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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
    • Replies: 0
    • Views: 10,005
    October 20, 2006, 06:49 PM Go to last post
  3. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 71,126
    April 15, 2012, 11:34 AM Go to last post
  4. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 28,747
    August 30, 2013, 07:41 AM Go to last post
  5. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    • Replies: 94
    • Views: 43,333
    May 04, 2016, 03:54 PM Go to last post
  6. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by 20ninescene, May 14, 2015 06:36 AM
    • Replies: 187
    • Views: 105,021
    March 18, 2017, 11:21 AM Go to last post
  7. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 103,680
    June 08, 2017, 06:39 AM Go to last post
  8. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    • Replies: 45
    • Views: 40,660
    October 26, 2018, 03:58 AM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    • Replies: 942
    • Views: 212,931
    December 25, 2018, 03:15 AM Go to last post
  10. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    • Replies: 28
    • Views: 26,200
    July 08, 2019, 09:45 PM Go to last post
  11. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    • Replies: 140
    • Views: 77,167
    November 24, 2020, 04:43 AM Go to last post
  12. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    • Replies: 52
    • Views: 45,932
    May 09, 2021, 07:18 PM Go to last post
  13. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    • Replies: 311
    • Views: 105,782
    June 15, 2021, 02:17 PM Go to last post
  14. Sticky Thread Sticky: The Roma Surrectum and RTR Team presents RTR: Imperium Surrectum

    Started by apple, May 09, 2021 12:46 PM
    • Replies: 8
    • Views: 5,032
    October 13, 2021, 06:52 AM Go to last post
  15. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    • Replies: 699
    • Views: 184,360
    February 17, 2022, 10:27 AM Go to last post
  16. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    • Replies: 848
    • Views: 191,320
    August 10, 2022, 01:26 PM Go to last post
  17.   Normal Threads  

  1. Difficulty

    Started by Cal, December 29, 2010 08:15 AM
    • Replies: 1
    • Views: 389
    December 29, 2010, 08:24 AM Go to last post
  2. How hard is this mod

    Started by Robertclive, December 17, 2010 11:18 PM
    • Replies: 61
    • Views: 4,107
    December 29, 2010, 03:57 PM Go to last post
  3. Sudden appearance of enemy stacks out of thin air

    Started by pokeytrev, December 29, 2010 02:23 AM
    • Replies: 27
    • Views: 1,684
    December 29, 2010, 11:42 PM Go to last post
  4. In game text is hard to read and washed out!

    Started by Ninjaheman, December 28, 2010 09:26 PM
    • Replies: 9
    • Views: 842
    December 30, 2010, 03:18 AM Go to last post
  5. Chevrons

    Started by Banana Jelly, December 29, 2010 11:18 AM
    • Replies: 19
    • Views: 1,445
    December 30, 2010, 03:26 AM Go to last post
  6. How can i name/rename a fort ?

    Started by maks, December 30, 2010 06:07 AM
    • Replies: 3
    • Views: 544
    December 30, 2010, 08:20 AM Go to last post
  7. Alex

    Started by Cal, December 30, 2010 10:41 AM
    • Replies: 5
    • Views: 477
    December 30, 2010, 12:44 PM Go to last post
  8. doggone this mod

    Started by sftonix, December 28, 2010 10:29 AM
    • Replies: 8
    • Views: 915
    December 30, 2010, 12:56 PM Go to last post
  9. New campaign help.

    Started by cupoftea, December 27, 2010 06:57 AM
    • Replies: 26
    • Views: 1,180
    December 30, 2010, 05:10 PM Go to last post
  10. Elephants

    Started by Banana Jelly, December 30, 2010 04:28 PM
    • Replies: 6
    • Views: 564
    December 30, 2010, 05:16 PM Go to last post
  11. Performance Question

    Started by Mole Praetoricus, December 29, 2010 07:50 PM
    • Replies: 5
    • Views: 494
    December 30, 2010, 06:12 PM Go to last post
  12. Coward trait

    Started by Apio Claudio, December 30, 2010 01:45 PM
    • Replies: 5
    • Views: 647
    December 30, 2010, 06:23 PM Go to last post
  13. how to mod the 2nd rebellion

    Started by RedGuard, December 29, 2010 04:35 PM
    • Replies: 9
    • Views: 653
    December 30, 2010, 07:40 PM Go to last post
  14. Can't find Greece in the One-Turn Campaign

    Started by gaius valerius, December 24, 2010 04:22 AM
    • Replies: 20
    • Views: 1,690
    December 30, 2010, 10:42 PM Go to last post
  15. Seleucid family tree

    Started by Feldmarschal Rommel, December 28, 2010 09:39 AM
    • Replies: 20
    • Views: 2,335
    December 31, 2010, 12:54 PM Go to last post
  16. Quick Q about 2.2

    Started by The Emperor of Down Under, December 29, 2010 09:58 PM
    • Replies: 19
    • Views: 2,557
    December 31, 2010, 07:25 PM Go to last post
  17. Unit card

    Started by Ayanami030, December 31, 2010 06:50 PM
    • Replies: 2
    • Views: 496
    December 31, 2010, 08:48 PM Go to last post
  18. Icon14 Turns

    Started by Cal, December 30, 2010 07:11 PM
    • Replies: 2
    • Views: 477
    December 31, 2010, 08:57 PM Go to last post
  19. Calvary charge !

    Started by rometotal, January 01, 2011 02:25 AM
    • Replies: 5
    • Views: 600
    January 01, 2011, 07:37 AM Go to last post
  20. Population growth measures

    Started by gascarus, January 01, 2011 10:15 AM
    • Replies: 3
    • Views: 546
    January 01, 2011, 01:52 PM Go to last post

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