Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
  4.   Normal Threads  

  1. Unit modding, I know I'm doing something daft

    Started by qmark, September 24, 2008 03:15 PM
    • Replies: 4
    • Views: 625
    September 26, 2008, 12:59 PM Go to last post
  2. Christ this is so f..

    Started by Sorkenlol, September 26, 2008 04:54 PM
    • Replies: 0
    • Views: 333
    September 26, 2008, 04:54 PM Go to last post
  3. Making characters dead at the start?...

    Started by K.Snyder, September 24, 2008 03:47 PM
    • Replies: 4
    • Views: 561
    September 26, 2008, 05:37 PM Go to last post
  4. Traits

    Started by melancholic, September 26, 2008 02:09 AM
    • Replies: 3
    • Views: 395
    September 27, 2008, 04:19 AM Go to last post
  5. road_level effect?

    Started by Monkwarrior, September 24, 2008 02:53 AM
    • Replies: 4
    • Views: 516
    September 27, 2008, 06:22 AM Go to last post
  6. trait error?

    Started by Zombimode, September 26, 2008 08:52 AM
    • Replies: 6
    • Views: 572
    September 27, 2008, 07:21 AM Go to last post
  7. Adding Templar and Hospitaler guild to Byzantines

    Started by Rex Basiliscus, August 26, 2008 02:26 AM
    • Replies: 4
    • Views: 538
    September 27, 2008, 10:06 AM Go to last post
  8. Early era elephants?

    Started by thorgaal, September 27, 2008 12:11 PM
    • Replies: 3
    • Views: 382
    September 27, 2008, 03:13 PM Go to last post
  9. SS script + 12 turns per year script

    Started by Roman Legate, September 27, 2008 01:21 PM
    • Replies: 4
    • Views: 535
    September 27, 2008, 03:33 PM Go to last post
  10. Assassin Ancilliary question

    Started by molls, September 25, 2008 09:06 PM
    • Replies: 3
    • Views: 473
    September 27, 2008, 03:34 PM Go to last post
  11. Editing globallighting files

    Started by caralampio, September 27, 2008 03:43 PM
    • Replies: 2
    • Views: 386
    September 27, 2008, 09:55 PM Go to last post
  12. Mounted Longbowmen?

    Started by Sorkenlol, September 27, 2008 06:05 PM
    • Replies: 3
    • Views: 1,792
    September 28, 2008, 02:47 AM Go to last post
  13. building forts and watchtowers

    Started by Legionary Jezza, September 28, 2008 03:04 AM
    • Replies: 2
    • Views: 446
    September 28, 2008, 01:01 PM Go to last post
  14. Smith bonuses

    Started by Taiji, September 26, 2008 03:31 AM
    • Replies: 16
    • Views: 634
    September 28, 2008, 01:41 PM Go to last post
  15. "knight" Unit Attribute... details/help?

    Started by ivanhoex, September 19, 2008 02:18 PM
    • Replies: 5
    • Views: 2,639
    September 28, 2008, 10:10 PM Go to last post
  16. Weapon Types

    Started by Taiji, September 28, 2008 04:31 AM
    • Replies: 3
    • Views: 696
    September 30, 2008, 04:09 AM Go to last post
  17. Changing a unit's model

    Started by Taiji, September 30, 2008 05:17 AM
    • Replies: 1
    • Views: 337
    September 30, 2008, 06:02 AM Go to last post
  18. economy

    Started by Keyser Soze, September 29, 2008 03:28 PM
    • Replies: 7
    • Views: 577
    September 30, 2008, 08:40 AM Go to last post
  19. "e_select_character" problems

    Started by alhoon, September 24, 2008 01:25 PM
    • Replies: 15
    • Views: 694
    October 01, 2008, 11:20 AM Go to last post
  20. Crash - quotes.txt

    Started by AlphaDelta, September 28, 2008 04:26 AM
    • Replies: 5
    • Views: 631
    October 01, 2008, 12:14 PM Go to last post

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