Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
  4.   Normal Threads  

  1. Kingdoms campaigns don't have boiling oil!

    Started by Naja, December 12, 2008 07:26 PM
    • Replies: 2
    • Views: 443
    December 13, 2008, 03:03 AM Go to last post
  2. Rebels - Custom Campaign 2

    Started by Lazuline, December 09, 2008 09:26 PM
    • Replies: 9
    • Views: 564
    December 13, 2008, 05:43 AM Go to last post
  3. resources

    Started by Krieg_Boy, December 13, 2008 06:49 PM
    • Replies: 8
    • Views: 451
    December 14, 2008, 12:30 PM Go to last post
  4. how do you add new rebel factions?

    Started by Grass_Watcher, December 14, 2008 12:39 PM
    • Replies: 2
    • Views: 905
    December 14, 2008, 03:05 PM Go to last post
  5. EDU questions

    Started by uly, December 13, 2008 08:41 PM
    • Replies: 3
    • Views: 490
    December 14, 2008, 05:23 PM Go to last post
  6. editing EDU file ...

    Started by rtboy214, December 11, 2008 01:59 AM
    • Replies: 5
    • Views: 539
    December 15, 2008, 04:22 PM Go to last post
  7. Icon5 Deus lo Vult modding questions/suggestions

    Started by Brips, December 15, 2008 08:54 PM
    • Replies: 0
    • Views: 354
    December 15, 2008, 08:54 PM Go to last post
  8. Emerging Characters

    Started by Roman Legate, September 16, 2008 12:00 AM
    • Replies: 25
    • Views: 1,326
    December 16, 2008, 12:15 AM Go to last post
  9. desertion

    Started by Filip_bre, December 16, 2008 11:54 AM
    • Replies: 0
    • Views: 355
    December 16, 2008, 11:54 AM Go to last post
  10. combat cavalry vs cavalry

    Started by Filip_bre, December 11, 2008 11:26 AM
    • Replies: 5
    • Views: 354
    December 16, 2008, 01:31 PM Go to last post
  11. skirmish

    Started by Filip_bre, December 12, 2008 12:29 PM
    • Replies: 4
    • Views: 418
    December 16, 2008, 02:03 PM Go to last post
  12. corruption

    Started by Filip_bre, December 11, 2008 11:28 AM
    • Replies: 8
    • Views: 522
    December 17, 2008, 11:10 AM Go to last post
  13. Recruitment times

    Started by Gnostiko, December 18, 2008 05:39 AM
    • Replies: 3
    • Views: 397
    December 18, 2008, 09:38 AM Go to last post
  14. descr_diplomacy

    Started by Gnostiko, December 18, 2008 10:04 AM
    • Replies: 0
    • Views: 437
    December 18, 2008, 10:04 AM Go to last post
  15. Immortality, not properly answered.

    Started by Brazz, September 24, 2008 12:42 PM
    • Replies: 11
    • Views: 1,310
    December 18, 2008, 11:34 AM Go to last post
  16. Building Bonus Descriptions

    Started by Augustus Lucifer, September 14, 2008 10:07 PM
    • Replies: 3
    • Views: 3,006
    December 18, 2008, 12:45 PM Go to last post
  17. Merging and splitting armies

    Started by Monkwarrior, September 22, 2008 05:27 AM
    • Replies: 1
    • Views: 347
    December 19, 2008, 04:21 AM Go to last post
  18. how to mod campaign AI?

    Started by tonedog, July 30, 2008 04:24 AM
    • Replies: 4
    • Views: 538
    December 19, 2008, 04:29 AM Go to last post
  19. Trading units

    Started by France, December 09, 2008 11:19 PM
    • Replies: 20
    • Views: 1,127
    December 19, 2008, 09:35 AM Go to last post
  20. modify the precision of ballistas

    Started by Filip_bre, December 19, 2008 07:11 AM
    • Replies: 3
    • Views: 395
    December 19, 2008, 04:23 PM Go to last post

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