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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 10,005
    October 20, 2006, 06:49 PM Go to last post
  3. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 71,126
    April 15, 2012, 11:34 AM Go to last post
  4. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 28,747
    August 30, 2013, 07:41 AM Go to last post
  5. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    • Replies: 94
    • Views: 43,333
    May 04, 2016, 03:54 PM Go to last post
  6. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by 20ninescene, May 14, 2015 06:36 AM
    • Replies: 187
    • Views: 105,021
    March 18, 2017, 11:21 AM Go to last post
  7. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 103,680
    June 08, 2017, 06:39 AM Go to last post
  8. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    • Replies: 45
    • Views: 40,660
    October 26, 2018, 03:58 AM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    • Replies: 942
    • Views: 212,931
    December 25, 2018, 03:15 AM Go to last post
  10. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    • Replies: 28
    • Views: 26,200
    July 08, 2019, 09:45 PM Go to last post
  11. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    • Replies: 140
    • Views: 77,167
    November 24, 2020, 04:43 AM Go to last post
  12. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    • Replies: 52
    • Views: 45,932
    May 09, 2021, 07:18 PM Go to last post
  13. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    • Replies: 311
    • Views: 105,782
    June 15, 2021, 02:17 PM Go to last post
  14. Sticky Thread Sticky: The Roma Surrectum and RTR Team presents RTR: Imperium Surrectum

    Started by apple, May 09, 2021 12:46 PM
    • Replies: 8
    • Views: 5,032
    October 13, 2021, 06:52 AM Go to last post
  15. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    • Replies: 699
    • Views: 184,360
    February 17, 2022, 10:27 AM Go to last post
  16. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    • Replies: 848
    • Views: 191,320
    August 10, 2022, 01:26 PM Go to last post
  17.   Normal Threads  

  1. Those Freaking Spartans

    Started by ROFL Copter, September 10, 2010 11:13 PM
    • Replies: 23
    • Views: 2,167
    January 11, 2011, 03:21 AM Go to last post
  2. Machaira Infantry and the Testudo

    Started by DarthLazy, January 09, 2011 01:40 AM
    • Replies: 14
    • Views: 1,174
    January 11, 2011, 10:00 AM Go to last post
    • Replies: 3
    • Views: 1,493
    January 11, 2011, 01:51 PM Go to last post
  3. Question about screenshots

    Started by RebelCub, January 11, 2011 04:06 PM
    • Replies: 3
    • Views: 370
    January 11, 2011, 05:18 PM Go to last post
  4. This is my campaign - Play_Rome 0-turn

    Started by BeansCoffee, January 11, 2011 02:15 PM
    • Replies: 9
    • Views: 987
    January 12, 2011, 06:42 AM Go to last post
  5. 2nd Rebellion are u :wub:en serious

    Started by The Emperor of Down Under, January 11, 2011 10:57 AM
    • Replies: 26
    • Views: 1,708
    January 12, 2011, 11:39 PM Go to last post
  6. Can I change the background_script for 2nd rebellion??

    Started by BeansCoffee, January 12, 2011 09:50 PM
    • Replies: 6
    • Views: 765
    January 13, 2011, 09:43 AM Go to last post
  7. Problem CTD after 673

    Started by Megasalexandros, January 13, 2011 06:10 AM
    • Replies: 5
    • Views: 663
    January 13, 2011, 12:10 PM Go to last post
  8. Icon12 Legions

    Started by Cal, January 13, 2011 02:21 PM
    • Replies: 1
    • Views: 484
    January 13, 2011, 02:36 PM Go to last post
    • Replies: 4
    • Views: 590
    January 13, 2011, 02:51 PM Go to last post
  9. Legions.

    Started by Lord Lancelot, January 13, 2011 01:27 PM
    • Replies: 6
    • Views: 697
    January 13, 2011, 03:18 PM Go to last post
  10. Just a couple of questions...

    Started by NightEye, January 12, 2011 12:13 AM
    • Replies: 8
    • Views: 870
    January 13, 2011, 05:10 PM Go to last post
  11. Units

    Started by kamiloox7, January 13, 2011 07:09 AM
    • Replies: 4
    • Views: 595
    January 13, 2011, 05:12 PM Go to last post
  12. Icon12 Discovery: Multi- Disbanding

    Started by jan765, January 11, 2011 07:24 PM
    • Replies: 15
    • Views: 1,113
    January 13, 2011, 06:22 PM Go to last post
  13. Bug report

    Started by Gram Farlander, January 13, 2011 12:36 PM
    • Replies: 8
    • Views: 617
    January 13, 2011, 08:18 PM Go to last post
  14. Late Game & High Damage

    Started by bdf92, January 11, 2011 07:23 PM
    • Replies: 19
    • Views: 930
    January 13, 2011, 11:38 PM Go to last post
  15. Is there a way...

    Started by RebelCub, January 13, 2011 04:46 PM
    • Replies: 5
    • Views: 601
    January 13, 2011, 11:46 PM Go to last post
  16. Idea?

    Started by AspisPhalanx90, January 07, 2011 08:57 PM
    • Replies: 43
    • Views: 1,860
    January 14, 2011, 01:22 AM Go to last post
  17. AI reinforcements stand idle ?

    Started by rometotal, January 14, 2011 10:54 AM
    • Replies: 3
    • Views: 545
    January 14, 2011, 11:38 AM Go to last post
  18. save games

    Started by mattfriend0, January 14, 2011 12:21 PM
    • Replies: 5
    • Views: 461
    January 14, 2011, 02:18 PM Go to last post

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