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Forum: Roma Surrectum

Roma Surrectum (meaning "Rome Arises") is a complete remake of the game, both graphically and in its gameplay. Improvements include a new economic system with hundreds of new buildings, an accurate and graphically improved campaign map, massively upgraded battlefield environments with more realistic custom-built vegetation, new factions, 28 unique Roman legions, and over 500 highly detailed and more historically accurate units.

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  3. Here you can find whatever help you need on issues with the mod.

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  1.   Sticky Threads  

  2. Sticky Thread Sticky: RSIII problems and bugs

    Started by dvk901, April 23, 2016 12:35 PM
    • Replies: 848
    • Views: 191,479
    August 10, 2022, 01:26 PM Go to last post
  3. Icon3 Sticky Thread Sticky: RS2.6\RSIII questions & answers

    Started by tungri_centurio, July 24, 2014 03:45 AM
    • Replies: 699
    • Views: 184,461
    February 17, 2022, 10:27 AM Go to last post
  4. Sticky Thread Sticky: The Roma Surrectum and RTR Team presents RTR: Imperium Surrectum

    Started by apple, May 09, 2021 12:46 PM
    • Replies: 8
    • Views: 5,044
    October 13, 2021, 06:52 AM Go to last post
  5. Icon3 Sticky Thread Sticky: DVK901's work on custom settlements,THE PICTURES

    Started by tungri_centurio, January 10, 2015 03:47 PM
    • Replies: 311
    • Views: 105,858
    June 15, 2021, 02:17 PM Go to last post
  6. Sticky Thread Sticky: Encyclopedia | Great Guide | Solutions & Tips | FAQ

    Started by Quintillius, May 25, 2016 10:35 AM
    • Replies: 52
    • Views: 45,957
    May 09, 2021, 07:18 PM Go to last post
  7. Sticky Thread Sticky: RSIII pictures and postive comments....

    Started by dvk901, April 24, 2016 12:42 PM
    • Replies: 140
    • Views: 77,225
    November 24, 2020, 04:43 AM Go to last post
  8. Sticky Thread Sticky: Win10, 7, 8 fixes

    Started by dvk901, October 08, 2015 02:31 PM
    • Replies: 28
    • Views: 26,210
    July 08, 2019, 09:45 PM Go to last post
  9. Sticky Thread Sticky: RS2's Future and Mod Ideas:

    Started by dvk901, October 23, 2013 07:53 PM
    • Replies: 942
    • Views: 213,054
    December 25, 2018, 03:15 AM Go to last post
  10. Sticky Thread Sticky: Issues with RTW on newer PC's....

    Started by dvk901, November 17, 2013 11:13 AM
    • Replies: 45
    • Views: 40,674
    October 26, 2018, 03:58 AM Go to last post
  11. Sticky Thread Sticky: RSIII Open Beta Released!

    Started by dvk901, April 24, 2016 12:39 PM
    • Replies: 4
    • Views: 103,694
    June 08, 2017, 06:39 AM Go to last post
  12. Sticky Thread Sticky: Roma Surrectum III preview: The new battle map enviroment

    Started by 20ninescene, May 14, 2015 06:36 AM
    • Replies: 187
    • Views: 105,064
    March 18, 2017, 11:21 AM Go to last post
  13. Sticky Thread Sticky: Economic System, explanations elusive?

    Started by Soulbourne, March 09, 2014 07:13 AM
    • Replies: 94
    • Views: 43,349
    May 04, 2016, 03:54 PM Go to last post
  14. Sticky Thread Sticky: Review Roma Surrectum 2 at ModDB

    Started by apple, March 15, 2013 11:35 AM
    • Replies: 13
    • Views: 28,753
    August 30, 2013, 07:41 AM Go to last post
  15. Sticky Thread Sticky: Everything About RS2 is here:

    Started by Ybbon, April 15, 2012 11:34 AM
    • Replies: 0
    • Views: 71,129
    April 15, 2012, 11:34 AM Go to last post
  16. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, October 20, 2006 06:49 PM
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  17.   Normal Threads  

  1. Battles Only - balance?

    Started by MrExpendable, December 06, 2011 03:56 PM
    • Replies: 9
    • Views: 976
    December 10, 2011, 05:22 PM Go to last post
  2. A few ideas for Carthage

    Started by loukas, December 04, 2011 08:03 AM
    • Replies: 6
    • Views: 1,029
    December 10, 2011, 06:59 AM Go to last post
  3. Force diplomacy Roma Surrectum II

    Started by phrozen17, February 15, 2011 09:35 AM
    • Replies: 6
    • Views: 5,050
    December 10, 2011, 05:43 AM Go to last post
  4. My biggest complaint about Roma Surrectum II

    Started by Garbad, November 22, 2010 02:04 PM
    • Replies: 28
    • Views: 4,796
    December 09, 2011, 03:32 AM Go to last post
  5. Family member gone mad!??

    Started by Siimus Maximus, December 06, 2011 03:47 PM
    • Replies: 11
    • Views: 1,020
    December 08, 2011, 07:04 PM Go to last post
  6. what is the hardest faction to play

    Started by fryslan, December 04, 2011 06:07 AM
    • Replies: 41
    • Views: 4,825
    December 08, 2011, 06:22 AM Go to last post
  7. Cohortium Vigilum Stationes !?

    Started by ElementUK, December 05, 2011 05:13 AM
    • Replies: 6
    • Views: 787
    December 08, 2011, 05:38 AM Go to last post
  8. Beta testing : Recruiting

    Started by tone, June 19, 2011 07:19 AM
    • Replies: 35
    • Views: 5,900
    December 08, 2011, 03:47 AM Go to last post
  9. [TUT] Moneycap: what is it, how to avoid it

    Started by cartmen180, November 17, 2011 03:39 AM
    • Replies: 17
    • Views: 1,657
    December 07, 2011, 04:43 AM Go to last post
  10. Ptolemaic phalangites

    Started by naq, December 06, 2011 07:18 PM
    • Replies: 1
    • Views: 860
    December 07, 2011, 02:44 AM Go to last post
  11. Greeks getting stuck

    Started by century x, December 03, 2011 09:50 AM
    • Replies: 17
    • Views: 989
    December 06, 2011, 01:01 PM Go to last post
  12. My personal hopes for next update

    Started by ElementUK, November 16, 2011 09:28 AM
    • Replies: 13
    • Views: 1,332
    December 06, 2011, 07:36 AM Go to last post
  13. oh man

    Started by cartmen180, December 06, 2011 02:55 AM
    • Replies: 5
    • Views: 602
    December 06, 2011, 07:12 AM Go to last post
  14. Some settlements stuck with militia level troops

    Started by NightEye, September 26, 2010 08:27 AM
    • Replies: 16
    • Views: 1,376
    December 05, 2011, 07:57 AM Go to last post
  15. Carthage will pay for what I have suffered

    Started by Ayanami030, November 30, 2011 12:39 PM
    • Replies: 7
    • Views: 1,232
    December 05, 2011, 01:53 AM Go to last post
  16. Which Descr to delete?

    Started by MoneyCap=:(, December 03, 2011 07:29 PM
    • Replies: 4
    • Views: 519
    December 04, 2011, 11:25 AM Go to last post
  17. Terrain change for 6.1

    Started by CrisGer, December 03, 2011 03:53 PM
    • Replies: 3
    • Views: 590
    December 04, 2011, 11:24 AM Go to last post
  18. "Fortified region" in my city listing...

    Started by Durnaug, December 03, 2011 12:30 PM
    • Replies: 7
    • Views: 931
    December 04, 2011, 10:21 AM Go to last post
  19. unit recruitment size/regions/factions

    Started by im2smooth, December 03, 2011 06:44 PM
    • Replies: 5
    • Views: 1,958
    December 04, 2011, 07:28 AM Go to last post
  20. Modding Unit ROster

    Started by LoGaL, December 04, 2011 06:59 AM
    • Replies: 0
    • Views: 465
    December 04, 2011, 06:59 AM Go to last post

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