1. Announcement:
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    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 241
    • Views: 72,334
    May 11, 2023, 04:00 PM Go to last post
  3. Sticky Thread Sticky: Anti-Trait+NoGoingBackLevel mechanic confirmed broken in Medieval 2 Kingdoms

    Started by b0Gia de Bodemloze, April 22, 2015 02:41 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 28,090
    October 01, 2021, 12:21 PM Go to last post
  4. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 14,762
    September 18, 2011, 04:07 PM Go to last post
  5.   Normal Threads  

  1. EDU mount_effect and spear_bonus questions

    Started by Withwnar, May 29, 2016 12:29 AM
    • Replies: 4
    • Views: 1,427
    June 05, 2019, 06:41 PM Go to last post
  2. Icon5 Kalmar & princesses

    Started by Darrowmere, April 25, 2019 08:11 PM
    block, culture, kalmar union, princesses, three factions
    • Replies: 3
    • Views: 831
    June 04, 2019, 05:22 PM Go to last post
  3. Faction leader condition

    Started by skylli, May 31, 2019 04:31 AM
    • Replies: 9
    • Views: 890
    June 02, 2019, 06:00 PM Go to last post
  4. making rebels aggressive

    Started by vercassivelaunos, November 25, 2012 07:33 AM
    • Replies: 6
    • Views: 2,905
    May 29, 2019, 01:12 PM Go to last post
  5. Descr_formations_ai main_line parameter.

    Started by bitterhowl, May 21, 2019 03:47 AM
    • Replies: 0
    • Views: 256
    May 21, 2019, 03:47 AM Go to last post
  6. Weird count bug when sacking a city.

    Started by leo.civil.uefs, May 23, 2018 04:29 PM
    • Replies: 8
    • Views: 890
    May 15, 2019, 01:11 AM Go to last post
  7. [SSHIP 0.9.5] Armies of cities that revolt

    Started by kostic, May 10, 2019 10:18 AM
    • Replies: 13
    • Views: 1,013
    May 14, 2019, 04:42 AM Go to last post
  8. Spawning armies

    Started by Tyranno85, March 29, 2019 12:36 PM
    2 Pages
    1 2
    • Replies: 22
    • Views: 2,637
    April 26, 2019, 09:49 PM Go to last post
  9. Help: Preventing strat_model change

    Started by Dampfkrieger, April 18, 2019 10:39 AM
    • Replies: 6
    • Views: 749
    April 21, 2019, 06:26 AM Go to last post
  10. Multiple choice event script

    Started by Ocyalos, April 11, 2019 03:30 PM
    • Replies: 3
    • Views: 640
    April 16, 2019, 03:58 PM Go to last post
    • Replies: 7
    • Views: 759
    April 16, 2019, 09:38 AM Go to last post
  11. Can kingdoms.exe internal events and counters be visible for external apps?

    Started by bitterhowl, February 09, 2019 02:45 AM
    2 Pages
    1 2
    • Replies: 28
    • Views: 2,397
    April 14, 2019, 12:52 AM Go to last post
  12. Crash at campaign start

    Started by Dampfkrieger, April 09, 2019 03:32 PM
    • Replies: 3
    • Views: 252
    April 10, 2019, 04:03 AM Go to last post
  13. Morale event debuff and buff numbers

    Started by The Great Khan of Rome, April 09, 2019 03:58 AM
    • Replies: 1
    • Views: 383
    April 09, 2019, 08:59 AM Go to last post
    • Replies: 5
    • Views: 1,553
    April 08, 2019, 04:38 AM Go to last post
  14. Detecting units in an army.

    Started by Sir Matthias, March 15, 2019 09:43 PM
    • Replies: 8
    • Views: 930
    April 01, 2019, 05:54 AM Go to last post

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