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Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    13 Pages
    1 2 3 4 5 6 7 8 9 10 ... 13
    • Replies: 241
    • Views: 69,441
    May 11, 2023, 04:00 PM Go to last post
  3. Sticky Thread Sticky: Anti-Trait+NoGoingBackLevel mechanic confirmed broken in Medieval 2 Kingdoms

    Started by b0Gia de Bodemloze, April 22, 2015 02:41 PM
    4 Pages
    1 2 3 4
    • Replies: 75
    • Views: 26,576
    October 01, 2021, 12:21 PM Go to last post
  4. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 14,359
    September 18, 2011, 04:07 PM Go to last post
  5.   Normal Threads  

  1. Icon5 Is it possible to modify pikemen to brace for 4 sides?

    Started by arel37, September 15, 2023 07:00 AM
    • Replies: 1
    • Views: 107
    September 17, 2023, 09:59 PM Go to last post
  2. Trying to mod castle upgrade thresholds

    Started by Neoglaurung, August 28, 2023 06:42 PM
    • Replies: 6
    • Views: 176
    September 05, 2023, 06:53 AM Go to last post
  3. stat_stl only seems to be enforced for the player

    Started by Shoebopp, August 14, 2023 07:51 AM
    • Replies: 1
    • Views: 119
    August 18, 2023, 09:48 AM Go to last post
  4. Icon5 How can I create stone buildings in the game?

    Started by Nordlaender, July 13, 2023 09:22 PM
    building materials, buildings, stone, wooden
    • Replies: 1
    • Views: 132
    July 13, 2023, 10:54 PM Go to last post
  5. founding_conversion_default_rate (How does it Work?)

    Started by Pooploop, April 20, 2017 10:25 AM
    • Replies: 5
    • Views: 919
    July 02, 2023, 11:04 PM Go to last post
    • Replies: 7
    • Views: 187
    June 13, 2023, 09:12 PM Go to last post
  6. Custom Battle bug

    Started by PikEnthusiast, May 21, 2023 04:25 PM
    • Replies: 2
    • Views: 390
    May 23, 2023, 07:03 PM Go to last post
  7. Mongols Win Game Immediately

    Started by PikEnthusiast, April 29, 2023 12:03 PM
    • Replies: 11
    • Views: 377
    May 20, 2023, 07:19 AM Go to last post
  8. How do I edit shared.sd, strategy.sd and battle.sd?

    Started by BobaHat, September 21, 2010 08:36 AM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 5,984
    May 06, 2023, 08:13 AM Go to last post
  9. question how to, removing buggy scripting.

    Started by Valiant Champion, April 24, 2023 10:30 AM
    • Replies: 1
    • Views: 170
    April 24, 2023, 01:35 PM Go to last post
  10. Change Generals bodyguard

    Started by CavalryCmdr, March 09, 2023 12:07 AM
    • Replies: 4
    • Views: 275
    April 24, 2023, 01:30 PM Go to last post
  11. Ports and trade fleets are bugged it seems

    Started by Gigantus, January 19, 2020 12:17 PM
    3 Pages
    1 2 3
    • Replies: 58
    • Views: 6,040
    April 22, 2023, 10:37 AM Go to last post
  12. Script problem

    Started by PikEnthusiast, April 01, 2023 10:34 AM
    • Replies: 4
    • Views: 280
    April 03, 2023, 01:58 AM Go to last post
  13. pertaining to settlement capture and the plaza

    Started by Valiant Champion, April 01, 2023 05:57 PM
    • Replies: 0
    • Views: 134
    April 01, 2023, 05:57 PM Go to last post
  14. Desc_Strat messed up for me

    Started by PikEnthusiast, March 26, 2023 09:20 AM
    • Replies: 3
    • Views: 233
    April 01, 2023, 01:04 PM Go to last post
    • Replies: 9
    • Views: 342
    March 31, 2023, 12:00 PM Go to last post
  15. Thought for the day: upgradable forts via EDB

    Started by vikingchild, March 10, 2023 02:25 PM
    • Replies: 4
    • Views: 264
    March 12, 2023, 08:01 AM Go to last post
  16. Remove prestige ranks from Americas campaign

    Started by HELLEKIN, March 09, 2023 08:01 PM
    • Replies: 4
    • Views: 281
    March 10, 2023, 07:45 PM Go to last post
  17. Giving recruitable generals a predetermined surname - concept

    Started by Razor, February 27, 2023 06:13 PM
    endedinsettlement, epithets, names, recruitable generals, settlement
    • Replies: 7
    • Views: 386
    March 01, 2023, 04:19 PM Go to last post
  18. AI puts too many priests in one settlement

    Started by Used2BRoz, February 21, 2023 07:35 AM
    • Replies: 1
    • Views: 220
    February 27, 2023, 06:42 PM Go to last post

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