Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    • Replies: 238
    • Views: 67,252
    April 03, 2023, 01:20 PM Go to last post
    • Replies: 75
    • Views: 25,518
    October 01, 2021, 12:21 PM Go to last post
  3. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 13,982
    September 18, 2011, 04:07 PM Go to last post
  4.   Normal Threads  

  1. Does taxable_income_bonus actually work?

    Started by RollingWave, December 13, 2010 09:25 AM
    • Replies: 16
    • Views: 2,395
    February 26, 2013, 08:09 PM Go to last post
  2. Does general HP% Loss Trigger Work?

    Started by Cobi Wan Kenobi, February 14, 2013 11:18 AM
    • Replies: 5
    • Views: 403
    February 26, 2013, 08:31 AM Go to last post
  3. Changing unit/building rosters

    Started by Almost Fabulous, February 25, 2013 07:14 PM
    • Replies: 1
    • Views: 354
    February 25, 2013, 07:44 PM Go to last post
  4. Remove normal siege ?

    Started by Zeraphinos, February 24, 2013 07:10 AM
    • Replies: 2
    • Views: 400
    February 24, 2013, 09:00 PM Go to last post
  5. Text Edit and headache

    Started by Daveion, February 24, 2013 07:54 AM
    • Replies: 4
    • Views: 495
    February 24, 2013, 11:58 AM Go to last post
  6. How to modify Unit Experience Gain

    Started by Drunk.Centurion, February 21, 2013 07:53 AM
    • Replies: 3
    • Views: 334
    February 21, 2013, 03:27 PM Go to last post
  7. .exe to .txt?

    Started by BM309K58SMERCH, February 20, 2013 03:28 AM
    • Replies: 9
    • Views: 536
    February 20, 2013, 11:49 PM Go to last post
  8. How to create a new Crusade/Jihad

    Started by Incredible Bulk, February 16, 2013 04:21 PM
    • Replies: 3
    • Views: 352
    February 20, 2013, 01:22 PM Go to last post
  9. Recruiting Rebel Generals

    Started by NorthernMonkey, February 20, 2013 02:37 AM
    • Replies: 7
    • Views: 525
    February 20, 2013, 05:11 AM Go to last post
  10. Cavalry target 1.5?

    Started by Ichon, February 19, 2013 08:41 PM
    • Replies: 0
    • Views: 248
    February 19, 2013, 08:41 PM Go to last post
  11. Move command

    Started by Lord Baal, February 18, 2013 02:21 PM
    • Replies: 15
    • Views: 596
    February 19, 2013, 08:30 PM Go to last post
    • Replies: 6
    • Views: 345
    February 19, 2013, 07:12 PM Go to last post
  12. projectiles

    Started by LethaL, February 16, 2013 05:46 AM
    • Replies: 2
    • Views: 528
    February 19, 2013, 02:42 PM Go to last post
  13. Changing unit colors

    Started by aboringsn, February 18, 2013 05:38 PM
    • Replies: 5
    • Views: 1,128
    February 19, 2013, 08:53 AM Go to last post
  14. Icon5 Removing emergent faction ? (TATW)

    Started by Matosh, February 18, 2013 01:18 PM
    • Replies: 9
    • Views: 509
    February 19, 2013, 08:36 AM Go to last post
  15. Use\feasability of 'priority' setting in the BAT file?

    Started by Gigantus, February 18, 2013 10:01 PM
    • Replies: 3
    • Views: 467
    February 19, 2013, 06:54 AM Go to last post
  16. Adding trait level gives CTD

    Started by Vipman, February 17, 2013 01:35 PM
    • Replies: 5
    • Views: 503
    February 18, 2013, 07:42 PM Go to last post
  17. How to make castles able to change taxes as in cities

    Started by Danya82, February 12, 2013 10:18 PM
    • Replies: 10
    • Views: 670
    February 18, 2013, 02:05 PM Go to last post
  18. Timurid Imams

    Started by AntonioBarbarian, February 17, 2013 10:23 AM
    • Replies: 2
    • Views: 631
    February 18, 2013, 10:22 AM Go to last post
  19. Moving units to vanilla

    Started by faunian, February 16, 2013 06:52 AM
    • Replies: 2
    • Views: 312
    February 17, 2013, 05:41 AM Go to last post

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