by Sogdog, September 21, 2011 01:55 PM
    • Replies: 23
    • Views: 677
    September 27, 2011, 08:12 AM Go to last post
  10. descr_projectile.txt research

    Started by Ecthelion, December 15, 2006 11:52 PM
    • Replies: 30
    • Views: 6,805
    September 27, 2011, 01:47 PM Go to last post
  11. Command execution delay

    Started by attyla, September 27, 2011 03:00 PM
    • Replies: 5
    • Views: 502
    September 28, 2011, 01:01 AM Go to last post
  12. garrison script

    Started by Steven the conqueror, October 21, 2010 01:24 PM
    • Replies: 26
    • Views: 1,289
    September 28, 2011, 06:09 AM Go to last post
  13. LTGD: invasions cancelled this turn.

    Started by Kine, September 25, 2011 08:10 AM
    • Replies: 2
    • Views: 460
    September 28, 2011, 11:41 AM Go to last post
  14. [solved] trait problem

    Started by SpyrosM91, September 27, 2011 10:16 AM
    • Replies: 2
    • Views: 342
    September 28, 2011, 11:56 AM Go to last post
  15. Changing Ship model causes CTD??

    Started by ToonTotalWar, September 24, 2011 03:54 PM
    • Replies: 7
    • Views: 771
    September 29, 2011, 12:16 AM Go to last post
  16. How to change the name of a unit

    Started by Reginald Pattiecakes, September 28, 2011 09:17 PM
    • Replies: 4
    • Views: 553
    September 29, 2011, 10:22 AM Go to last post
  17. What's neutral characters in historic_events?

    Started by attyla, September 28, 2011 02:17 PM
    • Replies: 3
    • Views: 286
    September 29, 2011, 03:25 PM Go to last post
  18. how to add epithets to dead characters?

    Started by The Source, September 29, 2011 08:36 PM
    • Replies: 1
    • Views: 333
    September 30, 2011, 04:28 AM Go to last post
  19. Some coding problems - please help!

    Started by Gwydion, September 29, 2011 05:51 AM
    • Replies: 3
    • Views: 346
    September 30, 2011, 09:53 AM Go to last post
  20. Labelling characters [SOLVED - partially]

    Started by Withwnar, June 16, 2011 10:42 PM
    • Replies: 23
    • Views: 2,817
    October 01, 2011, 03:39 AM Go to last post

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