Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
  4.   Normal Threads  

  1. Condition parsing error, WTF...

    Started by absinthia, October 12, 2012 06:59 PM
    • Replies: 27
    • Views: 2,361
    October 19, 2012, 10:48 AM Go to last post
  2. Number of ranks in a unit

    Started by Geoffrey of Villehardouin, October 15, 2012 06:46 PM
    • Replies: 1
    • Views: 333
    October 16, 2012, 02:23 PM Go to last post
  3. Captain Unit

    Started by Kolwen, October 16, 2012 06:51 AM
    • Replies: 4
    • Views: 471
    October 16, 2012, 11:39 AM Go to last post
    • Replies: 2
    • Views: 461
    October 16, 2012, 11:35 AM Go to last post
  4. Script to check if a faction is alive

    Started by Neige, March 11, 2012 02:16 PM
    • Replies: 17
    • Views: 1,100
    October 16, 2012, 06:23 AM Go to last post
    • Replies: 4
    • Views: 478
    October 15, 2012, 06:35 PM Go to last post
  5. run vanilla game on kingdom exe

    Started by unseenlight, October 08, 2012 08:40 AM
    • Replies: 8
    • Views: 674
    October 15, 2012, 04:04 PM Go to last post
  6. Adding Teutonic Knights chapter House Problem

    Started by CostantinoXI, October 15, 2012 04:15 AM
    • Replies: 3
    • Views: 1,078
    October 15, 2012, 01:03 PM Go to last post
  7. Big request - minimal mod

    Started by taw, October 14, 2012 05:55 AM
    • Replies: 2
    • Views: 353
    October 15, 2012, 03:31 AM Go to last post
  8. Custom Campaign

    Started by Peanut2bigforyou, October 13, 2012 10:31 PM
    • Replies: 4
    • Views: 357
    October 14, 2012, 02:25 PM Go to last post
  9. Gates

    Started by CostantinoXI, October 12, 2012 02:12 PM
    • Replies: 11
    • Views: 638
    October 14, 2012, 05:48 AM Go to last post
  10. help implementing a lot of fetures in SOI

    Started by Venia, October 13, 2012 06:05 AM
    • Replies: 2
    • Views: 256
    October 13, 2012, 01:22 PM Go to last post
  11. trade bonus of buildings

    Started by Geoffrey of Villehardouin, October 12, 2012 08:25 PM
    • Replies: 4
    • Views: 454
    October 13, 2012, 12:27 PM Go to last post
  12. Modding a Mod with another Mod

    Started by NorthernMonkey, October 10, 2012 04:11 AM
    • Replies: 3
    • Views: 398
    October 13, 2012, 07:50 AM Go to last post
  13. changing attribute

    Started by unseenlight, October 07, 2012 06:29 AM
    • Replies: 6
    • Views: 365
    October 12, 2012, 11:26 PM Go to last post
  14. Metropolis

    Started by Peanut2bigforyou, October 10, 2012 06:08 PM
    • Replies: 6
    • Views: 523
    October 12, 2012, 10:30 PM Go to last post
  15. Parametres for filter_settlements_command ?

    Started by Kiliç Alì, October 12, 2012 08:07 AM
    • Replies: 5
    • Views: 394
    October 12, 2012, 08:47 PM Go to last post
  16. Buildings

    Started by k/t, October 11, 2012 01:11 PM
    • Replies: 2
    • Views: 437
    October 12, 2012, 12:21 AM Go to last post
  17. Testing a script

    Started by Firey the Unorthodox, October 07, 2012 11:30 AM
    • Replies: 6
    • Views: 571
    October 11, 2012, 08:57 PM Go to last post
  18. battle AI formations

    Started by Geoffrey of Villehardouin, October 11, 2012 04:52 PM
    • Replies: 1
    • Views: 406
    October 11, 2012, 05:59 PM Go to last post

Forum Information and Options

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •