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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    • Replies: 848
    • Views: 191,479
    August 10, 2022, 01:26 PM Go to last post
  3. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    • Replies: 699
    • Views: 184,461
    February 17, 2022, 10:27 AM Go to last post
  4. Sticky Thread Sticky: The Roma Surrectum and RTR Team presents RTR: Imperium Surrectum

    Started by apple, May 09, 2021 12:46 PM
    • Replies: 8
    • Views: 5,044
    October 13, 2021, 06:52 AM Go to last post
  5. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    • Replies: 311
    • Views: 105,858
    June 15, 2021, 02:17 PM Go to last post
  6. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    • Replies: 52
    • Views: 45,957
    May 09, 2021, 07:18 PM Go to last post
  7. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    • Replies: 140
    • Views: 77,225
    November 24, 2020, 04:43 AM Go to last post
  8. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    • Replies: 28
    • Views: 26,210
    July 08, 2019, 09:45 PM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    • Replies: 942
    • Views: 213,054
    December 25, 2018, 03:15 AM Go to last post
  10. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    • Replies: 45
    • Views: 40,674
    October 26, 2018, 03:58 AM Go to last post
  11. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 103,694
    June 08, 2017, 06:39 AM Go to last post
  12. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by 20ninescene, May 14, 2015 06:36 AM
    • Replies: 187
    • Views: 105,064
    March 18, 2017, 11:21 AM Go to last post
  13. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    • Replies: 94
    • Views: 43,349
    May 04, 2016, 03:54 PM Go to last post
  14. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 28,753
    August 30, 2013, 07:41 AM Go to last post
  15. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 71,129
    April 15, 2012, 11:34 AM Go to last post
  16. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 10,010
    October 20, 2006, 06:49 PM Go to last post
  17.   Normal Threads  

  1. Polybian Recruitment

    Started by West3634, August 17, 2012 07:25 PM
    • Replies: 9
    • Views: 1,384
    August 18, 2012, 11:54 AM Go to last post
  2. Proper use of Auxilia

    Started by Redwallzyl, August 17, 2012 09:05 PM
    • Replies: 6
    • Views: 743
    August 18, 2012, 05:50 AM Go to last post
  3. Help with roman campaign

    Started by Maraxes, August 16, 2012 08:37 AM
    • Replies: 5
    • Views: 657
    August 17, 2012, 04:43 PM Go to last post
  4. The reforms

    Started by jpempire, August 16, 2012 03:31 PM
    • Replies: 8
    • Views: 850
    August 17, 2012, 04:38 PM Go to last post
  5. Darker Battles Help

    Started by Matterhorn, August 17, 2012 09:10 AM
    • Replies: 4
    • Views: 379
    August 17, 2012, 11:45 AM Go to last post
  6. Anyone else ever get overwhelmed?

    Started by XxKrebsxX, August 16, 2012 03:57 PM
    • Replies: 11
    • Views: 847
    August 17, 2012, 09:52 AM Go to last post
  7. Campaign Advice

    Started by Shocked, August 11, 2012 12:48 AM
    • Replies: 16
    • Views: 840
    August 17, 2012, 12:22 AM Go to last post
  8. Formations?

    Started by HanSomPa, August 16, 2012 12:15 AM
    • Replies: 6
    • Views: 1,457
    August 16, 2012, 08:06 PM Go to last post
  9. Recruiting generals

    Started by Yormundgandr, August 16, 2012 01:09 PM
    • Replies: 3
    • Views: 393
    August 16, 2012, 04:50 PM Go to last post
  10. Can we put this into a mod-folder?

    Started by Ussaid the Hashshashin, August 14, 2012 07:11 AM
    • Replies: 6
    • Views: 539
    August 16, 2012, 02:46 PM Go to last post
  11. Something that bugged me... Things I've noticed.

    Started by Phalanx_Fervor, August 13, 2012 12:24 AM
    • Replies: 9
    • Views: 739
    August 16, 2012, 12:53 PM Go to last post
  12. Celtic Hillfort Pathbug

    Started by Floris.V, August 16, 2012 04:48 AM
    • Replies: 8
    • Views: 842
    August 16, 2012, 11:48 AM Go to last post
    • Replies: 16
    • Views: 2,575
    August 16, 2012, 07:08 AM Go to last post
  13. time goes backwards

    Started by mike_myers, August 15, 2012 05:37 PM
    • Replies: 4
    • Views: 403
    August 16, 2012, 06:52 AM Go to last post
  14. Bithynia Campaign

    Started by Evalation, August 14, 2012 03:55 AM
    • Replies: 4
    • Views: 1,560
    August 15, 2012, 09:21 PM Go to last post
  15. Yet another request for help from me

    Started by SoNiCbOoM4321, August 10, 2012 05:28 PM
    • Replies: 8
    • Views: 560
    August 15, 2012, 12:42 PM Go to last post
  16. AI Reinforcement Control

    Started by m60g, August 14, 2012 05:32 PM
    • Replies: 5
    • Views: 574
    August 15, 2012, 09:44 AM Go to last post
  17. Quick question how to solve it

    Started by SoNiCbOoM4321, August 13, 2012 12:11 AM
    • Replies: 7
    • Views: 613
    August 15, 2012, 03:23 AM Go to last post
    • Replies: 12
    • Views: 1,382
    August 13, 2012, 11:24 AM Go to last post
  18. How can I deactivate the battle time limit

    Started by Chico75, August 11, 2012 03:53 PM
    • Replies: 2
    • Views: 470
    August 13, 2012, 10:32 AM Go to last post

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